tchncs
d0f4f39a0e
update submodule bows
2016-07-29 22:40:44 +02:00
tchncs
cf669d3703
update submodule wardrobe
2016-07-29 19:08:43 +02:00
tchncs
2fe3f45624
update submodule wardrobe
2016-07-29 18:52:06 +02:00
tchncs
ed68401f07
give_initial_stuff: add wooden bow and arrows
2016-07-29 17:12:29 +02:00
tchncs
46fab90375
update submodule bows
2016-07-28 23:31:10 +02:00
tchncs
81ca075cd8
add mod bows to submodules
2016-07-28 22:53:34 +02:00
SmallJoker
ea49eb3f3d
Beds, boats: Replace deprecated get_look_yaw/set_look_yaw
2016-07-27 21:39:22 +01:00
paramat
0ac096991c
Default: Prevent placing sapling if grown tree intersects protection
...
Add a global 'intersects protection' function to functions.lua for
checking if a specified volume intersects with a protected volume.
A 3D lattice of points are checked with an adjustable interval.
Add a global 'sapling on place' function to avoid duplicated code in
nodes.lua.
2016-07-27 21:39:22 +01:00
tenplus1
2df7ce20dd
Bones: Ability to change bones mode. Tidy up code
...
Add 'bones_mode' setting to minetest.conf -> Modes: bones, drop, keep
Remove table 'bones'
Add minetest.conf.example description
Remove protection check from may_replace
2016-07-27 21:37:49 +01:00
tchncs
0f691b2211
update submodule hudbars
2016-07-26 09:52:42 +02:00
tchncs
052f9aec6e
update submodule mobs_redo, 3d_armor, mobs_monster
2016-07-24 13:47:49 +02:00
paramat
db129f4ca0
Flowers: Fix waterlily on-place itemstack code
...
Add 'record_protection_violation()'
2016-07-23 04:56:49 +01:00
Thomas--S
72f4c6be48
Doors: Fix orientations of trapdoor textures
2016-07-23 04:56:09 +01:00
tchncs
39615a3403
update submodule plantlife_modpack
2016-07-20 13:58:55 +02:00
tchncs
b4519760c0
update submodule plantlife_modpack
2016-07-19 23:02:48 +02:00
paramat
79dbafc13b
Nyancat: Fix texture names
2016-07-18 23:47:14 +01:00
paramat
1a2eb89f17
Default/trees: Update to 'get_mapgen_setting()'
2016-07-18 23:47:14 +01:00
Thomas--S
f018e06d9b
Doors: Fix trapdoor on_blast
...
Removing the node above was an error and is unnecessary
2016-07-18 23:45:48 +01:00
Thomas--S
9862bbc8e5
Doors: Same naming for trapdoors as for doors
...
This makes register_trapdoor act the same as the register_door.
If `name` isn't prefixed, it will be prefixed with "doors:".
2016-07-18 23:43:51 +01:00
rubenwardy
3661cb61e3
Move nyancats into a separate mod
...
Nyancats are independent in the default mod. Nothing else uses them or
their code. Separating it into a separate mod makes it easier for
subgames to remove them. It also makes it easier for a mod to depend
on nyancats, as lots of subgames don't have them.
Default/mapgen.lua: Register biomes, ores and decorations in
singlenode mapgen. These were never disabled anyway because
singlenode was removed from the world creation menu.
2016-07-18 04:15:44 +01:00
tenplus1
e45386a069
merge upstream: Doors: Make door groups consistent with corresponding materials
2016-07-16 20:41:24 +02:00
adrido
6d418e9962
merge upstream: Beds: Only register respawn callbacks if respawn is enabled
2016-07-16 20:40:02 +02:00
tchncs
77648aac8e
hopefully readd submodule boats and farming
2016-07-16 16:40:51 +02:00
Tim
23544869e3
Clean up fire ABM parameters.
2016-07-16 14:20:51 +02:00
Tim
d7b337eae2
Stop shadowing upvalues and definitions.
2016-07-16 14:18:08 +02:00
Tim
0c3d4135e1
merge upstream commit: Remove unused and clean up missused variable-value assignments.
2016-07-16 14:17:55 +02:00
tenplus1
5b36a03f02
merge upstream commit: Beds: Save respawn position when entering bed, only read bed spawns once
2016-07-16 14:17:31 +02:00
Tim
26a00db1c1
merge upstream commit: Doors: Fix missing node parameter passing
2016-07-16 14:17:04 +02:00
Tim
4f419d3953
merge upstream commit: Doors: Fix trapdoor crash on can_dig with nil-player
2016-07-16 14:16:31 +02:00
tenplus1
1f17a8b1b2
merge upstream commit: Default/trees: Faster way to detect snow around pine saplings
2016-07-16 14:15:13 +02:00
tchncs
568045a4c4
merge upstream commit: Doors: Remove unnecessary node lookups
2016-07-16 14:14:56 +02:00
tchncs
980347343a
merge upstream commit: Doors: Remove unnecessary node lookups
2016-07-16 14:12:57 +02:00
Tim
0c122236ef
Doors: Remove unnecessary node lookups
2016-07-16 14:12:45 +02:00
Tim
2052664a30
merge upstream commit: Always return the leftover ItemStack for on_place and on_rightclick
2016-07-16 14:11:20 +02:00
Tim
62d8261e42
merge upstream commit: Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally
2016-07-16 14:10:29 +02:00
Tim
95b2def30c
merge upstream commit: Bucket: Prevent crashing when placing liquid against a buildable node into an unknown node
2016-07-16 14:09:42 +02:00
paramat
d2552744b9
merge upstream commit: Doors: Code cleanup
2016-07-16 14:08:55 +02:00
paramat
6336ffb476
merge upstream commit: Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes
2016-07-16 14:08:23 +02:00
paramat
7a1505b32d
merge upstream commit: Default, flowers: Use 'get_mapgen_setting()'
2016-07-16 14:00:32 +02:00
tchncs
6bafa46283
Revert "merge upstream commit: TNT: When disabled leave some useful functionality enabled"
...
This reverts commit c80473afe69a95bdd6410cf6a3e115cb6fcbd170.
2016-07-16 13:59:46 +02:00
tenplus1
c80473afe6
merge upstream commit: TNT: When disabled leave some useful functionality enabled
2016-07-16 13:58:11 +02:00
paramat
814f356208
merge upstream commit: Default/mapgen: Simplify iron ore registrations
2016-07-16 13:56:29 +02:00
paramat
cb5727b50c
merge upstream commit: Default/mapgen: Add ores above y = 1024
2016-07-16 13:55:32 +02:00
paramat
8b03f29585
merge upstream commit: Default/mapgen: Clean up ore registrations
2016-07-16 13:55:03 +02:00
tenplus1
cf77ef435a
merge upstream commit: Bucket: Correct liquid placing in protected areas
2016-07-16 13:54:29 +02:00
tenplus1
38ed7b998b
merge upstream commit: Tidy sethome code, add global functions, round coords to 1 decimal
2016-07-16 13:53:50 +02:00
paramat
e6bda9c439
merge upstream commit: Flowers: Make waterlily floodable
2016-07-16 13:53:07 +02:00
Thomas--S
fbbe79df87
merge upstream commit: Doors: Remove use_texture_alpha from door definition
2016-07-16 13:52:29 +02:00
HybridDog
45d7eebf01
merge upstream commit: Wool: Use adv- and optipng to optimise texture files
2016-07-16 13:51:54 +02:00
HybridDog
b3c83180ec
merge upstream commit: Wool: Clean up code
2016-07-16 13:51:11 +02:00
paramat
c70196dfbd
merge upstream commit: Doors: Add dedicated sounds for glass doors
2016-07-16 13:50:40 +02:00
paramat
5452e8f05e
merge upstream commit: Default: New aspen tree schematics
2016-07-16 13:50:06 +02:00
tenplus1
22224c265d
merge upstream commit: Default: Enable crafting of mese crystal fragments into mese crystal
2016-07-16 13:49:23 +02:00
tenplus1
d239deccff
merge upstream commit: Default: Craft locked chest from chest plus steel ingot
2016-07-16 13:48:39 +02:00
paramat
9c288600dd
merge upstream commit: Stairs: Code cleanup, fix various errors
2016-07-16 13:47:40 +02:00
paramat
d75ccebe8f
merge upstream commit: Stairs: Register stone / desert stone / sandstone / obsidian blocks
2016-07-16 13:47:01 +02:00
paramat
0533203710
merge upstream commit: Default: Add stone / desert stone / sandstone / obsidian blocks
2016-07-16 13:45:32 +02:00
paramat
4ee09a274b
merge upstream commit: Stairs: Stair recipe returns 8 stairs not 6
...
Make it consistent with the slab recipe which conserves volume
2016-07-16 13:43:22 +02:00
tenplus1
0bd13d11cf
Doors: Make door groups consistent with corresponding materials
2016-07-15 22:01:20 +01:00
adrido
d89bb69a22
Beds: Only register respawn callbacks if respawn is enabled
2016-07-15 22:00:57 +01:00
Tim
9524ff67a3
Clean up fire ABM parameters.
2016-07-15 21:58:49 +01:00
Tim
30b0a155fb
Stop shadowing upvalues and definitions.
2016-07-15 21:58:49 +01:00
Tim
4473627de0
Remove unused and clean up missused variable-value assignments.
...
* Unused variables
* Unused values (assigned to variables, but overwritten before use)
* Defining already defined variables instead of reassigning to them.
2016-07-15 21:58:49 +01:00
tchncs
2e67cbc1b9
add horses to submodules
2016-07-15 22:58:03 +02:00
tchncs
892ab3faaa
default: get darkage modpath to ensure basalt is available
2016-07-15 22:33:11 +02:00
tchncs
1e7ea09713
default: flowing lava can cool down to basalt
2016-07-15 19:06:35 +02:00
tchncs
3a42666e46
update submodule farming, worldedit
2016-07-13 18:00:33 +02:00
tenplus1
d7a7456007
Beds: Save respawn position when entering bed, only read bed spawns once
...
No longer require night to be skipped for resawn position to be saved
Remove constant beds.read_spawns() calls when a player joins as this
is only required once
2016-07-13 14:45:30 +01:00
Tim
b74954969c
Doors: Fix missing node parameter passing
2016-07-13 14:45:18 +01:00
paramat
07141b4a2e
Bones: New textures
2016-07-10 21:08:01 +01:00
Tim
fcceec0e8c
Doors: Fix trapdoor crash on can_dig with nil-player (e.g. minetest.dig_node)
2016-07-10 21:07:17 +01:00
tenplus1
f1f96dbe6b
Default/trees: Faster way to detect snow around pine saplings
...
Instead of using voxelmanip use 'find nodes in area' instead
2016-07-10 20:50:40 +01:00
Tim
594365310d
Doors: Remove unnecessary node lookups
2016-07-09 16:34:28 +01:00
Tim
71c7e21669
Always return the leftover ItemStack for on_place and on_rightclick
2016-07-09 16:32:41 +01:00
paramat
e38099225c
TNT: Add missing 'then'
2016-07-07 19:22:26 +01:00
Tim
5644ab4bd3
Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally
2016-07-07 19:22:13 +01:00
Tim
fe450b4144
Bucket: Prevent crashing when placing liquid against a buildable node into an unknown node
2016-07-07 19:21:46 +01:00
paramat
3d44804074
Doors: Code cleanup
...
Remove spaces inside curly brackets
Split lines over 90 columns
2016-07-07 18:14:36 +01:00
paramat
60f6564c75
Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes
2016-07-07 18:14:36 +01:00
paramat
f17d791173
Default, flowers: Use 'get_mapgen_setting()'
2016-07-07 18:14:36 +01:00
tenplus1
497e6f6257
TNT: When disabled leave some useful functionality enabled
...
- Only remove the TNT craft recipe, tnt:tnt node and the ABM
- Leave tnt:tnt_burning available for explosions in 3rd party mods
2016-07-07 18:10:57 +01:00
paramat
d42f77cc5f
Default/mapgen: Simplify iron ore registrations
...
Preserve overlapping registrations of large and small clusters
below y = -64 but now extend the small clusters up to y = 0 (the
previous highest iron ore level) in a similar to way to coal
2016-07-05 18:16:52 +01:00
paramat
d476d017a4
Default/mapgen: Add ores above y = 1024
...
Each ore's rarity is equal to that occuring below y= -1024
2016-07-05 18:16:52 +01:00
paramat
1886d293d7
Default/mapgen: Clean up ore registrations
...
Re-order registrations
Add and improve comments
Change sand blob ymax to 0 as sand does not always rise above 0
Remove dirt blobs from sandstone as it is unsuitable for
many sandstone biomes and ugly in stony sandstone desert
Change ymax of first iron region to 0
2016-07-05 18:16:52 +01:00
tenplus1
21b457c9e1
Bucket: Correct liquid placing in protected areas
...
- Placing liquid inside a protected area no longer returns an empty bucket
- Remove on_place function, tidy up code, return proper itemstack
- Shorten code (changes from HybridDog/patch-35)
2016-07-05 18:15:35 +01:00
tenplus1
80d49095f5
Tidy sethome code, add global functions, round coords to 1 decimal
...
- Global functions sethome.set(name, pos) , sethome.get(name) and sethome.go(name)
- Tidy: trim coords to one decimal place and write to table and output table in one go.
- Add error checking
- Add t4im's homepos loader
2016-07-03 18:40:43 +02:00
paramat
f4f9e58ef2
Flowers: Make waterlily floodable
...
When waterlilies are placed near river water source make flowing river
water remove waterlilies instead of flowing around them in an ugly way
2016-07-01 07:05:53 +01:00
Thomas--S
55fd286083
Doors: Remove use_texture_alpha from door definition
2016-07-01 07:05:19 +01:00
HybridDog
1231f72628
Wool: Use adv- and optipng to optimise texture files
2016-07-01 07:03:17 +01:00
HybridDog
15b82f5b03
Wool: Clean up code
2016-07-01 07:02:38 +01:00
tchncs
18ea8f6e7d
update submodule illuna
2016-06-29 09:59:24 +02:00
tchncs
e31d456de1
update submodule illuna
2016-06-29 09:51:41 +02:00
paramat
f796194c69
Doors: Add dedicated sounds for glass doors
...
Changed node sounds for steel door/trapdoor to stone
defaults instead of wood defaults
2016-06-27 05:32:36 +01:00
paramat
84e4ae1881
Default: New aspen tree schematics
2016-06-27 05:32:36 +01:00
tenplus1
f15f35c604
Default: Enable crafting of mese crystal fragments into mese crystal
2016-06-27 05:31:04 +01:00
tenplus1
be918d2d98
Default: Craft locked chest from chest plus steel ingot
2016-06-27 05:30:20 +01:00
paramat
983af7b1c0
Stairs: Code cleanup, fix various errors
...
Improve registration format
Fix groups not matching corresponding full node
Improve some descriptions
2016-06-26 06:11:16 +01:00
paramat
22dc7b2d9e
Stairs: Register stone / desert stone / sandstone / obsidian blocks
2016-06-26 06:11:16 +01:00
paramat
9d6df824d6
Default: Add stone / desert stone / sandstone / obsidian blocks
2016-06-25 06:58:18 +01:00
tchncs
c882e33618
update submodule caverealms
2016-06-23 19:45:50 +02:00