Boats: Avoid crash if boat pos over limit

If the boat pos is over limit, 'add entity' will not add an entity,
causing 'boat' to be nil.
master
paramat 2016-12-21 07:38:27 +00:00
parent 12b1541971
commit 3c9d0893ee
1 changed files with 5 additions and 3 deletions

View File

@ -233,9 +233,11 @@ minetest.register_craftitem("boats:boat", {
end
pointed_thing.under.y = pointed_thing.under.y + 0.5
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
boat:setyaw(placer:get_look_horizontal())
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
if boat then
boat:setyaw(placer:get_look_horizontal())
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,