make fire nodes possible again

master
Milan 2019-07-31 20:11:17 +02:00
parent 04ac38a3bb
commit 3f3f29fe8c
1 changed files with 6 additions and 6 deletions

12
mods/fire/init.lua Normal file → Executable file
View File

@ -61,8 +61,8 @@ minetest.register_node("fire:basic_flame", {
drop = "", drop = "",
on_timer = function(pos) on_timer = function(pos)
local f = minetest.find_node_near(pos, 1, {"group:flammable"}) --local f = minetest.find_node_near(pos, 1, {"group:flammable"})
if not fire_enabled or not f then if not f then
minetest.remove_node(pos) minetest.remove_node(pos)
return return
end end
@ -71,11 +71,11 @@ minetest.register_node("fire:basic_flame", {
end, end,
on_construct = function(pos) on_construct = function(pos)
if not fire_enabled then --if not fire_enabled then
minetest.remove_node(pos) -- minetest.remove_node(pos)
else --else
minetest.get_node_timer(pos):start(math.random(20, 30)) minetest.get_node_timer(pos):start(math.random(20, 30))
end --end
end, end,
on_flood = flood_flame, on_flood = flood_flame,