Leaf decay, based on the groups 'leafdecay' and 'tree'

master
Perttu Ahola 2012-03-31 13:12:12 +03:00
parent 48a76211a8
commit ab84afd071
2 changed files with 81 additions and 4 deletions

View File

@ -11,8 +11,9 @@ LIGHT_MAX = 14
-- Definitions made by this mod that other mods can use too
default = {}
-- Register and define map generator stuff
-- Load other files
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/leafdecay.lua")
--
-- Tool definition
@ -808,7 +809,7 @@ minetest.register_node("default:tree", {
description = "Tree",
tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
@ -816,7 +817,7 @@ minetest.register_node("default:jungletree", {
description = "Jungle Tree",
tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
@ -839,7 +840,7 @@ minetest.register_node("default:leaves", {
visual_scale = 1.3,
tile_images = {"default_leaves.png"},
paramtype = "light",
groups = {snappy=3},
groups = {snappy=3, leafdecay=3},
drop = {
max_items = 1,
items = {

View File

@ -0,0 +1,76 @@
-- minetest/default/leafdecay.lua
-- To enable leaf decay for a node, add it to the "leafdecay" group.
--
-- The rating of the group determines how far from a node in the group "tree"
-- the node can be without decaying.
--
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
-- the player places a node of that kind, you will want to set param2=1 or so.
default.leafdecay_trunk_cache = {}
default.leafdecay_enable_cache = true
minetest.register_abm({
nodenames = {"group:leafdecay"},
neighbors = {"air", "group:liquid"},
-- A low interval and a high inverse chance spreads the load
interval = 2,
chance = 5,
action = function(p0, node, _, _)
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
local do_preserve = false
local d = minetest.registered_nodes[node.name].groups.leafdecay
if not d or d == 0 then
--print("not groups.leafdecay")
return
end
local n0 = minetest.env:get_node(p0)
if n0.param2 ~= 0 then
--print("param2 ~= 0")
return
end
local p0_hash = nil
if default.leafdecay_enable_cache then
p0_hash = minetest.hash_node_position(p0)
local trunkp = default.leafdecay_trunk_cache[p0_hash]
if trunkp then
local n = minetest.env:get_node(trunkp)
local reg = minetest.registered_nodes[n.name]
if reg.groups.tree and reg.groups.tree ~= 0 then
--print("cached trunk still exists")
return
end
--print("cached trunk is invalid")
-- Cache is invalid
table.remove(default.leafdecay_trunk_cache, p0_hash)
end
end
for dx = -d, d do if do_preserve then break end
for dy = -d, d do if do_preserve then break end
for dz = -d, d do if do_preserve then break end
local p = {
x = p0.x + dx,
y = p0.y + dy,
z = p0.z + dz,
}
local n = minetest.env:get_node(p)
local reg = minetest.registered_nodes[n.name]
if reg.groups.tree and reg.groups.tree ~= 0 then
do_preserve = true
if default.leafdecay_enable_cache then
--print("caching trunk")
-- Cache the trunk
default.leafdecay_trunk_cache[p0_hash] = p
end
end
end
end
end
if not do_preserve then
minetest.env:remove_node(p0)
end
end
})