pilino1234
2c122052d4
Boats: Use player yaw on place, align player yaw with boat on enter
...
When placing boats, align the boat with the player's yaw.
Align drivers yaw with boat yaw when entering a boat, would previously turn
boat yaw by player's yaw + 90° to the right.
2016-11-19 23:44:27 +00:00
tchncs
e5eeb6665a
update submodule irc
2016-11-19 22:11:22 +01:00
tchncs
88424d69f5
update submodule ethereal
2016-11-19 18:25:31 +01:00
tchncs
12bff24a19
(placeholder?) initial add spamprevention by krock
2016-11-19 11:14:26 +01:00
tchncs
ff4a74b92c
add submodule city_block
2016-11-19 11:09:21 +01:00
tchncs
aeab9994c9
add submodule princess
2016-11-19 11:04:55 +01:00
paramat
c3f3406e8e
Default: Add 'group:cools_lava' for lavacooling by snowblock and ice
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Make lava cooling ABM use a new group 'group:cools_lava'.
Nodes other than water can cool lava. We assume snowblock and ice melt,
turn to water and cool lava.
Leave 'group:water' present temporarily to not break mod liquids.
2016-11-18 08:09:45 +00:00
Auke Kok
68192a17e9
Default: Add tool breaking sounds
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These will automatically play when a tool breaks.
2016-11-18 08:08:59 +00:00
tenplus1
022d22ceca
Creative: Fix missing item bug caused by 'start_i' value
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This fixes the missing item issue in creative inventory caused by using
1 instead of 0 for 'start_i'.
2016-11-18 05:38:25 +00:00
Auke Kok
af3c91862c
Convert many textures to indexed color
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This fixes all cases where the color profile was broken, and
libpng warns about. It also makes almost all textures indexed
instead of RGB where possible (textures that don't have
semi-transparent pixels).
2016-11-18 05:37:02 +00:00
sfan5
7fbf25d6ca
Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf)
2016-11-14 20:03:49 +01:00
tchncs
8be1f0e215
update submodule golems
2016-11-14 13:00:35 +01:00
tchncs
d8502f74c8
add submodule golems
2016-11-14 11:47:09 +01:00
tchncs
5c7bbbe035
update submodule mobs_redo
2016-11-14 10:01:31 +01:00
tchncs
d9a2cd2f5d
merge upstream 🐈
2016-11-10 18:22:16 +01:00
tchncs
3039264f21
screwdriver: add diamond and mithril
2016-11-10 18:21:37 +01:00
paramat
1af677e24d
Creative: Make dig times near-identical for nodes of all levels
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Dig time is modified according to difference (leveldiff) between tool
'maxlevel' and node 'level'. Digtime is divided by the larger of leveldiff
and 1. In creative mode, where the hand is redefined to have maxlevel 3,
this results in higher level nodes taking significantly longer to break.
Now, to speed up digging, hand 'maxlevel' and 'digtime' have been
increased such that nodes of differing levels have an insignificant
effect on digtime. Dig time for all nodes is now identical to that of, for
example, dirt nodes.
2016-11-10 10:29:24 +01:00
rubenwardy
6bdc28e8ae
creative: update to github.com/minetest/minetest_game state
2016-11-10 10:19:26 +01:00
paramat
f8bc1e1714
Nyancat: Make nyancat and rainbow light sources
2016-11-10 08:10:41 +00:00
paramat
ddea6c431e
Default: Make snowblock change 'dirt with grass' below
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To be consistent with the snow slab.
2016-11-10 08:10:34 +00:00
paramat
614e9cfe8d
Default: Make snow walkable again
2016-11-10 08:10:29 +00:00
tchncs
359febd4ac
merge upstream 🐈
2016-11-09 23:32:50 +01:00
tchncs
16866f0b08
update submodule hudbars
2016-11-09 23:32:31 +01:00
tchncs
c8f3e7c8b5
update submodule ethereal
2016-11-08 23:41:41 +01:00
Wuzzy
6e00ddee2a
Default, vessels: Darken shelf empty slot icons
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Rename slot icons.
2016-11-07 14:32:35 +00:00
Wuzzy
3109f38b3c
Sethome: Don't auto-grant home priv to singleplayer
2016-11-07 14:13:45 +00:00
Rui
5868274b00
Creative: Fix crash when turning on creative in-game
2016-11-07 14:13:10 +00:00
Fernando Carmona Varo
c824d69182
Fire / tnt: Make flint-and-steel use node on_ignite functions
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Add on_ignite functions to tnt, gunpowder, coalblock.
2016-11-07 14:10:00 +00:00
tchncs
012f826790
update submodule homedecor_modpack
2016-11-06 20:56:35 +01:00
tchncs
e0f03db8c0
:cat2
2016-11-06 20:30:26 +01:00
tchncs
aecd0cfa95
update submodule ethereal
2016-11-06 20:29:06 +01:00
tchncs
5bd38829d3
update submodule technic
2016-11-06 20:19:53 +01:00
tchncs
88c2f9655d
update submodule farming
...
add submodule pipeworks
2016-11-06 20:19:15 +01:00
tchncs
2c5573d5e4
merge upstream
2016-11-06 19:01:28 +01:00
tchncs
cdf95749e0
replace submodule technic
2016-11-06 18:59:56 +01:00
tchncs
4e68d2b8ba
replace submodule ethereal
2016-11-06 18:28:33 +01:00
tchncs
030769de3c
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2016-11-06 17:36:58 +01:00
tchncs
790f8c5d85
update submodule pkarcs
2016-11-06 17:36:35 +01:00
paramat
c7e2d59461
Default: Add 'acacia leaves simple' texture
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A deeper, darker level of leaves is created by tiling the texture
2 by 2, reducing brightness and offsetting this.
For a denser leaf appearence with the 'simple leaves' setting.
Also used for acacia bush leaves.
2016-11-06 08:25:53 +00:00
Rui
631f7f46c7
sethome.get: Copy a return value
2016-11-05 19:59:15 -07:00
tchncs
b56b9a94ca
merge upstream 🐱
2016-11-05 19:36:11 +01:00
tchncs
310f8a4204
random_messages: colorize
2016-11-05 19:35:30 +01:00
tchncs
ac4255b881
add submodule areas
2016-11-05 19:31:38 +01:00
tchncs
51f4ac1fa4
add submodule markers
2016-11-05 19:31:15 +01:00
tchncs
99920ea166
udpate submodule halloween_mobs
2016-11-05 19:14:08 +01:00
tchncs
6ee3c0ff5a
add submodule ethereal
2016-11-05 19:00:11 +01:00
tchncs
52cfb48867
drop submodule darkage
2016-11-05 18:23:20 +01:00
tchncs
a95e553fe9
drop submodule plantlife_modpack
2016-11-05 18:21:41 +01:00
paramat
178db04526
Default, flowers: Improve plant selection boxes
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Selection box width is limited to 14 / 16 node to visually
distinguish box from any neighbouring cubic nodes.
2016-11-05 09:14:10 +00:00
cx384
23ba2d3a0c
Add and edit fuel registrations
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Edited fuels: fences, wooden ladder.
New fuels:
boat, paper, book, dry shrub, stick, vessels shelf, wooden tools,
wooden door, trapdoor, fence gates, farming crops, stairs, slabs, beds.
2016-11-02 13:04:25 +00:00