Minimal game: add /dummyball <count> command
parent
7940a4264a
commit
26f4a5c110
|
@ -254,6 +254,7 @@ minetest.register_entity("experimental:dummyball", {
|
||||||
minetest.register_on_chat_message(function(name, message)
|
minetest.register_on_chat_message(function(name, message)
|
||||||
local cmd = "/dummyball"
|
local cmd = "/dummyball"
|
||||||
if message:sub(0, #cmd) == cmd then
|
if message:sub(0, #cmd) == cmd then
|
||||||
|
count = tonumber(message:sub(#cmd+1)) or 1
|
||||||
if not minetest.get_player_privs(name)["give"] then
|
if not minetest.get_player_privs(name)["give"] then
|
||||||
minetest.chat_send_player(name, "you don't have permission to spawn (give)")
|
minetest.chat_send_player(name, "you don't have permission to spawn (give)")
|
||||||
return true -- Handled chat message
|
return true -- Handled chat message
|
||||||
|
@ -262,6 +263,12 @@ minetest.register_on_chat_message(function(name, message)
|
||||||
minetest.chat_send_player(name, "you don't have permission to interact")
|
minetest.chat_send_player(name, "you don't have permission to interact")
|
||||||
return true -- Handled chat message
|
return true -- Handled chat message
|
||||||
end
|
end
|
||||||
|
if count >= 2 and not minetest.get_player_privs(name)["server"] then
|
||||||
|
minetest.chat_send_player(name, "you don't have " ..
|
||||||
|
"permission to spawn multiple " ..
|
||||||
|
"dummyballs (server)")
|
||||||
|
return true -- Handled chat message
|
||||||
|
end
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = minetest.get_player_by_name(name)
|
||||||
if player == nil then
|
if player == nil then
|
||||||
print("Unable to spawn entity, player is nil")
|
print("Unable to spawn entity, player is nil")
|
||||||
|
@ -270,9 +277,11 @@ minetest.register_on_chat_message(function(name, message)
|
||||||
local entityname = "experimental:dummyball"
|
local entityname = "experimental:dummyball"
|
||||||
local p = player:getpos()
|
local p = player:getpos()
|
||||||
p.y = p.y + 1
|
p.y = p.y + 1
|
||||||
minetest.add_entity(p, entityname)
|
for i = 1,count do
|
||||||
|
minetest.add_entity(p, entityname)
|
||||||
|
end
|
||||||
minetest.chat_send_player(name, '"'..entityname
|
minetest.chat_send_player(name, '"'..entityname
|
||||||
..'" spawned.');
|
..'" spawned '..tostring(count)..' time(s).');
|
||||||
return true -- Handled chat message
|
return true -- Handled chat message
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
Loading…
Reference in New Issue