fix mergeconflicts
6
.gitmodules
vendored
@ -128,12 +128,6 @@
|
||||
[submodule "mods/illuna_ethereal"]
|
||||
path = mods/illuna_ethereal
|
||||
url = https://git.tchncs.de/Illuna-Minetest/illuna_ethereal
|
||||
[submodule "mods/farming"]
|
||||
path = mods/farming
|
||||
url = https://git.tchncs.de/Illuna-Minetest/farming
|
||||
[submodule "mods/boats"]
|
||||
path = mods/boats
|
||||
url = https://git.tchncs.de/Illuna-Minetest/boats
|
||||
[submodule "mods/bacon"]
|
||||
path = mods/bacon
|
||||
url = https://github.com/mootpoint/bacon
|
||||
|
@ -8,6 +8,9 @@ read_globals = {
|
||||
"vector",
|
||||
"VoxelManip", "VoxelArea",
|
||||
"PseudoRandom", "ItemStack",
|
||||
"unpack",
|
||||
-- Silence "accessing undefined field copy of global table".
|
||||
table = { fields = { "copy" } }
|
||||
}
|
||||
|
||||
-- Overwrites minetest.handle_node_drops
|
||||
|
519
LICENSE.txt
Normal file
@ -0,0 +1,519 @@
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
License of menu/header.png
|
||||
Copyright (C) 2015 paramat CC BY-SA 3.0
|
||||
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
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|
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Everyone is permitted to copy and distribute verbatim copies
|
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|
||||
|
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|
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|
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|
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|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
68
game_api.txt
@ -78,6 +78,12 @@ For example,
|
||||
is used to show all tools. Name is used in the sfinv page name, title is the
|
||||
human readable title.
|
||||
|
||||
`is_enabled_for` is used to check whether a player is in creative mode:
|
||||
|
||||
creative.is_enabled_for(name)
|
||||
|
||||
Override this to allow per-player game modes.
|
||||
|
||||
The contents of `creative.formspec_add` is appended to every creative inventory
|
||||
page. Mods can use it to add additional formspec elements onto the default
|
||||
creative inventory formspec to be drawn after each update.
|
||||
@ -406,18 +412,28 @@ Sfinv API
|
||||
|
||||
### sfinv Methods
|
||||
|
||||
* sfinv.set_player_inventory_formspec(player, context) - builds page formspec
|
||||
and calls set_inventory_formspec().
|
||||
If context is nil, it is either found or created.
|
||||
* sfinv.get_formspec(player, context) - builds current page's formspec
|
||||
* sfinv.get_nav_fs(player, context, nav, current_idx) - see above
|
||||
**Pages**
|
||||
|
||||
* sfinv.set_page(player, pagename) - changes the page
|
||||
* sfinv.get_homepage_name(player) - get the page name of the first page to show to a player
|
||||
* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
|
||||
* show_inv, defaults to false. Whether to show the player's main inventory
|
||||
* size, defaults to `size[8,8.6]` if not specified
|
||||
* sfinv.register_page(name, def) - register a page, see section below
|
||||
* sfinv.override_page(name, def) - overrides fields of an page registered with register_page.
|
||||
* Note: Page must already be defined, (opt)depend on the mod defining it.
|
||||
* sfinv.set_player_inventory_formspec(player) - (re)builds page formspec
|
||||
and calls set_inventory_formspec().
|
||||
* sfinv.get_formspec(player, context) - builds current page's formspec
|
||||
|
||||
**Contexts**
|
||||
|
||||
* sfinv.get_or_create_context(player) - gets the player's context
|
||||
* sfinv.set_context(player, context)
|
||||
|
||||
**Theming**
|
||||
|
||||
* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
|
||||
* show_inv, defaults to false. Whether to show the player's main inventory
|
||||
* size, defaults to `size[8,8.6]` if not specified
|
||||
* sfinv.get_nav_fs(player, context, nav, current_idx) - creates tabheader or ""
|
||||
|
||||
### sfinv Members
|
||||
|
||||
@ -642,20 +658,36 @@ default.player_get_animation(player)
|
||||
Leafdecay
|
||||
---------
|
||||
|
||||
To enable leaf decay for a node, add it to the `leafdecay` group.
|
||||
To enable leaf decay for leaves when a tree is cut down by a player,
|
||||
register the tree with the default.register_leafdecay(leafdecaydef)
|
||||
function.
|
||||
|
||||
The rating of the group determines how far from a node in the group `tree`
|
||||
the node can be without decaying.
|
||||
If `param2` of any registered node is ~= 0, the node will always be
|
||||
preserved. Thus, if the player places a node of that kind, you will
|
||||
want to set `param2 = 1` or so.
|
||||
|
||||
If `param2` of the node is ~= 0, the node will always be preserved. Thus, if
|
||||
the player places a node of that kind, you will want to set `param2 = 1` or so.
|
||||
The function `default.after_place_leaves` can be set as
|
||||
`after_place_node of a node` to set param2 to 1 if the player places
|
||||
the node (should not be used for nodes that use param2 otherwise
|
||||
(e.g. facedir)).
|
||||
|
||||
The function `default.after_place_leaves` can be set as `after_place_node of a node`
|
||||
to set param2 to 1 if the player places the node (should not be used for nodes
|
||||
that use param2 otherwise (e.g. facedir)).
|
||||
If the node is in the `leafdecay_drop` group then it will always be
|
||||
dropped as an item.
|
||||
|
||||
`default.register_leafdecay(leafdecaydef)`
|
||||
|
||||
`leafdecaydef` is a table, with following members:
|
||||
{
|
||||
trunks = {"default:tree"}, -- nodes considered trunks
|
||||
leaves = {"default:leaves", "default:apple"},
|
||||
-- nodes considered for removal
|
||||
radius = 3, -- radius to consider for searching
|
||||
}
|
||||
|
||||
Note: all the listed nodes in `trunks` have their `on_after_destruct`
|
||||
callback overridden. All the nodes listed in `leaves` have their
|
||||
`on_timer` callback overridden.
|
||||
|
||||
If the node is in the `leafdecay_drop` group then it will always be dropped as an
|
||||
item.
|
||||
|
||||
Dyes
|
||||
----
|
||||
|
@ -34,7 +34,7 @@ function beds.register_bed(name, def)
|
||||
is_ground_content = false,
|
||||
stack_max = 1,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = def.sounds or default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.nodebox.bottom,
|
||||
@ -46,6 +46,14 @@ function beds.register_bed(name, def)
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
local pos
|
||||
if minetest.registered_items[minetest.get_node(under).name].buildable_to then
|
||||
pos = under
|
||||
@ -138,7 +146,7 @@ function beds.register_bed(name, def)
|
||||
is_ground_content = false,
|
||||
pointable = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = def.sounds or default.node_sound_wood_defaults(),
|
||||
drop = name .. "_bottom",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
|
@ -1 +0,0 @@
|
||||
Subproject commit a7534e938834c1a0322e49df796f613ca1f55880
|
@ -362,6 +362,15 @@ minetest.register_craftitem("carts:cart", {
|
||||
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"),
|
||||
wield_image = "carts_cart_side.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
|
@ -181,8 +181,8 @@ function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype)
|
||||
return false
|
||||
end
|
||||
|
||||
function carts:register_rail(name, def, railparams)
|
||||
local def_default = {
|
||||
function carts:register_rail(name, def_overwrite, railparams)
|
||||
local def = {
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -194,7 +194,7 @@ function carts:register_rail(name, def, railparams)
|
||||
},
|
||||
sounds = default.node_sound_metal_defaults()
|
||||
}
|
||||
for k, v in pairs(def_default) do
|
||||
for k, v in pairs(def_overwrite) do
|
||||
def[k] = v
|
||||
end
|
||||
if not def.inventory_image then
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 459 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 486 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 522 B |
@ -1,3 +1,11 @@
|
||||
creative = {}
|
||||
|
||||
local creative_mode_cache = minetest.setting_getbool("creative_mode")
|
||||
|
||||
function creative.is_enabled_for(name)
|
||||
return creative_mode_cache
|
||||
end
|
||||
|
||||
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
|
||||
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
@ -28,22 +36,28 @@ if minetest.setting_getbool("creative_mode") then
|
||||
damage_groups = {fleshy = 10},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return true
|
||||
end)
|
||||
-- Unlimited node placement
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return creative.is_enabled_for(placer:get_player_name())
|
||||
end)
|
||||
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if not digger or not digger:is_player() then
|
||||
return
|
||||
end
|
||||
local inv = digger:get_inventory()
|
||||
if inv then
|
||||
for _, item in ipairs(drops) do
|
||||
item = ItemStack(item):get_name()
|
||||
if not inv:contains_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
-- Don't pick up if the item is already in the inventory
|
||||
local old_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if not digger or not digger:is_player() then
|
||||
return
|
||||
end
|
||||
if not creative.is_enabled_for(digger:get_player_name()) then
|
||||
return old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
local inv = digger:get_inventory()
|
||||
if inv then
|
||||
for _, item in ipairs(drops) do
|
||||
item = ItemStack(item):get_name()
|
||||
if not inv:contains_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,4 +1,3 @@
|
||||
creative = {}
|
||||
local player_inventory = {}
|
||||
|
||||
function creative.init_creative_inventory(player)
|
||||
@ -79,7 +78,7 @@ function creative.register_tab(name, title, items)
|
||||
sfinv.register_page("creative:" .. name, {
|
||||
title = title,
|
||||
is_in_nav = function(self, player, context)
|
||||
return minetest.setting_getbool("creative_mode")
|
||||
return creative.is_enabled_for(player:get_player_name())
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local player_name = player:get_player_name()
|
||||
@ -172,7 +171,7 @@ creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
|
||||
|
||||
local old_homepage_name = sfinv.get_homepage_name
|
||||
function sfinv.get_homepage_name(player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
if creative.is_enabled_for(player:get_player_name()) then
|
||||
return "creative:all"
|
||||
else
|
||||
return old_homepage_name(player)
|
||||
|
@ -115,6 +115,12 @@ paramat (CC BY-SA 3.0):
|
||||
default_grass_side.png
|
||||
default_mese_block.png
|
||||
default_silver_sand.png
|
||||
default_mese_post_light_side.png
|
||||
default_mese_post_light_side_dark.png
|
||||
default_mese_post_light_top.png
|
||||
default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
|
||||
brunob.santos (CC BY-SA 4.0):
|
||||
default_desert_cobble.png
|
||||
@ -195,6 +201,15 @@ Ferk (CC0 1.0)
|
||||
default_item_smoke.png
|
||||
default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
|
||||
|
||||
npx (CC BY-SA 3.0)
|
||||
default_rainforest_litter.png
|
||||
default_rainforest_litter_side.png
|
||||
|
||||
kaeza (CC-BY-SA 3.0):
|
||||
default_desert_sandstone.png
|
||||
default_desert_sandstone_brick.png
|
||||
default_desert_sandstone_block.png
|
||||
|
||||
Glass breaking sounds (CC BY 3.0):
|
||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||
|
@ -495,34 +495,98 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstone',
|
||||
output = "default:sandstone",
|
||||
recipe = {
|
||||
{'group:sand', 'group:sand'},
|
||||
{'group:sand', 'group:sand'},
|
||||
{"default:sand", "default:sand"},
|
||||
{"default:sand", "default:sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sand 4',
|
||||
output = "default:sand 4",
|
||||
recipe = {
|
||||
{'default:sandstone'},
|
||||
{"default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstonebrick 4',
|
||||
output = "default:sandstonebrick 4",
|
||||
recipe = {
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{"default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstone_block 9',
|
||||
output = "default:sandstone_block 9",
|
||||
recipe = {
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone",
|
||||
recipe = {
|
||||
{"default:desert_sand", "default:desert_sand"},
|
||||
{"default:desert_sand", "default:desert_sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sand 4",
|
||||
recipe = {
|
||||
{"default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone_brick 4",
|
||||
recipe = {
|
||||
{"default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone_block 9",
|
||||
recipe = {
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone",
|
||||
recipe = {
|
||||
{"default:silver_sand", "default:silver_sand"},
|
||||
{"default:silver_sand", "default:silver_sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sand 4",
|
||||
recipe = {
|
||||
{"default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone_brick 4",
|
||||
recipe = {
|
||||
{"default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone_block 9",
|
||||
recipe = {
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -582,11 +646,11 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:ladder_wood 3',
|
||||
output = "default:ladder_wood 5",
|
||||
recipe = {
|
||||
{'group:stick', '', 'group:stick'},
|
||||
{'group:stick', 'group:stick', 'group:stick'},
|
||||
{'group:stick', '', 'group:stick'},
|
||||
{"group:stick", "", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "", "group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -632,10 +696,19 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:meselamp 1',
|
||||
output = 'default:meselamp',
|
||||
recipe = {
|
||||
{'', 'default:mese_crystal',''},
|
||||
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
|
||||
{'default:glass'},
|
||||
{'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_post_light 3",
|
||||
recipe = {
|
||||
{"", "default:glass", ""},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
{"", "group:wood", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -15,11 +15,19 @@ minetest.register_craftitem("default:paper", {
|
||||
local lpp = 14 -- Lines per book's page
|
||||
local function book_on_use(itemstack, user)
|
||||
local player_name = user:get_player_name()
|
||||
local data = minetest.deserialize(itemstack:get_metadata())
|
||||
local meta = itemstack:get_meta()
|
||||
local title, text, owner = "", "", player_name
|
||||
local page, page_max, lines, string = 1, 1, {}, ""
|
||||
|
||||
if data then
|
||||
-- Backwards compatibility
|
||||
local old_data = minetest.deserialize(itemstack:get_metadata())
|
||||
if old_data then
|
||||
meta:from_table({ fields = old_data })
|
||||
end
|
||||
|
||||
local data = meta:to_table().fields
|
||||
|
||||
if data.owner then
|
||||
title = data.title
|
||||
text = data.text
|
||||
owner = data.owner
|
||||
@ -81,35 +89,38 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
new_stack = ItemStack("default:book_written")
|
||||
end
|
||||
else
|
||||
data = minetest.deserialize(stack:get_metadata())
|
||||
data = stack:get_meta():to_table().fields
|
||||
end
|
||||
|
||||
if not data then data = {} end
|
||||
data.title = fields.title
|
||||
data.owner = player:get_player_name()
|
||||
data.description = "\""..fields.title.."\" by "..data.owner
|
||||
data.text = fields.text
|
||||
data.text_len = #data.text
|
||||
data.page = 1
|
||||
data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
|
||||
data.owner = player:get_player_name()
|
||||
local data_str = minetest.serialize(data)
|
||||
|
||||
if new_stack then
|
||||
new_stack:set_metadata(data_str)
|
||||
new_stack:get_meta():from_table({ fields = data })
|
||||
if inv:room_for_item("main", new_stack) then
|
||||
inv:add_item("main", new_stack)
|
||||
else
|
||||
minetest.add_item(player:getpos(), new_stack)
|
||||
end
|
||||
else
|
||||
stack:set_metadata(data_str)
|
||||
stack:get_meta():from_table({ fields = data })
|
||||
end
|
||||
|
||||
elseif fields.book_next or fields.book_prev then
|
||||
local data = minetest.deserialize(stack:get_metadata())
|
||||
local data = stack:get_meta():to_table().fields
|
||||
if not data or not data.page then
|
||||
return
|
||||
end
|
||||
|
||||
data.page = tonumber(data.page)
|
||||
data.page_max = tonumber(data.page_max)
|
||||
|
||||
if fields.book_next then
|
||||
data.page = data.page + 1
|
||||
if data.page > data.page_max then
|
||||
@ -249,4 +260,3 @@ minetest.register_craftitem("default:flint", {
|
||||
description = "Flint",
|
||||
inventory_image = "default_flint.png"
|
||||
})
|
||||
|
||||
|
@ -18,7 +18,7 @@ end
|
||||
function default.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_hard_footstep", gain = 0.5}
|
||||
{name = "default_hard_footstep", gain = 0.3}
|
||||
table.dug = table.dug or
|
||||
{name = "default_hard_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -28,9 +28,9 @@ end
|
||||
function default.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
{name = "default_dirt_footstep", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "default_dirt_footstep", gain = 1.5}
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
{name = "default_place_node", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -52,7 +52,7 @@ end
|
||||
function default.node_sound_gravel_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_gravel_footstep", gain = 0.5}
|
||||
{name = "default_gravel_footstep", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "default_gravel_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
@ -64,7 +64,7 @@ end
|
||||
function default.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_wood_footstep", gain = 0.5}
|
||||
{name = "default_wood_footstep", gain = 0.3}
|
||||
table.dug = table.dug or
|
||||
{name = "default_wood_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -74,11 +74,9 @@ end
|
||||
function default.node_sound_leaves_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_grass_footstep", gain = 0.35}
|
||||
{name = "default_grass_footstep", gain = 0.45}
|
||||
table.dug = table.dug or
|
||||
{name = "default_grass_footstep", gain = 0.7}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_crumbly", gain = 0.4}
|
||||
table.place = table.place or
|
||||
{name = "default_place_node", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -88,9 +86,9 @@ end
|
||||
function default.node_sound_glass_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_glass_footstep", gain = 0.25}
|
||||
{name = "default_glass_footstep", gain = 0.3}
|
||||
table.dig = table.dig or
|
||||
{name = "default_glass_footstep", gain = 0.45}
|
||||
{name = "default_glass_footstep", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
{name = "default_break_glass", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -100,7 +98,7 @@ end
|
||||
function default.node_sound_metal_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_metal_footstep", gain = 0.5}
|
||||
{name = "default_metal_footstep", gain = 0.4}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_metal", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
@ -147,7 +145,7 @@ minetest.register_abm({
|
||||
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||
neighbors = {"group:cools_lava", "group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
chance = 2,
|
||||
catch_up = false,
|
||||
action = function(...)
|
||||
default.cool_lava(...)
|
||||
@ -195,6 +193,9 @@ function default.grow_cactus(pos, node)
|
||||
if height == 4 or node.name ~= "air" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < 13 then
|
||||
return
|
||||
end
|
||||
minetest.set_node(pos, {name = "default:cactus"})
|
||||
return true
|
||||
end
|
||||
@ -218,6 +219,9 @@ function default.grow_papyrus(pos, node)
|
||||
if height == 4 or node.name ~= "air" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < 13 then
|
||||
return
|
||||
end
|
||||
minetest.set_node(pos, {name = "default:papyrus"})
|
||||
return true
|
||||
end
|
||||
@ -319,47 +323,64 @@ default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
-- Leafdecay ABM
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Leaf decay",
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"air"},
|
||||
interval = 2,
|
||||
chance = 10,
|
||||
catch_up = false,
|
||||
|
||||
action = function(pos, node, _, _)
|
||||
-- Check if leaf is placed
|
||||
if node.param2 ~= 0 then
|
||||
return
|
||||
-- Leafdecay
|
||||
local function leafdecay_after_destruct(pos, oldnode, def)
|
||||
for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius),
|
||||
vector.add(pos, def.radius), def.leaves)) do
|
||||
local node = minetest.get_node(v)
|
||||
if node.param2 == 0 then
|
||||
minetest.get_node_timer(v):start(math.random(20, 120) / 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local rad = minetest.registered_nodes[node.name].groups.leafdecay
|
||||
-- Assume ignore is a trunk, to make this
|
||||
-- work at the border of a loaded area
|
||||
if minetest.find_node_near(pos, rad, {"ignore", "group:tree"}) then
|
||||
return
|
||||
end
|
||||
-- Drop stuff
|
||||
local itemstacks = minetest.get_node_drops(node.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if itemname ~= node.name or
|
||||
minetest.get_item_group(node.name, "leafdecay_drop") ~= 0 then
|
||||
local p_drop = {
|
||||
x = pos.x - 0.5 + math.random(),
|
||||
y = pos.y - 0.5 + math.random(),
|
||||
z = pos.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.add_item(p_drop, itemname)
|
||||
local function leafdecay_on_timer(pos, def)
|
||||
if minetest.find_node_near(pos, def.radius, def.trunks) then
|
||||
return false
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local drops = minetest.get_node_drops(node.name)
|
||||
for _, item in ipairs(drops) do
|
||||
local is_leaf
|
||||
for _, v in pairs(def.leaves) do
|
||||
if v == item then
|
||||
is_leaf = true
|
||||
end
|
||||
end
|
||||
-- Remove node
|
||||
minetest.remove_node(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or
|
||||
not is_leaf then
|
||||
minetest.add_item({
|
||||
x = pos.x - 0.5 + math.random(),
|
||||
y = pos.y - 0.5 + math.random(),
|
||||
z = pos.z - 0.5 + math.random(),
|
||||
}, item)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.remove_node(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
|
||||
function default.register_leafdecay(def)
|
||||
assert(def.leaves)
|
||||
assert(def.trunks)
|
||||
assert(def.radius)
|
||||
for _, v in pairs(def.trunks) do
|
||||
minetest.override_item(v, {
|
||||
after_destruct = function(pos, oldnode)
|
||||
leafdecay_after_destruct(pos, oldnode, def)
|
||||
end,
|
||||
})
|
||||
end
|
||||
for _, v in pairs(def.leaves) do
|
||||
minetest.override_item(v, {
|
||||
on_timer = function(pos)
|
||||
leafdecay_on_timer(pos, def)
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Convert dirt to something that fits the environment
|
||||
@ -514,3 +535,41 @@ minetest.register_abm({
|
||||
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- NOTICE: This method is not an official part of the API yet!
|
||||
-- This method may change in future.
|
||||
--
|
||||
|
||||
function default.can_interact_with_node(player, pos)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if player:get_player_name() == meta:get_string("owner") then
|
||||
-- Owner can access the node to any time
|
||||
return true
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = item:get_meta()
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
key_meta:set_string("secret", minetest.parse_json(item:get_metadata()).secret)
|
||||
item:set_metadata("")
|
||||
end
|
||||
|
||||
return meta:get_string("key_lock_secret") == key_meta:get_string("secret")
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
@ -116,6 +116,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
local srclist, fuellist
|
||||
|
||||
local cookable, cooked
|
||||
local fuel
|
||||
|
||||
local update = true
|
||||
while update do
|
||||
@ -154,7 +155,8 @@ local function furnace_node_timer(pos, elapsed)
|
||||
-- Furnace ran out of fuel
|
||||
if cookable then
|
||||
-- We need to get new fuel
|
||||
local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
local afterfuel
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list
|
||||
@ -164,7 +166,6 @@ local function furnace_node_timer(pos, elapsed)
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
update = true
|
||||
|
||||
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
|
||||
src_time = src_time + elapsed
|
||||
end
|
||||
@ -179,6 +180,13 @@ local function furnace_node_timer(pos, elapsed)
|
||||
elapsed = 0
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
--
|
||||
-- Update formspec, infotext and node
|
||||
--
|
||||
|
@ -41,6 +41,8 @@ Copyright (C) 2010-2016:
|
||||
asl97
|
||||
KevDoy
|
||||
Mito551
|
||||
GreenXenith
|
||||
kaeza
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
|
@ -1,5 +1,5 @@
|
||||
--
|
||||
-- Aliases for map generator outputs
|
||||
-- Aliases for map generators
|
||||
--
|
||||
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
@ -34,18 +34,21 @@ minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
|
||||
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
|
||||
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||
minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
|
||||
minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
|
||||
minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick")
|
||||
minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block")
|
||||
|
||||
|
||||
--
|
||||
-- Register ores
|
||||
--
|
||||
|
||||
function default.register_ores()
|
||||
minetest.clear_registered_ores()
|
||||
-- Blob ores
|
||||
-- These first to avoid other ores in blobs
|
||||
-- Blob ores
|
||||
-- These first to avoid other ores in blobs
|
||||
|
||||
-- Mgv6
|
||||
|
||||
function default.register_mgv6_blob_ores()
|
||||
|
||||
-- Clay
|
||||
-- This first to avoid clay in sand blobs
|
||||
@ -74,8 +77,7 @@ function default.register_ores()
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:sand",
|
||||
wherein = {"default:stone", "default:sandstone",
|
||||
"default:desert_stone"},
|
||||
wherein = {"default:stone", "default:desert_stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31,
|
||||
@ -110,8 +112,6 @@ function default.register_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "savanna", "rainforest"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
@ -134,8 +134,120 @@ function default.register_ores()
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
-- Scatter ores
|
||||
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_blob_ores()
|
||||
|
||||
-- Clay
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:clay",
|
||||
wherein = {"default:sand"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -15,
|
||||
y_max = 0,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = -316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
|
||||
-- Silver sand
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:silver_sand",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 2316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground"}
|
||||
})
|
||||
|
||||
-- Dirt
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:dirt",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 17676,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore",
|
||||
"rainforest", "rainforest_swamp"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:gravel",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 766,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground"}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Scatter ores
|
||||
-- All mapgens
|
||||
|
||||
function default.register_ores()
|
||||
|
||||
-- Coal
|
||||
|
||||
@ -377,10 +489,9 @@ end
|
||||
-- Register biomes
|
||||
--
|
||||
|
||||
-- All mapgens except mgv6 and singlenode
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_biomes()
|
||||
minetest.clear_registered_biomes()
|
||||
|
||||
-- Icesheet
|
||||
|
||||
@ -947,7 +1058,7 @@ function default.register_biomes()
|
||||
minetest.register_biome({
|
||||
name = "rainforest",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
node_top = "default:dirt_with_rainforest_litter",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
@ -1033,7 +1144,6 @@ end
|
||||
-- Mgv6
|
||||
|
||||
function default.register_mgv6_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
-- Papyrus
|
||||
|
||||
@ -1166,7 +1276,6 @@ end
|
||||
|
||||
|
||||
function default.register_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
-- Apple tree and log
|
||||
|
||||
@ -1187,6 +1296,7 @@ function default.register_decorations()
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
@ -1204,20 +1314,7 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:tree", param2 = 12, prob = 191},
|
||||
{name = "default:tree", param2 = 12},
|
||||
{name = "default:tree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_brown", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1226,8 +1323,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||
sidelen = 80,
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = -1,
|
||||
@ -1239,26 +1336,13 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||
sidelen = 80,
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:jungletree", param2 = 12, prob = 191},
|
||||
{name = "default:jungletree", param2 = 12},
|
||||
{name = "default:jungletree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_brown", prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1299,20 +1383,7 @@ function default.register_decorations()
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:pine_tree", param2 = 12, prob = 191},
|
||||
{name = "default:pine_tree", param2 = 12},
|
||||
{name = "default:pine_tree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_red", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1354,17 +1425,7 @@ function default.register_decorations()
|
||||
biomes = {"savanna"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 2, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:acacia_tree", param2 = 12, prob = 191},
|
||||
{name = "default:acacia_tree", param2 = 12},
|
||||
{name = "default:acacia_tree", param2 = 12, prob = 127},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1405,20 +1466,7 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:aspen_tree", param2 = 12},
|
||||
{name = "default:aspen_tree", param2 = 12},
|
||||
{name = "default:aspen_tree", param2 = 12, prob = 127},
|
||||
{name = "flowers:mushroom_red", prob = 63},
|
||||
{name = "flowers:mushroom_brown", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1549,8 +1597,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dirt_with_grass"},
|
||||
sidelen = 80,
|
||||
place_on = {"default:dirt_with_rainforest_litter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest"},
|
||||
y_min = 1,
|
||||
@ -1585,9 +1633,9 @@ function default.register_decorations()
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
noise_params = {
|
||||
offset = -0.1,
|
||||
offset = -0.15,
|
||||
scale = 0.1,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 7013,
|
||||
octaves = 3,
|
||||
persist = 1,
|
||||
@ -1610,12 +1658,18 @@ end
|
||||
-- Detect mapgen to select functions
|
||||
--
|
||||
|
||||
minetest.clear_registered_biomes()
|
||||
minetest.clear_registered_ores()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name == "v6" then
|
||||
default.register_mgv6_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_mgv6_decorations()
|
||||
else
|
||||
default.register_biomes()
|
||||
default.register_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
end
|
||||
|
@ -30,6 +30,12 @@ default:desert_stone_block
|
||||
default:sandstone
|
||||
default:sandstonebrick
|
||||
default:sandstone_block
|
||||
default:desert_sandstone
|
||||
default:desert_sandstone_brick
|
||||
default:desert_sandstone_block
|
||||
default:silver_sandstone
|
||||
default:silver_sandstone_brick
|
||||
default:silver_sandstone_block
|
||||
|
||||
default:obsidian
|
||||
default:obsidianbrick
|
||||
@ -44,6 +50,7 @@ default:dirt_with_grass
|
||||
default:dirt_with_grass_footsteps
|
||||
default:dirt_with_dry_grass
|
||||
default:dirt_with_snow
|
||||
default:dirt_with_rainforest_litter
|
||||
|
||||
default:sand
|
||||
default:desert_sand
|
||||
@ -182,6 +189,7 @@ default:obsidian_glass
|
||||
default:brick
|
||||
|
||||
default:meselamp
|
||||
default:mese_post_light
|
||||
|
||||
Misc
|
||||
----
|
||||
@ -288,7 +296,6 @@ minetest.register_node("default:desert_stone_block", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:sandstone", {
|
||||
description = "Sandstone",
|
||||
tiles = {"default_sandstone.png"},
|
||||
@ -314,6 +321,55 @@ minetest.register_node("default:sandstone_block", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone", {
|
||||
description = "Desert Sandstone",
|
||||
tiles = {"default_desert_sandstone.png"},
|
||||
groups = {crumbly = 1, cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone_brick", {
|
||||
description = "Desert Sandstone Brick",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_desert_sandstone_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone_block", {
|
||||
description = "Desert Sandstone Block",
|
||||
tiles = {"default_desert_sandstone_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone", {
|
||||
description = "Silver Sandstone",
|
||||
tiles = {"default_silver_sandstone.png"},
|
||||
groups = {crumbly = 1, cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone_brick", {
|
||||
description = "Silver Sandstone Brick",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_silver_sandstone_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone_block", {
|
||||
description = "Silver Sandstone Block",
|
||||
tiles = {"default_silver_sandstone_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:obsidian", {
|
||||
description = "Obsidian",
|
||||
@ -349,6 +405,14 @@ minetest.register_node("default:dirt", {
|
||||
tiles = {"default_dirt.png"},
|
||||
groups = {crumbly = 3, soil = 1},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'default:bone', 'default:dirt'},rarity = 30,},
|
||||
{items = {'default:dirt'},},
|
||||
},
|
||||
},
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("default:dirt_with_grass", {
|
||||
@ -393,14 +457,28 @@ minetest.register_node("default:dirt_with_snow", {
|
||||
tiles = {"default_snow.png", "default_dirt.png",
|
||||
{name = "default_dirt.png^default_snow_side.png",
|
||||
tileable_vertical = false}},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1, snowy = 1},
|
||||
drop = 'default:dirt',
|
||||
light_source = 1,
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("default:dirt_with_rainforest_litter", {
|
||||
description = "Dirt with Rainforest Litter",
|
||||
tiles = {
|
||||
"default_rainforest_litter.png",
|
||||
"default_dirt.png",
|
||||
{name = "default_dirt.png^default_rainforest_litter_side.png",
|
||||
tileable_vertical = false}
|
||||
},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("default:sand", {
|
||||
description = "Sand",
|
||||
tiles = {"default_sand.png"},
|
||||
@ -455,14 +533,13 @@ minetest.register_node("default:snow", {
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
drawtype = "nodebox",
|
||||
light_source = 2,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||||
},
|
||||
},
|
||||
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
|
||||
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -480,8 +557,7 @@ minetest.register_node("default:snow", {
|
||||
minetest.register_node("default:snowblock", {
|
||||
description = "Snow Block",
|
||||
tiles = {"default_snow.png"},
|
||||
light_source = 2,
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -533,7 +609,6 @@ minetest.register_node("default:wood", {
|
||||
minetest.register_node("default:sapling", {
|
||||
description = "Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_sapling.png"},
|
||||
inventory_image = "default_sapling.png",
|
||||
wield_image = "default_sapling.png",
|
||||
@ -599,7 +674,6 @@ minetest.register_node("default:leaves", {
|
||||
minetest.register_node("default:apple", {
|
||||
description = "Apple",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_apple.png"},
|
||||
inventory_image = "default_apple.png",
|
||||
paramtype = "light",
|
||||
@ -669,7 +743,6 @@ minetest.register_node("default:jungleleaves", {
|
||||
minetest.register_node("default:junglesapling", {
|
||||
description = "Jungle Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_junglesapling.png"},
|
||||
inventory_image = "default_junglesapling.png",
|
||||
wield_image = "default_junglesapling.png",
|
||||
@ -749,7 +822,6 @@ minetest.register_node("default:pine_needles",{
|
||||
minetest.register_node("default:pine_sapling", {
|
||||
description = "Pine Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_pine_sapling.png"},
|
||||
inventory_image = "default_pine_sapling.png",
|
||||
wield_image = "default_pine_sapling.png",
|
||||
@ -830,7 +902,6 @@ minetest.register_node("default:acacia_leaves", {
|
||||
minetest.register_node("default:acacia_sapling", {
|
||||
description = "Acacia Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_acacia_sapling.png"},
|
||||
inventory_image = "default_acacia_sapling.png",
|
||||
wield_image = "default_acacia_sapling.png",
|
||||
@ -909,7 +980,6 @@ minetest.register_node("default:aspen_leaves", {
|
||||
minetest.register_node("default:aspen_sapling", {
|
||||
description = "Aspen Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_aspen_sapling.png"},
|
||||
inventory_image = "default_aspen_sapling.png",
|
||||
wield_image = "default_aspen_sapling.png",
|
||||
@ -1096,7 +1166,6 @@ minetest.register_node("default:dry_shrub", {
|
||||
description = "Dry Shrub",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_dry_shrub.png"},
|
||||
inventory_image = "default_dry_shrub.png",
|
||||
wield_image = "default_dry_shrub.png",
|
||||
@ -1116,7 +1185,7 @@ minetest.register_node("default:junglegrass", {
|
||||
description = "Jungle Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.3,
|
||||
visual_scale = 1.69,
|
||||
tiles = {"default_junglegrass.png"},
|
||||
inventory_image = "default_junglegrass.png",
|
||||
wield_image = "default_junglegrass.png",
|
||||
@ -1240,7 +1309,7 @@ end
|
||||
minetest.register_node("default:bush_stem", {
|
||||
description = "Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.18,
|
||||
visual_scale = 1.41,
|
||||
tiles = {"default_bush_stem.png"},
|
||||
inventory_image = "default_bush_stem.png",
|
||||
wield_image = "default_bush_stem.png",
|
||||
@ -1262,12 +1331,14 @@ minetest.register_node("default:bush_leaves", {
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("default:acacia_bush_stem", {
|
||||
description = "Acacia Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.18,
|
||||
visual_scale = 1.41,
|
||||
tiles = {"default_acacia_bush_stem.png"},
|
||||
inventory_image = "default_acacia_bush_stem.png",
|
||||
wield_image = "default_acacia_bush_stem.png",
|
||||
@ -1289,6 +1360,8 @@ minetest.register_node("default:acacia_bush_leaves", {
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
|
||||
@ -1636,34 +1709,6 @@ local function get_locked_chest_formspec(pos)
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("default:chest", {
|
||||
description = "Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
@ -1734,26 +1779,23 @@ minetest.register_node("default:chest_locked", {
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
||||
return inv:is_empty("main") and default.can_interact_with_node(player, pos)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
@ -1769,8 +1811,7 @@ minetest.register_node("default:chest_locked", {
|
||||
" from locked chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, clicker) then
|
||||
if default.can_interact_with_node(clicker, pos) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"default:chest_locked",
|
||||
@ -1783,9 +1824,13 @@ minetest.register_node("default:chest_locked", {
|
||||
on_key_use = function(pos, player)
|
||||
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
||||
local itemstack = player:get_wielded_item()
|
||||
local key_meta = minetest.parse_json(itemstack:get_metadata())
|
||||
local key_meta = itemstack:get_meta()
|
||||
|
||||
if secret ~= key_meta.secret then
|
||||
if key_meta:get_string("secret") == "" then
|
||||
key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
|
||||
end
|
||||
|
||||
if secret ~= key_meta:get_string("secret") then
|
||||
return
|
||||
end
|
||||
|
||||
@ -2096,6 +2141,27 @@ minetest.register_node("default:meselamp", {
|
||||
light_source = default.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("default:mese_post_light", {
|
||||
description = "Mese Post Light",
|
||||
tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png",
|
||||
"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png",
|
||||
"default_mese_post_light_side.png", "default_mese_post_light_side.png"},
|
||||
wield_image = "default_mese_post_light_side.png",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
light_source = default.LIGHT_MAX,
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
--
|
||||
-- Misc
|
||||
--
|
||||
@ -2107,3 +2173,69 @@ minetest.register_node("default:cloud", {
|
||||
sounds = default.node_sound_defaults(),
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
--
|
||||
-- register trees for leafdecay
|
||||
--
|
||||
|
||||
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:tree"},
|
||||
leaves = {"default:apple", "default:leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:jungletree"},
|
||||
leaves = {"default:jungleleaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:pine_tree"},
|
||||
leaves = {"default:pine_needles"},
|
||||
radius = 3,
|
||||
})
|
||||
else
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:tree"},
|
||||
leaves = {"default:apple", "default:leaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:jungletree"},
|
||||
leaves = {"default:jungleleaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:pine_tree"},
|
||||
leaves = {"default:pine_needles"},
|
||||
radius = 2,
|
||||
})
|
||||
end
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:acacia_tree"},
|
||||
leaves = {"default:acacia_leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:aspen_tree"},
|
||||
leaves = {"default:aspen_leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:bush_stem"},
|
||||
leaves = {"default:bush_leaves"},
|
||||
radius = 1,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:acacia_bush_stem"},
|
||||
leaves = {"default:acacia_bush_leaves"},
|
||||
radius = 1,
|
||||
})
|
||||
|
BIN
mods/default/schematics/acacia_log.mts
Normal file
BIN
mods/default/schematics/apple_log.mts
Normal file
BIN
mods/default/schematics/aspen_log.mts
Normal file
BIN
mods/default/schematics/jungle_log.mts
Normal file
BIN
mods/default/schematics/pine_log.mts
Normal file
BIN
mods/default/textures/default_desert_sandstone.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mods/default/textures/default_desert_sandstone_block.png
Normal file
After Width: | Height: | Size: 587 B |
BIN
mods/default/textures/default_desert_sandstone_brick.png
Normal file
After Width: | Height: | Size: 630 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 397 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 300 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 336 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 418 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 503 B |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 628 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 415 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 587 B |
BIN
mods/default/textures/default_mese_post_light_side.png
Normal file
After Width: | Height: | Size: 353 B |
BIN
mods/default/textures/default_mese_post_light_side_dark.png
Normal file
After Width: | Height: | Size: 353 B |
BIN
mods/default/textures/default_mese_post_light_top.png
Normal file
After Width: | Height: | Size: 155 B |
BIN
mods/default/textures/default_rainforest_litter.png
Normal file
After Width: | Height: | Size: 940 B |
BIN
mods/default/textures/default_rainforest_litter_side.png
Normal file
After Width: | Height: | Size: 497 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 537 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 550 B |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 758 B |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 770 B |
BIN
mods/default/textures/default_silver_sandstone.png
Normal file
After Width: | Height: | Size: 211 B |
BIN
mods/default/textures/default_silver_sandstone_block.png
Normal file
After Width: | Height: | Size: 290 B |
BIN
mods/default/textures/default_silver_sandstone_brick.png
Normal file
After Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 848 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 446 B |
@ -384,12 +384,21 @@ minetest.register_tool("default:skeleton_key", {
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
@ -410,9 +419,10 @@ minetest.register_tool("default:skeleton_key", {
|
||||
-- finish and return the new key
|
||||
itemstack:take_item()
|
||||
itemstack:add_item("default:key")
|
||||
itemstack:set_metadata(minetest.write_json({
|
||||
secret = secret
|
||||
}))
|
||||
local meta = itemstack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", "Key to "..placer:get_player_name().."'s "
|
||||
..minetest.registered_nodes[node.name].description)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
@ -426,12 +436,20 @@ minetest.register_tool("default:key", {
|
||||
groups = {key = 1, not_in_creative_inventory = 1},
|
||||
stack_max = 1,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
not (placer and placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
if not node or node.name == "ignore" then
|
||||
return itemstack
|
||||
|
@ -50,7 +50,7 @@ minetest.register_node("default:torch", {
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
light_source = 12,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -97,7 +97,7 @@ minetest.register_node("default:torch_wall", {
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
light_source = 12,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -118,7 +118,7 @@ minetest.register_node("default:torch_ceiling", {
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
light_source = 12,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -144,4 +144,3 @@ minetest.register_lbm({
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
@ -27,8 +27,7 @@ end
|
||||
-- 'is snow nearby' function
|
||||
|
||||
local function is_snow_nearby(pos)
|
||||
return minetest.find_node_near(pos, 1,
|
||||
{"default:snow", "default:snowblock", "default:dirt_with_snow"})
|
||||
return minetest.find_node_near(pos, 1, {"group:snowy"})
|
||||
end
|
||||
|
||||
|
||||
@ -373,7 +372,7 @@ function default.grow_new_apple_tree(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/apple_tree_from_sapling.mts"
|
||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||
path, "0", nil, false)
|
||||
path, "random", nil, false)
|
||||
end
|
||||
|
||||
|
||||
|
@ -144,9 +144,15 @@ function _doors.door_toggle(pos, node, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local key_meta = item:get_meta()
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
key_meta:set_string("secret", minetest.parse_json(item:get_metadata()).secret)
|
||||
item:set_metadata("")
|
||||
end
|
||||
|
||||
if secret ~= key_meta:get_string("secret") then
|
||||
return false
|
||||
end
|
||||
|
||||
@ -265,7 +271,8 @@ function doors.register(name, def)
|
||||
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local pdef = minetest.registered_nodes[node.name]
|
||||
if pdef and pdef.on_rightclick then
|
||||
if pdef and pdef.on_rightclick and
|
||||
not placer:get_player_control().sneak then
|
||||
return pdef.on_rightclick(pointed_thing.under,
|
||||
node, placer, itemstack, pointed_thing)
|
||||
end
|
||||
@ -375,7 +382,9 @@ function doors.register(name, def)
|
||||
minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
end
|
||||
def.on_rotate = false
|
||||
def.on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return false
|
||||
end
|
||||
|
||||
if def.protected then
|
||||
def.can_dig = can_dig_door
|
||||
@ -529,9 +538,14 @@ function _doors.trapdoor_toggle(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local key_meta = item:get_meta()
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
key_meta:set_string("secret", minetest.parse_json(item:get_metadata()).secret)
|
||||
end
|
||||
|
||||
if secret ~= key_meta:get_string("secret") then
|
||||
return false
|
||||
end
|
||||
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 491 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 420 B |
@ -74,36 +74,40 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
-- Mix recipes
|
||||
-- Just mix everything to everything somehow sanely
|
||||
|
||||
local mixbases = {"pink", "magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
|
||||
|
||||
local mixes = {
|
||||
-- pink, magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
|
||||
white = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","grey", "grey", "grey","white"},
|
||||
grey = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","dark_grey","grey", "grey"},
|
||||
dark_grey = {"brown", "brown", "brown", "brown", "brown", "brown", "dark_green","dark_green","blue", "blue", "violet","black", "dark_grey"},
|
||||
black = {"black", "black", "black", "black", "black", "black", "black", "black", "black","black", "black", "black"},
|
||||
violet = {"magenta","magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"},
|
||||
blue = {"violet", "violet", "magenta","brown", "brown", "dark_green","cyan", "cyan", "cyan", "blue"},
|
||||
cyan = {"brown", "blue", "brown", "dark_green","dark_grey", "green", "cyan", "dark_green","cyan"},
|
||||
dark_green = {"brown", "brown", "brown", "brown", "brown", "green", "green", "dark_green"},
|
||||
green = {"yellow", "brown", "yellow", "yellow", "dark_green","green", "green"},
|
||||
yellow = {"orange", "red", "orange", "yellow", "orange", "yellow"},
|
||||
brown = {"brown", "brown", "brown", "orange", "brown"},
|
||||
orange = {"orange", "red", "orange", "orange"},
|
||||
red = {"pink", "magenta","red"},
|
||||
magenta = {"magenta","magenta"},
|
||||
pink = {"pink"},
|
||||
local dye_recipes = {
|
||||
-- src1, src2, dst
|
||||
-- RYB mixes
|
||||
{"red", "blue", "violet"}, -- "purple"
|
||||
{"yellow", "red", "orange"},
|
||||
{"yellow", "blue", "green"},
|
||||
-- RYB complementary mixes
|
||||
{"red", "green", "dark_grey"},
|
||||
{"yellow", "violet", "dark_grey"},
|
||||
{"blue", "orange", "dark_grey"},
|
||||
-- CMY mixes - approximation
|
||||
{"cyan", "yellow", "green"},
|
||||
{"cyan", "magenta", "blue"},
|
||||
{"yellow", "magenta", "red"},
|
||||
-- other mixes that result in a color we have
|
||||
{"red", "green", "brown"},
|
||||
{"magenta", "blue", "violet"},
|
||||
{"green", "blue", "cyan"},
|
||||
{"pink", "violet", "magenta"},
|
||||
-- mixes with black
|
||||
{"white", "black", "grey"},
|
||||
{"grey", "black", "dark_grey"},
|
||||
{"green", "black", "dark_green"},
|
||||
{"orange", "black", "brown"},
|
||||
-- mixes with white
|
||||
{"white", "red", "pink"},
|
||||
{"white", "dark_grey", "grey"},
|
||||
{"white", "dark_green", "green"},
|
||||
}
|
||||
|
||||
for one, results in pairs(mixes) do
|
||||
for i, result in ipairs(results) do
|
||||
local another = mixbases[i]
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'dye:' .. result .. ' 2',
|
||||
recipe = {'dye:' .. one, 'dye:' .. another},
|
||||
})
|
||||
end
|
||||
for _, mix in pairs(dye_recipes) do
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'dye:' .. mix[3] .. ' 2',
|
||||
recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]},
|
||||
})
|
||||
end
|
||||
|
@ -1 +0,0 @@
|
||||
Subproject commit cac6a518ca8652744d5aeb1bae5652b5d1895429
|
@ -24,7 +24,7 @@ minetest.register_node("fire:basic_flame", {
|
||||
},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
light_source = 13,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
@ -44,9 +44,6 @@ minetest.register_node("fire:basic_flame", {
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(30, 60))
|
||||
end,
|
||||
|
||||
on_blast = function() -- Unaffected by explosions
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("fire:permanent_flame", {
|
||||
@ -65,16 +62,13 @@ minetest.register_node("fire:permanent_flame", {
|
||||
},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
light_source = 13,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
damage_per_second = 4,
|
||||
groups = {igniter = 2, dig_immediate = 3},
|
||||
drop = "",
|
||||
|
||||
on_blast = function() -- Unaffected by explosions
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -86,27 +80,27 @@ minetest.register_tool("fire:flint_and_steel", {
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local pt = pointed_thing
|
||||
local sound_pos = pointed_thing.above or user:get_pos()
|
||||
minetest.sound_play(
|
||||
"fire_flint_and_steel",
|
||||
{pos = pt.above, gain = 0.5, max_hear_distance = 8}
|
||||
{pos = sound_pos, gain = 0.5, max_hear_distance = 8}
|
||||
)
|
||||
if pt.type == "node" then
|
||||
local node_under = minetest.get_node(pt.under).name
|
||||
if pointed_thing.type == "node" then
|
||||
local node_under = minetest.get_node(pointed_thing.under).name
|
||||
local nodedef = minetest.registered_nodes[node_under]
|
||||
if not nodedef then
|
||||
return
|
||||
end
|
||||
local player_name = user:get_player_name()
|
||||
if minetest.is_protected(pt.under, player_name) then
|
||||
if minetest.is_protected(pointed_thing.under, player_name) then
|
||||
minetest.chat_send_player(player_name, "This area is protected")
|
||||
return
|
||||
end
|
||||
if nodedef.on_ignite then
|
||||
nodedef.on_ignite(pt.under, user)
|
||||
nodedef.on_ignite(pointed_thing.under, user)
|
||||
elseif minetest.get_item_group(node_under, "flammable") >= 1
|
||||
and minetest.get_node(pt.above).name == "air" then
|
||||
minetest.set_node(pt.above, {name = "fire:basic_flame"})
|
||||
and minetest.get_node(pointed_thing.above).name == "air" then
|
||||
minetest.set_node(pointed_thing.above, {name = "fire:basic_flame"})
|
||||
end
|
||||
end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
@ -115,7 +109,7 @@ minetest.register_tool("fire:flint_and_steel", {
|
||||
itemstack:add_wear(1000)
|
||||
-- Tool break sound
|
||||
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5})
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5})
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 459 B |
@ -264,7 +264,7 @@ minetest.register_node("flowers:waterlily", {
|
||||
node_placement_prediction = "",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -15 / 32, 0.5}
|
||||
fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
|
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 690 B |
24
mods/killme/init.lua
Normal file
@ -0,0 +1,24 @@
|
||||
minetest.register_chatcommand("killme", {
|
||||
description = "Kill yourself to respawn",
|
||||
func = function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
if minetest.setting_getbool("enable_damage") then
|
||||
player:set_hp(0)
|
||||
return true
|
||||
else
|
||||
for _, callback in pairs(core.registered_on_respawnplayers) do
|
||||
if callback(player) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- There doesn't seem to be a way to get a default spawn pos from the lua API
|
||||
return false, "No static_spawnpoint defined"
|
||||
end
|
||||
else
|
||||
-- Show error message if used when not logged in, eg: from IRC mod
|
||||
return false, "You need to be online to be killed!"
|
||||
end
|
||||
end
|
||||
})
|
@ -1,13 +1,5 @@
|
||||
screwdriver = {}
|
||||
|
||||
local function nextrange(x, max)
|
||||
x = x + 1
|
||||
if x > max then
|
||||
x = 0
|
||||
end
|
||||
return x
|
||||
end
|
||||
|
||||
screwdriver.ROTATE_FACE = 1
|
||||
screwdriver.ROTATE_AXIS = 2
|
||||
screwdriver.disallow = function(pos, node, user, mode, new_param2)
|
||||
@ -19,6 +11,73 @@ screwdriver.rotate_simple = function(pos, node, user, mode, new_param2)
|
||||
end
|
||||
end
|
||||
|
||||
-- For attached wallmounted nodes: returns true if rotation is valid
|
||||
-- simplified version of minetest:builtin/game/falling.lua#L148.
|
||||
local function check_attached_node(pos, rotation)
|
||||
local d = minetest.wallmounted_to_dir(rotation)
|
||||
local p2 = vector.add(pos, d)
|
||||
local n = minetest.get_node(p2).name
|
||||
local def2 = minetest.registered_nodes[n]
|
||||
if def2 and not def2.walkable then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
screwdriver.rotate = {}
|
||||
|
||||
local facedir_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {
|
||||
[0] = 1, [1] = 2, [2] = 3, [3] = 0,
|
||||
[4] = 5, [5] = 6, [6] = 7, [7] = 4,
|
||||
[8] = 9, [9] = 10, [10] = 11, [11] = 8,
|
||||
[12] = 13, [13] = 14, [14] = 15, [15] = 12,
|
||||
[16] = 17, [17] = 18, [18] = 19, [19] = 16,
|
||||
[20] = 21, [21] = 22, [22] = 23, [23] = 20,
|
||||
},
|
||||
[screwdriver.ROTATE_AXIS] = {
|
||||
[0] = 4, [1] = 4, [2] = 4, [3] = 4,
|
||||
[4] = 8, [5] = 8, [6] = 8, [7] = 8,
|
||||
[8] = 12, [9] = 12, [10] = 12, [11] = 12,
|
||||
[12] = 16, [13] = 16, [14] = 16, [15] = 16,
|
||||
[16] = 20, [17] = 20, [18] = 20, [19] = 20,
|
||||
[20] = 0, [21] = 0, [22] = 0, [23] = 0,
|
||||
},
|
||||
}
|
||||
|
||||
screwdriver.rotate.facedir = function(pos, node, mode)
|
||||
local rotation = node.param2 % 32 -- get first 5 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = facedir_tbl[mode][rotation] or 0
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorfacedir = screwdriver.rotate.facedir
|
||||
|
||||
local wallmounted_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {[2] = 5, [3] = 4, [4] = 2, [5] = 3, [1] = 0, [0] = 1},
|
||||
[screwdriver.ROTATE_AXIS] = {[2] = 5, [3] = 4, [4] = 2, [5] = 1, [1] = 0, [0] = 3}
|
||||
}
|
||||
|
||||
screwdriver.rotate.wallmounted = function(pos, node, mode)
|
||||
local rotation = node.param2 % 8 -- get first 3 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
if minetest.get_item_group(node.name, "attached_node") ~= 0 then
|
||||
-- find an acceptable orientation
|
||||
for i = 1, 5 do
|
||||
if not check_attached_node(pos, rotation) then
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorwallmounted = screwdriver.rotate.wallmounted
|
||||
|
||||
-- Handles rotation
|
||||
screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
if pointed_thing.type ~= "node" then
|
||||
@ -34,25 +93,17 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
-- verify node is facedir (expected to be rotatable)
|
||||
if not ndef or ndef.paramtype2 ~= "facedir" then
|
||||
-- can we rotate this paramtype2?
|
||||
local fn = screwdriver.rotate[ndef.paramtype2]
|
||||
if not fn then
|
||||
return
|
||||
end
|
||||
-- Compute param2
|
||||
local rotationPart = node.param2 % 32 -- get first 4 bits
|
||||
local preservePart = node.param2 - rotationPart
|
||||
local axisdir = math.floor(rotationPart / 4)
|
||||
local rotation = rotationPart - axisdir * 4
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
rotationPart = axisdir * 4 + nextrange(rotation, 3)
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
rotationPart = nextrange(axisdir, 5) * 4
|
||||
end
|
||||
|
||||
local new_param2 = preservePart + rotationPart
|
||||
local should_rotate = true
|
||||
local new_param2 = fn(pos, node, mode)
|
||||
|
||||
if ndef and ndef.on_rotate then -- Node provides a handler, so let the handler decide instead if the node can be rotated
|
||||
-- Node provides a handler, so let the handler decide instead if the node can be rotated
|
||||
if ndef and ndef.on_rotate then
|
||||
-- Copy pos and node because callback can modify it
|
||||
local result = ndef.on_rotate(vector.new(pos),
|
||||
{name = node.name, param1 = node.param1, param2 = node.param2},
|
||||
@ -63,10 +114,10 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
should_rotate = false
|
||||
end
|
||||
else
|
||||
if not ndef or not ndef.paramtype2 == "facedir" or
|
||||
if not ndef or
|
||||
ndef.on_rotate == false or
|
||||
(ndef.drawtype == "nodebox" and
|
||||
not ndef.node_box.type == "fixed") or
|
||||
(ndef.node_box and ndef.node_box.type ~= "fixed")) or
|
||||
node.param2 == nil then
|
||||
return
|
||||
end
|
||||
@ -79,6 +130,7 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
if should_rotate then
|
||||
node.param2 = new_param2
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
|
@ -70,7 +70,7 @@ function sfinv.get_formspec(player, context)
|
||||
nav[#nav + 1] = pdef.title
|
||||
nav_ids[#nav_ids + 1] = pdef.name
|
||||
if pdef.name == context.page then
|
||||
current_idx = i
|
||||
current_idx = #nav_ids
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -91,22 +91,42 @@ function sfinv.get_formspec(player, context)
|
||||
end
|
||||
end
|
||||
|
||||
function sfinv.set_player_inventory_formspec(player, context)
|
||||
function sfinv.get_or_create_context(player)
|
||||
local name = player:get_player_name()
|
||||
local context = sfinv.contexts[name]
|
||||
if not context then
|
||||
local name = player:get_player_name()
|
||||
context = sfinv.contexts[name]
|
||||
if not context then
|
||||
context = {
|
||||
page = sfinv.get_homepage_name(player)
|
||||
}
|
||||
sfinv.contexts[name] = context
|
||||
end
|
||||
context = {
|
||||
page = sfinv.get_homepage_name(player)
|
||||
}
|
||||
sfinv.contexts[name] = context
|
||||
end
|
||||
return context
|
||||
end
|
||||
|
||||
local fs = sfinv.get_formspec(player, context)
|
||||
function sfinv.set_context(player, context)
|
||||
sfinv.contexts[player:get_player_name()] = context
|
||||
end
|
||||
|
||||
function sfinv.set_player_inventory_formspec(player, context)
|
||||
local fs = sfinv.get_formspec(player,
|
||||
context or sfinv.get_or_create_context(player))
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
|
||||
function sfinv.set_page(player, pagename)
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
local oldpage = sfinv.pages[context.page]
|
||||
if oldpage and oldpage.on_leave then
|
||||
oldpage:on_leave(player, context)
|
||||
end
|
||||
context.page = pagename
|
||||
local page = sfinv.pages[pagename]
|
||||
if page.on_enter then
|
||||
page:on_enter(player, context)
|
||||
end
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
if sfinv.enabled then
|
||||
minetest.after(0.5, function()
|
||||
@ -132,30 +152,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
return false
|
||||
end
|
||||
|
||||
-- Handle Events
|
||||
-- Was a tab selected?
|
||||
if fields.tabs and context.nav then
|
||||
local tid = tonumber(fields.tabs)
|
||||
if tid and tid > 0 then
|
||||
local id = context.nav[tid]
|
||||
local page = sfinv.pages[id]
|
||||
if id and page then
|
||||
local oldpage = sfinv.pages[context.page]
|
||||
if oldpage and oldpage.on_leave then
|
||||
oldpage:on_leave(player, context)
|
||||
end
|
||||
context.page = id
|
||||
if page.on_enter then
|
||||
page:on_enter(player, context)
|
||||
end
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
sfinv.set_page(player, id)
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Pass to page
|
||||
local page = sfinv.pages[context.page]
|
||||
if page and page.on_player_receive_fields then
|
||||
return page:on_player_receive_fields(player, context, fields)
|
||||
else
|
||||
-- Pass event to page
|
||||
local page = sfinv.pages[context.page]
|
||||
if page and page.on_player_receive_fields then
|
||||
return page:on_player_receive_fields(player, context, fields)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
@ -447,6 +447,66 @@ stairs.register_stair_and_slab(
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"desert_sandstone",
|
||||
"default:desert_sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_desert_sandstone.png"},
|
||||
"Desert Sandstone Stair",
|
||||
"Desert Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"desert_sandstone_brick",
|
||||
"default:desert_sandstone_brick",
|
||||
{cracky = 2},
|
||||
{"default_desert_sandstone_brick.png"},
|
||||
"Desert Sandstone Brick Stair",
|
||||
"Desert Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"desert_sandstone_block",
|
||||
"default:desert_sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_desert_sandstone_block.png"},
|
||||
"Desert Sandstone Block Stair",
|
||||
"Desert Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"silver_sandstone",
|
||||
"default:silver_sandstone",
|
||||
{crumbly = 1, cracky = 3},
|
||||
{"default_silver_sandstone.png"},
|
||||
"Silver Sandstone Stair",
|
||||
"Silver Sandstone Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"silver_sandstone_brick",
|
||||
"default:silver_sandstone_brick",
|
||||
{cracky = 2},
|
||||
{"default_silver_sandstone_brick.png"},
|
||||
"Silver Sandstone Brick Stair",
|
||||
"Silver Sandstone Brick Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"silver_sandstone_block",
|
||||
"default:silver_sandstone_block",
|
||||
{cracky = 2},
|
||||
{"default_silver_sandstone_block.png"},
|
||||
"Silver Sandstone Block Stair",
|
||||
"Silver Sandstone Block Slab",
|
||||
default.node_sound_stone_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"obsidian",
|
||||
"default:obsidian",
|
||||
|
@ -55,7 +55,8 @@ usemtl None
|
||||
s off
|
||||
f 13/11/3 14/12/3 15/13/3
|
||||
f 15/13/3 18/14/3 17/15/3
|
||||
f 14/12/3 16/16/3 18/14/3
|
||||
f 14/12/3 16/16/3 15/13/3
|
||||
f 16/16/3 18/14/3 15/13/3
|
||||
o stairs_left
|
||||
v 0.500000 0.000000 0.000000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
@ -75,7 +76,8 @@ usemtl None
|
||||
s off
|
||||
f 19/17/4 20/18/4 21/19/4
|
||||
f 19/17/4 23/20/4 24/21/4
|
||||
f 20/18/4 24/21/4 22/22/4
|
||||
f 20/18/4 19/17/4 22/22/4
|
||||
f 19/17/4 24/21/4 22/22/4
|
||||
o stairs_back
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
|
@ -31,7 +31,10 @@ in mining.
|
||||
How to use the mod:
|
||||
Craft gunpowder by placing coal and gravel in the crafting area.
|
||||
The gunpowder can be used to craft TNT or as fuse for TNT.
|
||||
To craft TNT surround gunpowder with 4 wood in a + shape.
|
||||
To craft TNT place items like this:
|
||||
-- wood - gunpowder -- wood -
|
||||
gunpowder gunpowder gunpowder
|
||||
-- wood - gunpowder -- wood -
|
||||
|
||||
There are different ways to blow up TNT:
|
||||
1. Hit it with a torch.
|
||||
|
@ -367,6 +367,8 @@ function tnt.boom(pos, def)
|
||||
eject_drops(drops, pos, radius)
|
||||
end
|
||||
add_effects(pos, radius, drops)
|
||||
minetest.log("action", "A TNT explosion occurred at " .. minetest.pos_to_string(pos) ..
|
||||
" with radius " .. radius)
|
||||
end
|
||||
|
||||
minetest.register_node("tnt:boom", {
|
||||
@ -392,7 +394,12 @@ minetest.register_node("tnt:gunpowder", {
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
tiles = {"tnt_gunpowder_straight.png", "tnt_gunpowder_curved.png", "tnt_gunpowder_t_junction.png", "tnt_gunpowder_crossing.png"},
|
||||
tiles = {
|
||||
"tnt_gunpowder_straight.png",
|
||||
"tnt_gunpowder_curved.png",
|
||||
"tnt_gunpowder_t_junction.png",
|
||||
"tnt_gunpowder_crossing.png"
|
||||
},
|
||||
inventory_image = "tnt_gunpowder_inventory.png",
|
||||
wield_image = "tnt_gunpowder_inventory.png",
|
||||
selection_box = {
|
||||
@ -408,6 +415,9 @@ minetest.register_node("tnt:gunpowder", {
|
||||
if(minetest.check_player_privs(puncher:get_player_name(), {trusted_player=true})) then
|
||||
--tnt.burn(pos)
|
||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites tnt:gunpowder at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
end
|
||||
end
|
||||
end,
|
||||
@ -469,7 +479,11 @@ minetest.register_node("tnt:gunpowder_burning", {
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
drop = "",
|
||||
groups = {dig_immediate = 2, attached_node = 1, connect_to_raillike = minetest.raillike_group("gunpowder")},
|
||||
groups = {
|
||||
dig_immediate = 2,
|
||||
attached_node = 1,
|
||||
connect_to_raillike = minetest.raillike_group("gunpowder")
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_timer = function(pos, elapsed)
|
||||
for dx = -1, 1 do
|
||||
@ -496,7 +510,7 @@ minetest.register_node("tnt:gunpowder_burning", {
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "tnt:gunpowder",
|
||||
output = "tnt:gunpowder 5",
|
||||
type = "shapeless",
|
||||
groups = {gunpowder = 1},
|
||||
recipe = {"default:coal_lump", "default:gravel"}
|
||||
@ -505,22 +519,22 @@ minetest.register_craft({
|
||||
minetest.register_craft({
|
||||
output = "tnt:tnt",
|
||||
recipe = {
|
||||
{"", "group:wood", ""},
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
||||
{"", "group:wood", ""}
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
||||
{"tnt:gunpowder", "tnt:gunpowder", "tnt:gunpowder"},
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
label = "TNT ignition",
|
||||
nodenames = {"group:tnt", "tnt:gunpowder"},
|
||||
neighbors = {"fire:basic_flame", "default:lava_source", "default:lava_flowing"},
|
||||
interval = 4,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
tnt.burn(pos, node.name)
|
||||
end,
|
||||
})
|
||||
minetest.register_abm({
|
||||
label = "TNT ignition",
|
||||
nodenames = {"group:tnt", "tnt:gunpowder"},
|
||||
neighbors = {"fire:basic_flame", "default:lava_source", "default:lava_flowing"},
|
||||
interval = 4,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
tnt.burn(pos, node.name)
|
||||
end,
|
||||
})
|
||||
|
||||
function tnt.register_tnt(def)
|
||||
local name
|
||||
@ -547,6 +561,9 @@ function tnt.register_tnt(def)
|
||||
on_punch = function(pos, node, puncher)
|
||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites " .. node.name .. " at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
end
|
||||
end,
|
||||
on_blast = function(pos, intensity)
|
||||
|