Delay deleting replaced textures (m_texture_trash)
parent
9fe74a34ea
commit
b89c79e905
16
src/tile.cpp
16
src/tile.cpp
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@ -440,6 +440,10 @@ private:
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// Queued texture fetches (to be processed by the main thread)
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RequestQueue<std::string, u32, u8, u8> m_get_texture_queue;
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// Textures that have been overwritten with other ones
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// but can't be deleted because the ITexture* might still be used
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std::list<video::ITexture*> m_texture_trash;
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};
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IWritableTextureSource* createTextureSource(IrrlichtDevice *device)
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@ -485,6 +489,16 @@ TextureSource::~TextureSource()
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}
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m_atlaspointer_cache.clear();
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for (std::list<video::ITexture*>::iterator iter =
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m_texture_trash.begin(); iter != m_texture_trash.end();
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iter++)
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{
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video::ITexture *t = *iter;
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//cleanup trashed texture
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driver->removeTexture(t);
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}
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infostream << "~TextureSource() "<< textures_before << "/"
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<< driver->getTextureCount() << std::endl;
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}
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@ -870,7 +884,7 @@ void TextureSource::rebuildImagesAndTextures()
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sap->intsize = img->getDimension();
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if (t_old != 0)
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driver->removeTexture(t_old);
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m_texture_trash.push_back(t_old);
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}
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}
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