couple of memory leaks fixes.

master
David Carlier 2016-07-28 08:56:22 +01:00 committed by Loic Blot
parent 1be3894e6f
commit 48b3bb980d
5 changed files with 23 additions and 3 deletions

View File

@ -285,6 +285,10 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
if (c == LUA_SIGNATURE[0]) {
lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
std::fclose(fp);
if (path) {
delete [] chunk_name;
}
return false;
}
@ -295,7 +299,15 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
size_t size = std::ftell(fp) - start;
char *code = new char[size];
ret = std::fseek(fp, start, SEEK_SET);
CHECK_FILE_ERR(ret, fp);
if (ret) {
lua_pushfstring(L, "%s: %s", path, strerror(errno));
std::fclose(fp);
delete [] code;
if (path) {
delete [] chunk_name;
}
return false;
}
size_t num_read = std::fread(code, 1, size, fp);
if (path) {
@ -303,6 +315,10 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
}
if (num_read != size) {
lua_pushliteral(L, "Error reading file to load.");
delete [] code;
if (path) {
delete [] chunk_name;
}
return false;
}

View File

@ -144,6 +144,7 @@ SoundBuffer *load_opened_ogg_file(OggVorbis_File *oggFile,
ov_clear(oggFile);
infostream << "Audio: Error decoding "
<< filename_for_logging << std::endl;
delete snd;
return NULL;
}

View File

@ -75,8 +75,10 @@ std::string read_file_to_string(const std::string &filepath)
fseek(f, 0, SEEK_END);
long filesize = ftell(f);
if (filesize == -1)
if (filesize == -1) {
fclose(f);
return "";
}
rewind(f);
buf.resize(filesize);

View File

@ -95,6 +95,7 @@ void AreaStore::deserialize(std::istream &is)
is.read(data, data_len);
a.data = std::string(data, data_len);
insertArea(&a);
delete [] data;
}
}

View File

@ -542,7 +542,7 @@ static SRP_Result fill_buff()
if (!fp) return SRP_ERR;
if (fread(g_rand_buff, sizeof(g_rand_buff), 1, fp) != 1) return SRP_ERR;
if (fread(g_rand_buff, sizeof(g_rand_buff), 1, fp) != 1) { fclose(fp); return SRP_ERR; }
if (fclose(fp)) return SRP_ERR;
#endif
return SRP_OK;