ItemCAO removal (#6279)
This object is from 0.3 era and was never used since 0.4.X and GenericCAO usagemaster
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d382483fa7
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b82884aa62
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@ -249,260 +249,6 @@ void TestCAO::processMessage(const std::string &data)
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}
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}
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/*
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ItemCAO
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*/
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class ItemCAO : public ClientActiveObject
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{
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public:
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ItemCAO(Client *client, ClientEnvironment *env);
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virtual ~ItemCAO() = default;
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ActiveObjectType getType() const
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{
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return ACTIVEOBJECT_TYPE_ITEM;
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}
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static ClientActiveObject* create(Client *client, ClientEnvironment *env);
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void addToScene(ITextureSource *tsrc);
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void removeFromScene(bool permanent);
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void updateLight(u8 light_at_pos);
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v3s16 getLightPosition();
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void updateNodePos();
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void updateInfoText();
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void updateTexture();
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void step(float dtime, ClientEnvironment *env);
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void processMessage(const std::string &data);
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void initialize(const std::string &data);
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virtual bool getSelectionBox(aabb3f *toset) const
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{
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*toset = m_selection_box;
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return true;
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}
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v3f getPosition()
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{return m_position;}
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inline float getYaw() const
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{return 0;}
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std::string infoText()
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{return m_infotext;}
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bool getCollisionBox(aabb3f *toset) const { return false; }
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private:
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aabb3f m_selection_box;
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scene::IMeshSceneNode *m_node;
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v3f m_position;
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std::string m_itemstring;
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std::string m_infotext;
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};
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// Prototype
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ItemCAO proto_ItemCAO(NULL, NULL);
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ItemCAO::ItemCAO(Client *client, ClientEnvironment *env):
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ClientActiveObject(0, client, env),
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m_selection_box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.),
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m_node(NULL),
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m_position(v3f(0,10*BS,0))
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{
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if(!client && !env)
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{
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ClientActiveObject::registerType(getType(), create);
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}
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}
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ClientActiveObject* ItemCAO::create(Client *client, ClientEnvironment *env)
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{
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return new ItemCAO(client, env);
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}
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void ItemCAO::addToScene(ITextureSource *tsrc)
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{
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if(m_node != NULL)
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return;
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//video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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video::SColor c(255,255,255,255);
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video::S3DVertex vertices[4] =
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{
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/*video::S3DVertex(-BS/2,-BS/4,0, 0,0,0, c, 0,1),
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video::S3DVertex(BS/2,-BS/4,0, 0,0,0, c, 1,1),
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video::S3DVertex(BS/2,BS/4,0, 0,0,0, c, 1,0),
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video::S3DVertex(-BS/2,BS/4,0, 0,0,0, c, 0,0),*/
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video::S3DVertex(BS/3.,0,0, 0,0,0, c, 0,1),
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video::S3DVertex(-BS/3.,0,0, 0,0,0, c, 1,1),
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video::S3DVertex(-BS/3.,0+BS*2./3.,0, 0,0,0, c, 1,0),
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video::S3DVertex(BS/3.,0+BS*2./3.,0, 0,0,0, c, 0,0),
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};
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u16 indices[] = {0,1,2,2,3,0};
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buf->append(vertices, 4, indices, 6);
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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// Initialize with a generated placeholder texture
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buf->getMaterial().setTexture(0, tsrc->getTexture(""));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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// Add to mesh
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mesh->addMeshBuffer(buf);
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buf->drop();
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m_node = RenderingEngine::get_scene_manager()->addMeshSceneNode(mesh, NULL);
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mesh->drop();
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updateNodePos();
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/*
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Update image of node
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*/
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updateTexture();
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}
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void ItemCAO::removeFromScene(bool permanent)
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{
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if (!m_node)
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return;
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m_node->remove();
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m_node = nullptr;
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}
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void ItemCAO::updateLight(u8 light_at_pos)
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{
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if (!m_node)
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return;
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u8 li = decode_light(light_at_pos);
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video::SColor color(255,li,li,li);
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setMeshColor(m_node->getMesh(), color);
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}
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v3s16 ItemCAO::getLightPosition()
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{
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return floatToInt(m_position + v3f(0,0.5*BS,0), BS);
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}
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void ItemCAO::updateNodePos()
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{
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if (!m_node)
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return;
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m_node->setPosition(m_position);
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}
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void ItemCAO::updateInfoText()
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{
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try{
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IItemDefManager *idef = m_client->idef();
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ItemStack item;
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item.deSerialize(m_itemstring, idef);
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if(item.isKnown(idef))
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m_infotext = item.getDefinition(idef).description;
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else
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m_infotext = "Unknown item: '" + m_itemstring + "'";
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if(item.count >= 2)
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m_infotext += " (" + itos(item.count) + ")";
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}
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catch(SerializationError &e)
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{
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m_infotext = "Unknown item: '" + m_itemstring + "'";
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}
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}
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void ItemCAO::updateTexture()
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{
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if (!m_node)
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return;
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// Create an inventory item to see what is its image
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std::istringstream is(m_itemstring, std::ios_base::binary);
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video::ITexture *texture = NULL;
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try{
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IItemDefManager *idef = m_client->idef();
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ItemStack item;
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item.deSerialize(is, idef);
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texture = idef->getInventoryTexture(item.getDefinition(idef).name, m_client);
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}
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catch(SerializationError &e)
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{
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warningstream<<FUNCTION_NAME
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<<": error deSerializing itemstring \""
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<<m_itemstring<<std::endl;
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}
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// Set meshbuffer texture
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m_node->getMaterial(0).setTexture(0, texture);
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}
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void ItemCAO::step(float dtime, ClientEnvironment *env)
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{
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if(m_node)
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{
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/*v3f rot = m_node->getRotation();
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rot.Y += dtime * 120;
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m_node->setRotation(rot);*/
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LocalPlayer *player = env->getLocalPlayer();
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assert(player);
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v3f rot = m_node->getRotation();
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rot.Y = 180.0 - (player->getYaw());
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m_node->setRotation(rot);
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}
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}
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void ItemCAO::processMessage(const std::string &data)
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{
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//infostream<<"ItemCAO: Got message"<<std::endl;
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std::istringstream is(data, std::ios::binary);
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// command
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u8 cmd = readU8(is);
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if(cmd == 0)
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{
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// pos
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m_position = readV3F1000(is);
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updateNodePos();
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}
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if(cmd == 1)
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{
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// itemstring
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m_itemstring = deSerializeString(is);
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updateInfoText();
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updateTexture();
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}
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}
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void ItemCAO::initialize(const std::string &data)
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{
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infostream<<"ItemCAO: Got init data"<<std::endl;
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{
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std::istringstream is(data, std::ios::binary);
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// version
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u8 version = readU8(is);
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// check version
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if(version != 0)
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return;
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// pos
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m_position = readV3F1000(is);
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// itemstring
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m_itemstring = deSerializeString(is);
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}
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updateNodePos();
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updateInfoText();
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}
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/*
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GenericCAO
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*/
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