Commit Graph

146 Commits (6cd2b3b445bf558fda1e5a7908adef8e3a45449a)

Author SHA1 Message Date
Pavel Puchkin fe3f6be4d2 Simplify custom games packaging 2016-01-09 16:50:04 +01:00
est31 8acccf4c58 Fix "make install" and add underscore to doc file name
Fix regression since commit:

915807f8db "Rename doc/mapformat.txt and update doc to match SRP changes"

And add an underscore to doc file name to make it more readable.
2015-09-14 07:51:31 +02:00
HEXcube c345657289 Rename minetest-icon.svg to minetest.svg - Fixes #1564
-Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines
-Ensures compatibility with icon themes
-Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
2015-09-03 19:26:28 +02:00
est31 ffe3f03bc5 Continue with 0.4.13-dev 2015-08-20 04:02:00 +02:00
est31 d44fceac7e Bump version to 0.4.13 2015-08-20 04:02:00 +02:00
D Laboratory 162af5fe32 Fix a typo in comment of CMakeLists.txt 2015-07-18 07:50:52 +02:00
ShadowNinja 1be2d32fd5 Make Git version detection use VERSION_STRING instead of tags
This fixes the problem where 0.4.12-dev versions were erroneously shown as
0.4.11-dev because the tag was added on a separate branch.  It also fixes a
similar issue when builders didn't fetch new tags when updating.

This also removes the number-of-commits-since-tag field, since it's
incompatible with this.  Said field doesn't seem to be useful anyway if you
have the commit hash.
2015-05-05 17:13:05 +02:00
sfan5 4ea5a96fff Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
ShadowNinja 93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
Pavel Puchkin ca5df44edb Standalone bundle for OSX (w/ dependencies!) 2015-03-17 15:37:23 +01:00
BlockMen 627c747470 Uncomment version patch field 2015-02-18 23:52:51 +01:00
Perttu Ahola e6ad2ace10 Bump version to 0.4.12 2015-02-18 23:50:01 +01:00
kwolekr 3ea5ed4ffe Uncomment version patch field 2014-12-26 11:02:26 -05:00
kwolekr 3f83ca29d3 Bump version to 0.4.11 2014-12-24 22:28:06 -05:00
Pavel Puchkin 3b902fd574 Fix OSX packaging finally
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-16 20:33:54 +10:00
Jürgen Doser 83830e8682 Add basic support for generating API documentation using Doxygen
If CMake is run and Doxygen is found, add a make target called "doc",
which builds API documention in doc/html. This target is not included
in the default "all" target, you have to explicitly run "make doc" to
generate the documentation.

If graphviz is installed, in particular, if the "dot" binary is found,
doxygen is configured to generate various kinds of diagrams. Note that
due to this, the first run of doxygen can take a while.
2014-12-12 14:59:57 -05:00
sfan5 17345404ba Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 2014-07-29 20:03:18 +02:00
sapier 5ca336ea92 Switch back repository to dev-mode after 0.4.10 release. 2014-07-07 19:08:41 +02:00
sapier 96f285f71e Update version numbers for 0.4.10 2014-07-06 22:39:47 +02:00
Martin Doege c410e9182d OS X compatibility fixes 2014-06-29 17:27:33 +02:00
sfan5 5b3bbde1ef Fix AppData path for RUN_IN_PLACE, fixes #1365 2014-06-13 21:09:55 +02:00
David Gumberg c39e46c00d Add AppData file 2014-06-13 13:51:01 -04:00
sapier 3e52dd5c68 Improved win32 file version information 2014-03-02 23:49:19 +01:00
sapier 31ec14afe2 Add check to avoid usage of broken LuaJIT < 2.0.0beta8 2014-02-13 23:28:01 +01:00
Kahrl 4d22977509 Reenable -dev suffix 2014-01-03 04:36:13 +01:00
kwolekr 1ad81c1ce3 Bump version to 0.4.9 2014-01-01 16:54:28 -05:00
PilzAdam f87c1c2410 Reenable -dev suffix 2013-11-24 19:01:25 +01:00
kwolekr 122875c30c Bump version to 0.4.8 2013-11-24 02:23:49 -05:00
Kahrl 8bc7ea61b9 Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
PilzAdam 314e4dd4a6 Fix installation of textures/texture_packs_here.txt 2013-08-04 22:44:31 +02:00
MetaDucky 40b2f36eb8 Fixes cmake-gui causing RUN_IN_PLACE to be always off 2013-06-13 16:45:52 +02:00
PilzAdam 6b3e553dd5 Bump version to 0.4.7 2013-06-06 17:14:26 +00:00
PilzAdam b2577b1f27 Install mods/mods_here.txt instead of mods/minetest/mods_here.txt 2013-05-19 18:47:58 +02:00
PilzAdam 6074163bf3 Remove survival and build from CMakeLists.txt 2013-05-18 16:14:06 +02:00
PilzAdam b76ec317c9 Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh 2013-05-18 16:13:32 +02:00
PilzAdam 098692ef26 Install menu textures of minetest_game 2013-05-04 12:37:02 +02:00
kwolekr fbf76184f0 Revert "Fix to be able to build from dir different than source dir"
This commit broke RUN_IN_PLACE
2013-04-07 01:30:06 -04:00
Diego Martínez 046534e14b Fix to be able to build from dir different than source dir 2013-04-06 12:31:12 -04:00
Diego Martínez 1a5dcfd0c8 Install "build" and "survival" games with "make install" 2013-04-05 15:03:05 +02:00
kwolekr 37acadc2af Bump version to 0.4.6 2013-04-03 16:36:25 -04:00
Zeg9 923a97b108 Install locales in minetest directory, so they are correctly loaded 2013-03-30 21:48:12 -04:00
Perttu Ahola b6dcadeb79 CMakeLists.txt: Add games/common to be installed when available 2013-03-22 07:46:48 +02:00
kwolekr 038529c763 Bump version to 0.4.5 2013-03-04 17:01:36 -05:00
Ilya Zhuravlev 30b9a4d6b4 Add Freetype support 2013-02-14 18:46:08 +01:00
Perttu Ahola b7de864f2e Call this 0.4.4-d1 because it has a protocol addition since 0.4.4 2013-01-02 21:03:47 +02:00
Perttu Ahola ab06fca4be Bump version to 0.4.4 2012-12-06 21:21:10 +02:00
Perttu Ahola ca16119adb Install shaders properly 2012-12-02 01:45:31 +02:00
Perttu Ahola f720c67f3e Change version to 0.4.4-dev because... ehm... why it wasn't that already? 2012-11-29 22:08:25 +02:00
Perttu Ahola d67004a3be Bump version to 0.4.4 as this isn't compatible with 0.4.3 2012-11-26 00:56:47 +02:00
Perttu Ahola 9696ed31a4 Version 0.4.3 2012-09-05 01:31:06 +03:00