Android: Fix pressed buttons not beeing cleared on opening menu
parent
9eee3c3f46
commit
6a7e1667f6
17
src/game.cpp
17
src/game.cpp
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@ -2569,7 +2569,17 @@ void Game::processUserInput(VolatileRunFlags *flags,
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|| noMenuActive() == false
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|| guienv->hasFocus(gui_chat_console)) {
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input->clear();
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#ifdef HAVE_TOUCHSCREENGUI
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g_touchscreengui->Hide();
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#endif
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}
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#ifdef HAVE_TOUCHSCREENGUI
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else if (g_touchscreengui) {
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/* on touchscreengui step may generate own input events which ain't
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* what we want in case we just did clear them */
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g_touchscreengui->step(dtime);
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}
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#endif
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if (!guienv->hasFocus(gui_chat_console) && gui_chat_console->isOpen()) {
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gui_chat_console->closeConsoleAtOnce();
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@ -2578,13 +2588,6 @@ void Game::processUserInput(VolatileRunFlags *flags,
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// Input handler step() (used by the random input generator)
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input->step(dtime);
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui) {
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g_touchscreengui->step(dtime);
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}
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#endif
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#ifdef __ANDROID__
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if (current_formspec != 0)
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@ -417,6 +417,57 @@ void TouchScreenGUI::ButtonEvent(touch_gui_button_id button,
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delete translated;
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}
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void TouchScreenGUI::handleReleaseEvent(int evt_id)
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{
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touch_gui_button_id button = getButtonID(evt_id);
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/* handle button events */
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if (button != after_last_element_id) {
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ButtonEvent(button, evt_id, false);
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}
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/* handle hud button events */
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else if (isReleaseHUDButton(evt_id)) {
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/* nothing to do here */
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}
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/* handle the point used for moving view */
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else if (evt_id == m_move_id) {
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m_move_id = -1;
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/* if this pointer issued a mouse event issue symmetric release here */
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if (m_move_sent_as_mouse_event) {
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SEvent* translated = new SEvent;
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memset(translated,0,sizeof(SEvent));
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translated->EventType = EET_MOUSE_INPUT_EVENT;
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translated->MouseInput.X = m_move_downlocation.X;
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translated->MouseInput.Y = m_move_downlocation.Y;
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translated->MouseInput.Shift = false;
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translated->MouseInput.Control = false;
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translated->MouseInput.ButtonStates = 0;
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translated->MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
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m_receiver->OnEvent(*translated);
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delete translated;
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}
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else {
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/* do double tap detection */
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doubleTapDetection();
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}
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}
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else {
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infostream
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<< "TouchScreenGUI::translateEvent released unknown button: "
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<< evt_id << std::endl;
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}
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for (std::vector<id_status>::iterator iter = m_known_ids.begin();
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iter != m_known_ids.end(); ++iter) {
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if (iter->id == evt_id) {
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m_known_ids.erase(iter);
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break;
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}
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}
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}
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void TouchScreenGUI::translateEvent(const SEvent &event)
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{
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if (!m_visible) {
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@ -470,52 +521,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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else if (event.TouchInput.Event == ETIE_LEFT_UP) {
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verbosestream << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
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touch_gui_button_id button = getButtonID(event.TouchInput.ID);
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/* handle button events */
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if (button != after_last_element_id) {
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ButtonEvent(button,event.TouchInput.ID,false);
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}
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/* handle hud button events */
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else if (isReleaseHUDButton(event.TouchInput.ID)) {
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/* nothing to do here */
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}
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/* handle the point used for moving view */
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else if (event.TouchInput.ID == m_move_id) {
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m_move_id = -1;
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/* if this pointer issued a mouse event issue symmetric release here */
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if (m_move_sent_as_mouse_event) {
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SEvent* translated = new SEvent;
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memset(translated,0,sizeof(SEvent));
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translated->EventType = EET_MOUSE_INPUT_EVENT;
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translated->MouseInput.X = m_move_downlocation.X;
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translated->MouseInput.Y = m_move_downlocation.Y;
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translated->MouseInput.Shift = false;
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translated->MouseInput.Control = false;
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translated->MouseInput.ButtonStates = 0;
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translated->MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
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m_receiver->OnEvent(*translated);
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delete translated;
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}
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else {
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/* do double tap detection */
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doubleTapDetection();
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}
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}
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else {
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infostream
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<< "TouchScreenGUI::translateEvent released unknown button: "
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<< event.TouchInput.ID << std::endl;
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}
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for (std::vector<id_status>::iterator iter = m_known_ids.begin();
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iter != m_known_ids.end(); ++iter) {
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if (iter->id == event.TouchInput.ID) {
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m_known_ids.erase(iter);
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break;
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}
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}
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handleReleaseEvent(event.TouchInput.ID);
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}
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else {
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assert(event.TouchInput.Event == ETIE_MOVED);
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@ -765,14 +771,27 @@ void TouchScreenGUI::Toggle(bool visible)
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btn->guibutton->setVisible(visible);
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}
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}
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/* clear all active buttons */
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if (!visible) {
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while (m_known_ids.size() > 0) {
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handleReleaseEvent(m_known_ids.begin()->id);
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}
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}
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}
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void TouchScreenGUI::Hide()
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{
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if (!m_visible)
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return;
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Toggle(false);
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}
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void TouchScreenGUI::Show()
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{
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if (m_visible)
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return;
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Toggle(true);
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}
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@ -153,6 +153,9 @@ private:
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/* handle double taps */
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bool doubleTapDetection();
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/* handle release event */
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void handleReleaseEvent(int evt_id);
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/* doubleclick detection variables */
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struct key_event {
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unsigned int down_time;
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