Default: Make brick and plank nodes rotatable

Allow many crafted nodes to be rotated in any way possible.

These blocks all have slab and stair versions, which can create awkward
patterns if placed together. By allowing these to be rotated players
can create new patterns and appearances that were not before possible.

Since this wasn't possible before, there won't be any effect
to existing builds, as param2 should always be '0'. The current
screwdriver mod also refuses to rotate and alter param2, so this is
safe to enable from now on.

Personally, since these are all *crafted* nodes to begin with, it
should be apparent that they can be rotated to begin with, but I can
see people may disagree from a simplicity perspective. It also may
affect param2 usage that other mods rely on, although I'm not aware
of any mods that do this.
master
Auke Kok 2016-05-29 13:45:18 -07:00 committed by paramat
parent 50eb079813
commit ba1ae07b4a
1 changed files with 20 additions and 0 deletions

View File

@ -202,6 +202,8 @@ minetest.register_node("default:cobble", {
minetest.register_node("default:stonebrick", {
description = "Stone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_stone_brick.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 1},
@ -236,6 +238,8 @@ minetest.register_node("default:desert_cobble", {
minetest.register_node("default:desert_stonebrick", {
description = "Desert Stone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_desert_stone_brick.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 1},
@ -252,6 +256,8 @@ minetest.register_node("default:sandstone", {
minetest.register_node("default:sandstonebrick", {
description = "Sandstone Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_sandstone_brick.png"},
is_ground_content = false,
groups = {cracky = 2},
@ -268,6 +274,8 @@ minetest.register_node("default:obsidian", {
minetest.register_node("default:obsidianbrick", {
description = "Obsidian Brick",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_obsidian_brick.png"},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
@ -439,6 +447,8 @@ minetest.register_node("default:tree", {
minetest.register_node("default:wood", {
description = "Wooden Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
@ -539,6 +549,8 @@ minetest.register_node("default:jungletree", {
minetest.register_node("default:junglewood", {
description = "Junglewood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_junglewood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
@ -605,6 +617,8 @@ minetest.register_node("default:pine_tree", {
minetest.register_node("default:pine_wood", {
description = "Pine Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_pine_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
@ -670,6 +684,8 @@ minetest.register_node("default:acacia_tree", {
minetest.register_node("default:acacia_wood", {
description = "Acacia Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_acacia_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
@ -734,6 +750,8 @@ minetest.register_node("default:aspen_tree", {
minetest.register_node("default:aspen_wood", {
description = "Aspen Wood Planks",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_aspen_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
@ -1815,6 +1833,8 @@ minetest.register_node("default:rail", {
minetest.register_node("default:brick", {
description = "Brick Block",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_brick.png"},
is_ground_content = false,
groups = {cracky = 3},