tchncs
72f68f9de0
update submdoule illuna
2016-06-08 19:54:34 +02:00
tchncs
10d1f448b2
update submodule darkage, mobs_redo
2016-06-08 13:18:50 +02:00
tchncs
f9b87f3300
update submdoule illuna and mobs_redo
2016-06-05 19:04:44 +02:00
tchncs
633be8f94e
update submodule wine, darkage
2016-06-04 22:48:50 +02:00
tchncs
30e1476c5d
replace default crafting_guide in initial stuff
2016-06-01 18:44:10 +02:00
tchncs
e6ab3a5977
update submodule xdecor
2016-05-31 19:12:39 +02:00
tchncs
40a736cc14
update submodule caverealms
2016-05-31 18:17:11 +02:00
tchncs
87551af24b
add caverealms to submodules
2016-05-31 18:12:02 +02:00
tchncs
d2f63e50c5
change pick_diamond speed and make it group 3 again
2016-05-31 18:02:13 +02:00
tchncs
6f9cf1e999
update submodules
2016-05-31 10:49:50 +02:00
tchncs
30241f62ad
update submodules
2016-05-31 09:57:11 +02:00
tchncs
5bb740cac3
update submodules
2016-05-28 22:58:57 +02:00
Auke Kok
0da14dbb56
cherry-pick from github.com/minetest/minetest_game> Default: Convert saplings to use node timers
...
Each sapling is given a single node timer that is between
2 and 4 days of game play time (40-80 minutes). If you walk out
of the zone, and come back later, the tree will always grow
to full if the timer has elapsed.
Because trees.lua is all functions, it needs to be parsed before
nodes.lua, since that references some of its functions. Hence,
change the order of parsing here. Otherwise saplings would not
grow to full.
2016-05-28 08:58:23 +02:00
paramat
b80af1bc95
cherry-pick from github.com/minetest/minetest_game> Vessels: Improve code style
2016-05-28 08:57:47 +02:00
paramat
7a1b975f8f
cherry-pick from github.com/minetest/minetest_game> Vessels: Make shelf open on 2 sides not impossible 4 sides
...
Make shelf facedir rotatable as is now required
2016-05-28 08:56:50 +02:00
Duane Robertson
68a9d8e338
cherry-pick from github.com/minetest/minetest_game> Doors: Fix uninitialized state variable
2016-05-28 08:56:09 +02:00
Thomas--S
168d9a2591
cherry-pick from github.com/minetest/minetest_game> Vessels: Smaller/improved textures, remove duplicated 'inv' textures
...
Removed unnecessary inventory textures
The drinking glass inventory texture now differs from
the node texture to be more clearly a drinking glass
Smaller textures to reduce size as nodes
2016-05-28 08:54:52 +02:00
red-001
91bb144fef
cherry-pick from github.com/minetest/minetest_game> Creative: Reset 'start_i' to 1 when the inventory filter is changed
2016-05-28 08:52:52 +02:00
paramat
504961a0a2
cherry-pick from github.com/minetest/minetest_game> Tnt: Avoid divide-by-zero errors in calc_velocity()
2016-05-28 08:47:25 +02:00
tenplus1
32c5872bd1
cherry-pick from github.com/minetest/minetest_game> Creative: Fix inventory crash after toggling creative mode in-game
2016-05-28 08:46:13 +02:00
tenplus1
77873ddb9e
cherry-pick from github.com/minetest/minetest_game> Creative: Fix '-' glitch in playername
...
Fix the glitch when players use the '-' character in their username
on a server, causing creative inventory to not pass page 2
2016-05-28 08:45:27 +02:00
tenplus1
5e84246526
cherry-pick from github.com/minetest/minetest_game> Creative: Add global variable creative.formspec_add
...
This pull adds a new global variable called creative.formspec_add
that will allow mods to add to the creative inventory screen
without the need to fork the mod altogether. Simple solution
that works already for inventory_plus' BACK button
2016-05-28 08:44:28 +02:00
paramat
75a85b951e
cherry-pick from github.com/minetest/minetest_game> Stairs/default: Make sandstone(brick) groups consistent
...
Sandstone is crumbly = 1 cracky = 3 to be slowly diggable by hand
Sandstonebrick(stair/slab) is cracky = 2
2016-05-28 08:42:57 +02:00
Foz
c47d026950
cherry-pick from github.com/minetest/minetest_game> Tnt: Fix bug in dropped item counting
2016-05-28 08:40:00 +02:00
tchncs
75aa611aa2
update submodule farming
2016-05-26 12:10:29 +02:00
tchncs
82a9d81e19
add xdecor to submodules
2016-05-25 23:03:30 +02:00
tchncs
881f4ac066
add hudbars to submodules
2016-05-25 23:01:38 +02:00
tchncs
c181117afb
add darkage to submodules
2016-05-25 22:59:14 +02:00
tchncs
66c5683ccf
add bags and plantlife to submodules
2016-05-25 22:56:32 +02:00
tchncs
907cb3be8c
add 3d_armor to submodules
2016-05-25 22:52:40 +02:00
tchncs
82a31236be
add worldedit to submodules
2016-05-25 22:03:46 +02:00
tchncs
92ee60e6c7
update submodule farming
2016-05-25 15:34:48 +02:00
tchncs
c8fc4cfb36
update submodules
2016-05-24 12:01:34 +02:00
tchncs
79e4ea3bf2
update submodules
2016-05-23 09:07:19 +02:00
tchncs
ad04e5ae0d
update submodules
2016-05-22 23:33:14 +02:00
tchncs
8ef03465d1
update submodules
2016-05-22 23:05:42 +02:00
tchncs
f1ddb91275
update submodules
2016-05-22 22:43:37 +02:00
tchncs
3c9c69e5fe
replace farming with submodule
2016-05-22 09:56:56 +02:00
tchncs
95adcfc97b
update submodules mods/mobs_animal and mods/mobs_monster
2016-05-21 15:39:37 +02:00
tchncs
bb93133ceb
replace submodule mods/mobs_animal
2016-05-20 12:39:21 +02:00
tchncs
8578d16b76
add alias for moretrees:slab_acacia_planks, fixes #4
2016-05-19 23:36:55 +02:00
tchncs
7ac7661de1
update submodule mods/illuna
2016-05-19 23:18:25 +02:00
tchncs
ac7e46b74d
add mobs_redo, mobs_animal, mobs_monster to submodules
2016-05-18 12:28:04 +02:00
tchncs
018c89a9d6
update submodule illuna
2016-05-16 00:26:42 +02:00
tchncs
482573ca32
update/fix submodule death_messages
2016-05-15 21:35:10 +02:00
tchncs
f70c1e91b1
remove obsolet submodule death_messagem add new death_messages module
2016-05-15 21:28:52 +02:00
tchncs
25aff14341
add wine mod to submodules
2016-05-15 15:51:24 +02:00
tchncs
69f284f950
merge minetest/minetest_game master
2016-05-02 11:11:05 +02:00
tchncs
f4fc4294b7
fix mergeconflicts
2016-05-02 10:16:25 +02:00
rubenwardy
acafe5ca86
Add give_initial_items API
2016-05-01 19:29:15 +01:00