Add support of pressed_texture of image_button
Fix params number Add pressed texture name Fix string def Fix syntax errormaster
parent
8e2467c393
commit
a59f85c1a0
|
@ -933,16 +933,24 @@ button[<X>,<Y>;<W>,<H>;<name>;<label>]
|
|||
|
||||
image_button[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>]
|
||||
^ x, y, w, h, and name work as per button
|
||||
^ image is the filename of an image
|
||||
^ texture name is the filename of an image
|
||||
^ Position and size units are inventory slots
|
||||
|
||||
image_button[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>;<noclip>;<drawborder>]
|
||||
^ x, y, w, h, and name work as per button
|
||||
^ image is the filename of an image
|
||||
^ texture name is the filename of an image
|
||||
^ Position and size units are inventory slots
|
||||
^ noclip true meand imagebutton doesn't need to be within specified formsize
|
||||
^ drawborder draw button bodrer or not
|
||||
|
||||
image_button[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>;<noclip>;<drawborder>;<pressed texture name>]
|
||||
^ x, y, w, h, and name work as per button
|
||||
^ texture name is the filename of an image
|
||||
^ Position and size units are inventory slots
|
||||
^ noclip true meand imagebutton doesn't need to be within specified formsize
|
||||
^ drawborder draw button bodrer or not
|
||||
^ pressed texture name is the filename of an image on pressed state
|
||||
|
||||
item_image_button[<X>,<Y>;<W>,<H>;<item name>;<name>;<label>]
|
||||
^ x, y, w, h, name and label work as per button
|
||||
^ item name is the registered name of an item/node,
|
||||
|
|
|
@ -1116,7 +1116,7 @@ void GUIFormSpecMenu::parseVertLabel(parserData* data,std::string element) {
|
|||
void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element,std::string type) {
|
||||
std::vector<std::string> parts = split(element,';');
|
||||
|
||||
if ((parts.size() == 5) || (parts.size() == 7)) {
|
||||
if ((parts.size() == 5) || (parts.size() == 7) || (parts.size() == 8)) {
|
||||
std::vector<std::string> v_pos = split(parts[0],',');
|
||||
std::vector<std::string> v_geom = split(parts[1],',');
|
||||
std::string image_name = parts[2];
|
||||
|
@ -1136,13 +1136,19 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element,std:
|
|||
bool noclip = false;
|
||||
bool drawborder = true;
|
||||
|
||||
if ((parts.size() == 7)) {
|
||||
if ((parts.size() >= 7)) {
|
||||
if (parts[5] == "true")
|
||||
noclip = true;
|
||||
|
||||
if (parts[6] == "false")
|
||||
drawborder = false;
|
||||
}
|
||||
|
||||
std::string pressed_image_name = "";
|
||||
|
||||
if ((parts.size() == 8)) {
|
||||
pressed_image_name = parts[7];
|
||||
}
|
||||
|
||||
core::rect<s32> rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
|
||||
|
||||
|
@ -1169,21 +1175,31 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element,std:
|
|||
spec.is_exit = true;
|
||||
|
||||
video::ITexture *texture = 0;
|
||||
video::ITexture *pressed_texture = 0;
|
||||
//if there's no gamedef specified try to get direct
|
||||
//TODO check for possible texture leak
|
||||
if (m_gamedef != 0)
|
||||
if (m_gamedef != 0) {
|
||||
texture = m_gamedef->tsrc()->getTexture(image_name);
|
||||
else {
|
||||
if ((parts.size() == 8)) {
|
||||
pressed_texture = m_gamedef->tsrc()->getTexture(pressed_image_name);
|
||||
}
|
||||
} else {
|
||||
if (fs::PathExists(image_name)) {
|
||||
texture = Environment->getVideoDriver()->getTexture(image_name.c_str());
|
||||
m_Textures.push_back(texture);
|
||||
}
|
||||
if (fs::PathExists(pressed_image_name)) {
|
||||
pressed_texture = Environment->getVideoDriver()->getTexture(pressed_image_name.c_str());
|
||||
m_Textures.push_back(pressed_texture);
|
||||
}
|
||||
}
|
||||
if (parts.size() < 8)
|
||||
pressed_texture = texture;
|
||||
|
||||
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
|
||||
e->setUseAlphaChannel(true);
|
||||
e->setImage(texture);
|
||||
e->setPressedImage(texture);
|
||||
e->setPressedImage(pressed_texture);
|
||||
e->setScaleImage(true);
|
||||
e->setNotClipped(noclip);
|
||||
e->setDrawBorder(drawborder);
|
||||
|
|
Loading…
Reference in New Issue