Check for attachments before attaching player to bed (#2862)
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@ -102,6 +102,11 @@ local function lay_down(player, pos, bed_pos, state, skip)
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return false
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end
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-- Check if player is attached to an object
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if player:get_attach() then
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return false
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end
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if beds.player[name] then
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-- player already in bed, do nothing
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return false
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