Made a scheme to get rid of the objects in the worst object flooded blocks

master
Perttu Ahola 2011-10-17 20:57:58 +03:00
parent 67db77b8b3
commit ea1fda5ebc
1 changed files with 13 additions and 7 deletions

View File

@ -887,9 +887,10 @@ void ServerEnvironment::step(float dtime)
if(block==NULL) if(block==NULL)
continue; continue;
active_object_count_wider += active_object_count_wider +=
block->m_static_objects.m_active.size(); block->m_static_objects.m_active.size()
+ block->m_static_objects.m_stored.size();
if(block->m_static_objects.m_stored.size() != 0){ /*if(block->m_static_objects.m_stored.size() != 0){
errorstream<<"ServerEnvironment::step(): " errorstream<<"ServerEnvironment::step(): "
<<PP(block->getPos())<<" contains " <<PP(block->getPos())<<" contains "
<<block->m_static_objects.m_stored.size() <<block->m_static_objects.m_stored.size()
@ -897,7 +898,7 @@ void ServerEnvironment::step(float dtime)
<<"when spawning objects, when counting active " <<"when spawning objects, when counting active "
<<"objects in wide area. relative position: " <<"objects in wide area. relative position: "
<<"("<<x<<","<<y<<","<<z<<")"<<std::endl; <<"("<<x<<","<<y<<","<<z<<")"<<std::endl;
} }*/
} }
v3s16 p0; v3s16 p0;
@ -1518,12 +1519,15 @@ void ServerEnvironment::activateObjects(MapBlock *block)
<<"activating objects of block "<<PP(block->getPos()) <<"activating objects of block "<<PP(block->getPos())
<<" ("<<block->m_static_objects.m_stored.size() <<" ("<<block->m_static_objects.m_stored.size()
<<" objects)"<<std::endl; <<" objects)"<<std::endl;
bool large_amount = (block->m_static_objects.m_stored.size() >= 51); bool large_amount = (block->m_static_objects.m_stored.size() > 49);
if(large_amount){ if(large_amount){
errorstream<<"suspiciously large amount of objects detected: " errorstream<<"suspiciously large amount of objects detected: "
<<block->m_static_objects.m_stored.size()<<" in " <<block->m_static_objects.m_stored.size()<<" in "
<<PP(block->getPos()) <<PP(block->getPos())
<<"; not activating."<<std::endl; <<"; removing all of them."<<std::endl;
// Clear stored list
block->m_static_objects.m_stored.clear();
block->raiseModified(MOD_STATE_WRITE_NEEDED);
return; return;
} }
// A list for objects that couldn't be converted to static for some // A list for objects that couldn't be converted to static for some
@ -1645,10 +1649,12 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
if(block) if(block)
{ {
if(block->m_static_objects.m_stored.size() >= 50){ if(block->m_static_objects.m_stored.size() >= 49){
errorstream<<"ServerEnv: Trying to store id="<<obj->getId() errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
<<" statically but block "<<PP(blockpos) <<" statically but block "<<PP(blockpos)
<<" already contains over 50 objects." <<" already contains "
<<block->m_static_objects.m_stored.size()
<<" (over 49) objects."
<<" Forcing delete."<<std::endl; <<" Forcing delete."<<std::endl;
force_delete = true; force_delete = true;
} else { } else {