Modernize various files (part 2)
* range-based for loops * emplace_back instead of push_back * code style * C++ headers instead of C headers * Default operators * empty stl functionmaster
parent
55ab4264dc
commit
1d086aee7c
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@ -46,5 +46,5 @@ video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, video::IText
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*/
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void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr,
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const core::rect<s32> &destrect, const core::rect<s32> &srcrect,
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const core::rect<s32> *cliprect = 0, video::SColor *const colors = 0,
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const core::rect<s32> *cliprect = 0, const video::SColor *const colors = 0,
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bool usealpha = false);
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@ -76,7 +76,7 @@ struct HTTPFetchResult
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unsigned long caller = HTTPFETCH_DISCARD;
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unsigned long request_id = 0;
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HTTPFetchResult() {}
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HTTPFetchResult() = default;
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HTTPFetchResult(const HTTPFetchRequest &fetch_request)
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: caller(fetch_request.caller), request_id(fetch_request.request_id)
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16
src/hud.cpp
16
src/hud.cpp
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@ -55,8 +55,8 @@ Hud::Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player,
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m_hotbar_imagesize *= m_hud_scaling;
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m_padding = m_hotbar_imagesize / 12;
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for (unsigned int i = 0; i < 4; i++)
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hbar_colors[i] = video::SColor(255, 255, 255, 255);
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for (auto &hbar_color : hbar_colors)
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hbar_color = video::SColor(255, 255, 255, 255);
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tsrc = client->getTextureSource();
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@ -220,7 +220,7 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
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// Store hotbar_image in member variable, used by drawItem()
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if (hotbar_image != player->hotbar_image) {
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hotbar_image = player->hotbar_image;
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if (hotbar_image != "")
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if (!hotbar_image.empty())
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use_hotbar_image = tsrc->isKnownSourceImage(hotbar_image);
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else
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use_hotbar_image = false;
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@ -229,7 +229,7 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
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// Store hotbar_selected_image in member variable, used by drawItem()
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if (hotbar_selected_image != player->hotbar_selected_image) {
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hotbar_selected_image = player->hotbar_selected_image;
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if (hotbar_selected_image != "")
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if (!hotbar_selected_image.empty())
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use_hotbar_selected_image = tsrc->isKnownSourceImage(hotbar_selected_image);
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else
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use_hotbar_selected_image = false;
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@ -572,7 +572,7 @@ void Hud::updateSelectionMesh(const v3s16 &camera_offset)
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m_selection_mesh = NULL;
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}
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if (!m_selection_boxes.size()) {
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if (m_selection_boxes.empty()) {
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// No pointed object
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return;
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}
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@ -597,10 +597,8 @@ void Hud::updateSelectionMesh(const v3s16 &camera_offset)
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aabb3f halo_box(100.0, 100.0, 100.0, -100.0, -100.0, -100.0);
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m_halo_boxes.clear();
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for (std::vector<aabb3f>::iterator
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i = m_selection_boxes.begin();
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i != m_selection_boxes.end(); ++i) {
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halo_box.addInternalBox(*i);
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for (const auto &selection_box : m_selection_boxes) {
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halo_box.addInternalBox(selection_box);
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}
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m_halo_boxes.push_back(halo_box);
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@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "imagefilters.h"
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#include "util/numeric.h"
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#include <math.h>
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#include <cmath>
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/* Fill in RGB values for transparent pixels, to correct for odd colors
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* appearing at borders when blending. This is because many PNG optimizers
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@ -630,8 +630,7 @@ bool intlGUIEditBox::processKey(const SEvent& event)
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if ( !this->IsEnabled )
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break;
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if (Text.size())
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{
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if (!Text.empty()) {
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core::stringw s;
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if (MarkBegin != MarkEnd)
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@ -670,8 +669,7 @@ bool intlGUIEditBox::processKey(const SEvent& event)
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if ( !this->IsEnabled )
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break;
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if (Text.size() != 0)
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{
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if (!Text.empty()) {
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core::stringw s;
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if (MarkBegin != MarkEnd)
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@ -820,8 +818,7 @@ void intlGUIEditBox::draw()
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const bool prevOver = OverrideColorEnabled;
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const video::SColor prevColor = OverrideColor;
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if (Text.size())
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{
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if (!Text.empty()) {
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if (!IsEnabled && !OverrideColorEnabled)
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{
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OverrideColorEnabled = true;
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@ -908,7 +905,7 @@ void intlGUIEditBox::draw()
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// draw marked text
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s = txtLine->subString(lineStartPos, lineEndPos - lineStartPos);
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if (s.size())
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if (!s.empty())
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font->draw(s.c_str(), CurrentTextRect,
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OverrideColorEnabled ? OverrideColor : skin->getColor(EGDC_HIGH_LIGHT_TEXT),
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false, true, &localClipRect);
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@ -1057,24 +1054,22 @@ bool intlGUIEditBox::processMouse(const SEvent& event)
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else
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{
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if (!AbsoluteClippingRect.isPointInside(
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core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y)))
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{
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core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y))) {
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return false;
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}
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else
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{
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// move cursor
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CursorPos = getCursorPos(event.MouseInput.X, event.MouseInput.Y);
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s32 newMarkBegin = MarkBegin;
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if (!MouseMarking)
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newMarkBegin = CursorPos;
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MouseMarking = true;
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setTextMarkers( newMarkBegin, CursorPos);
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calculateScrollPos();
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return true;
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}
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// move cursor
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CursorPos = getCursorPos(event.MouseInput.X, event.MouseInput.Y);
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s32 newMarkBegin = MarkBegin;
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if (!MouseMarking)
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newMarkBegin = CursorPos;
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MouseMarking = true;
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setTextMarkers( newMarkBegin, CursorPos);
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calculateScrollPos();
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return true;
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}
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default:
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break;
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@ -1185,8 +1180,7 @@ void intlGUIEditBox::breakText()
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if (c == L' ' || c == 0 || i == (size-1))
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{
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if (word.size())
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{
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if (!word.empty()) {
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// here comes the next whitespace, look if
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// we can break the last word to the next line.
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s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
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@ -1488,7 +1482,7 @@ void intlGUIEditBox::deserializeAttributes(io::IAttributes* in, io::SAttributeRe
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setAutoScroll(in->getAttributeAsBool("AutoScroll"));
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core::stringw ch = in->getAttributeAsStringW("PasswordChar");
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if (!ch.size())
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if (ch.empty())
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setPasswordBox(in->getAttributeAsBool("PasswordBox"));
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else
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setPasswordBox(in->getAttributeAsBool("PasswordBox"), ch[0]);
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@ -35,11 +35,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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static content_t content_translate_from_19_to_internal(content_t c_from)
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{
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for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
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{
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if(trans_table_19[i][1] == c_from)
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{
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return trans_table_19[i][0];
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for (const auto &tt : trans_table_19) {
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if(tt[1] == c_from) {
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return tt[0];
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}
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}
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return c_from;
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@ -116,7 +114,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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NameIdMapping legacy_nimap;
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content_mapnode_get_name_id_mapping(&legacy_nimap);
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legacy_nimap.getName(material, name);
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if(name == "")
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if(name.empty())
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name = "unknown_block";
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if (itemdef)
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name = itemdef->getAlias(name);
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@ -136,7 +134,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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NameIdMapping legacy_nimap;
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content_mapnode_get_name_id_mapping(&legacy_nimap);
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legacy_nimap.getName(material, name);
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if(name == "")
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if(name.empty())
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name = "unknown_block";
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if (itemdef)
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name = itemdef->getAlias(name);
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@ -207,21 +205,20 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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// Read the count
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std::string count_str;
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std::getline(is, count_str, ' ');
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if(count_str.empty())
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{
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if (count_str.empty()) {
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count = 1;
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break;
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}
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else
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count = stoi(count_str);
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count = stoi(count_str);
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// Read the wear
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std::string wear_str;
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std::getline(is, wear_str, ' ');
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if(wear_str.empty())
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break;
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else
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wear = stoi(wear_str);
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wear = stoi(wear_str);
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// Read metadata
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metadata.deSerialize(is);
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@ -388,17 +385,12 @@ InventoryList::InventoryList(const std::string &name, u32 size, IItemDefManager
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clearItems();
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}
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InventoryList::~InventoryList()
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{
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}
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void InventoryList::clearItems()
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{
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m_items.clear();
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for(u32 i=0; i<m_size; i++)
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{
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m_items.push_back(ItemStack());
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for (u32 i=0; i < m_size; i++) {
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m_items.emplace_back();
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}
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//setDirty(true);
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@ -427,15 +419,10 @@ void InventoryList::serialize(std::ostream &os) const
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os<<"Width "<<m_width<<"\n";
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for(u32 i=0; i<m_items.size(); i++)
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{
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const ItemStack &item = m_items[i];
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if(item.empty())
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{
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for (const auto &item : m_items) {
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if (item.empty()) {
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os<<"Empty";
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}
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else
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{
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} else {
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os<<"Item ";
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item.serialize(os);
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}
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@ -464,17 +451,16 @@ void InventoryList::deSerialize(std::istream &is)
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std::string name;
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std::getline(iss, name, ' ');
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if(name == "EndInventoryList")
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{
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if (name == "EndInventoryList") {
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break;
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}
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// This is a temporary backwards compatibility fix
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else if(name == "end")
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{
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if (name == "end") {
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break;
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}
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else if(name == "Width")
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{
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if (name == "Width") {
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iss >> m_width;
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if (iss.fail())
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throw SerializationError("incorrect width property");
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@ -551,9 +537,8 @@ u32 InventoryList::getWidth() const
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u32 InventoryList::getUsedSlots() const
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{
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u32 num = 0;
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for(u32 i=0; i<m_items.size(); i++)
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{
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if(!m_items[i].empty())
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for (const auto &m_item : m_items) {
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if (!m_item.empty())
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num++;
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}
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return num;
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@ -672,20 +657,17 @@ bool InventoryList::roomForItem(const ItemStack &item_) const
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bool InventoryList::containsItem(const ItemStack &item, bool match_meta) const
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{
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u32 count = item.count;
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if(count == 0)
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if (count == 0)
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return true;
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for(std::vector<ItemStack>::const_reverse_iterator
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i = m_items.rbegin();
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i != m_items.rend(); ++i)
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{
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if(count == 0)
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for (auto i = m_items.rbegin(); i != m_items.rend(); ++i) {
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if (count == 0)
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break;
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if (i->name == item.name
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&& (!match_meta || (i->metadata == item.metadata))) {
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if (i->name == item.name && (!match_meta || (i->metadata == item.metadata))) {
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if (i->count >= count)
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return true;
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else
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count -= i->count;
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count -= i->count;
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}
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}
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return false;
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@ -694,15 +676,11 @@ bool InventoryList::containsItem(const ItemStack &item, bool match_meta) const
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ItemStack InventoryList::removeItem(const ItemStack &item)
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{
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ItemStack removed;
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for(std::vector<ItemStack>::reverse_iterator
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i = m_items.rbegin();
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i != m_items.rend(); ++i)
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{
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if(i->name == item.name)
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{
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for (auto i = m_items.rbegin(); i != m_items.rend(); ++i) {
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if (i->name == item.name) {
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u32 still_to_remove = item.count - removed.count;
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removed.addItem(i->takeItem(still_to_remove), m_itemdef);
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if(removed.count == item.count)
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if (removed.count == item.count)
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break;
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}
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}
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@ -815,9 +793,8 @@ Inventory::~Inventory()
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void Inventory::clear()
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{
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m_dirty = true;
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for(u32 i=0; i<m_lists.size(); i++)
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{
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delete m_lists[i];
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for (auto &m_list : m_lists) {
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delete m_list;
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}
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m_lists.clear();
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}
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@ -825,11 +802,8 @@ void Inventory::clear()
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void Inventory::clearContents()
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{
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m_dirty = true;
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for(u32 i=0; i<m_lists.size(); i++)
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{
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InventoryList *list = m_lists[i];
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for(u32 j=0; j<list->getSize(); j++)
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{
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for (InventoryList *list : m_lists) {
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for (u32 j=0; j<list->getSize(); j++) {
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list->deleteItem(j);
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}
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}
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@ -855,9 +829,8 @@ Inventory & Inventory::operator = (const Inventory &other)
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m_dirty = true;
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clear();
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m_itemdef = other.m_itemdef;
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for(u32 i=0; i<other.m_lists.size(); i++)
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{
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m_lists.push_back(new InventoryList(*other.m_lists[i]));
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for (InventoryList *list : other.m_lists) {
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m_lists.push_back(new InventoryList(*list));
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}
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}
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return *this;
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@ -878,9 +851,7 @@ bool Inventory::operator == (const Inventory &other) const
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void Inventory::serialize(std::ostream &os) const
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{
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for(u32 i=0; i<m_lists.size(); i++)
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{
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InventoryList *list = m_lists[i];
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for (InventoryList *list : m_lists) {
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os<<"List "<<list->getName()<<" "<<list->getSize()<<"\n";
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list->serialize(os);
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}
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@ -902,17 +873,16 @@ void Inventory::deSerialize(std::istream &is)
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std::string name;
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std::getline(iss, name, ' ');
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if(name == "EndInventory")
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{
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if (name == "EndInventory") {
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break;
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}
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// This is a temporary backwards compatibility fix
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else if(name == "end")
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{
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if (name == "end") {
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break;
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}
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else if(name == "List")
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{
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if (name == "List") {
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std::string listname;
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u32 listsize;
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@ -944,15 +914,14 @@ InventoryList * Inventory::addList(const std::string &name, u32 size)
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}
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return m_lists[i];
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}
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else
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{
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//don't create list with invalid name
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if (name.find(" ") != std::string::npos) return NULL;
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InventoryList *list = new InventoryList(name, size, m_itemdef);
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m_lists.push_back(list);
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return list;
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}
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//don't create list with invalid name
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if (name.find(' ') != std::string::npos) return NULL;
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InventoryList *list = new InventoryList(name, size, m_itemdef);
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m_lists.push_back(list);
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return list;
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}
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InventoryList * Inventory::getList(const std::string &name)
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@ -966,9 +935,7 @@ InventoryList * Inventory::getList(const std::string &name)
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std::vector<const InventoryList*> Inventory::getLists()
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{
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std::vector<const InventoryList*> lists;
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for(u32 i=0; i<m_lists.size(); i++)
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{
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InventoryList *list = m_lists[i];
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for (auto list : m_lists) {
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lists.push_back(list);
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}
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return lists;
|
||||
|
|
|
@ -172,7 +172,7 @@ class InventoryList
|
|||
{
|
||||
public:
|
||||
InventoryList(const std::string &name, u32 size, IItemDefManager *itemdef);
|
||||
~InventoryList();
|
||||
~InventoryList() = default;
|
||||
void clearItems();
|
||||
void setSize(u32 newsize);
|
||||
void setWidth(u32 newWidth);
|
||||
|
|
|
@ -774,17 +774,15 @@ void ICraftAction::apply(InventoryManager *mgr,
|
|||
|
||||
// Add the new replacements to the list
|
||||
IItemDefManager *itemdef = gamedef->getItemDefManager();
|
||||
for (std::vector<ItemStack>::iterator it = temp.begin();
|
||||
it != temp.end(); ++it) {
|
||||
for (std::vector<ItemStack>::iterator jt = output_replacements.begin();
|
||||
jt != output_replacements.end(); ++jt) {
|
||||
if (it->name == jt->name) {
|
||||
*it = jt->addItem(*it, itemdef);
|
||||
if (it->empty())
|
||||
for (auto &itemstack : temp) {
|
||||
for (auto &output_replacement : output_replacements) {
|
||||
if (itemstack.name == output_replacement.name) {
|
||||
itemstack = output_replacement.addItem(itemstack, itemdef);
|
||||
if (itemstack.empty())
|
||||
continue;
|
||||
}
|
||||
}
|
||||
output_replacements.push_back(*it);
|
||||
output_replacements.push_back(itemstack);
|
||||
}
|
||||
|
||||
actionstream << player->getDescription()
|
||||
|
@ -795,7 +793,8 @@ void ICraftAction::apply(InventoryManager *mgr,
|
|||
// Decrement counter
|
||||
if (count_remaining == 1)
|
||||
break;
|
||||
else if (count_remaining > 1)
|
||||
|
||||
if (count_remaining > 1)
|
||||
count_remaining--;
|
||||
|
||||
// Get next crafting result
|
||||
|
@ -806,24 +805,23 @@ void ICraftAction::apply(InventoryManager *mgr,
|
|||
|
||||
// Put the replacements in the inventory or drop them on the floor, if
|
||||
// the invenotry is full
|
||||
for (std::vector<ItemStack>::iterator it = output_replacements.begin();
|
||||
it != output_replacements.end(); ++it) {
|
||||
for (auto &output_replacement : output_replacements) {
|
||||
if (list_main)
|
||||
*it = list_main->addItem(*it);
|
||||
if (it->empty())
|
||||
output_replacement = list_main->addItem(output_replacement);
|
||||
if (output_replacement.empty())
|
||||
continue;
|
||||
u16 count = it->count;
|
||||
u16 count = output_replacement.count;
|
||||
do {
|
||||
PLAYER_TO_SA(player)->item_OnDrop(*it, player,
|
||||
PLAYER_TO_SA(player)->item_OnDrop(output_replacement, player,
|
||||
player->getBasePosition());
|
||||
if (count >= it->count) {
|
||||
if (count >= output_replacement.count) {
|
||||
errorstream << "Couldn't drop replacement stack " <<
|
||||
it->getItemString() << " because drop loop didn't "
|
||||
output_replacement.getItemString() << " because drop loop didn't "
|
||||
"decrease count." << std::endl;
|
||||
|
||||
break;
|
||||
}
|
||||
} while (!it->empty());
|
||||
} while (!output_replacement.empty());
|
||||
}
|
||||
|
||||
infostream<<"ICraftAction::apply(): crafted "
|
||||
|
|
|
@ -54,7 +54,7 @@ struct InventoryLocation
|
|||
type = PLAYER;
|
||||
name = name_;
|
||||
}
|
||||
void setNodeMeta(v3s16 p_)
|
||||
void setNodeMeta(const v3s16 &p_)
|
||||
{
|
||||
type = NODEMETA;
|
||||
p = p_;
|
||||
|
@ -105,8 +105,8 @@ struct InventoryAction;
|
|||
class InventoryManager
|
||||
{
|
||||
public:
|
||||
InventoryManager(){}
|
||||
virtual ~InventoryManager(){}
|
||||
InventoryManager() = default;
|
||||
virtual ~InventoryManager() = default;
|
||||
|
||||
// Get an inventory (server and client)
|
||||
virtual Inventory* getInventory(const InventoryLocation &loc){return NULL;}
|
||||
|
@ -131,7 +131,7 @@ struct InventoryAction
|
|||
virtual void apply(InventoryManager *mgr, ServerActiveObject *player,
|
||||
IGameDef *gamedef) = 0;
|
||||
virtual void clientApply(InventoryManager *mgr, IGameDef *gamedef) = 0;
|
||||
virtual ~InventoryAction() {};
|
||||
virtual ~InventoryAction() = default;;
|
||||
};
|
||||
|
||||
struct IMoveAction : public InventoryAction
|
||||
|
@ -151,7 +151,7 @@ struct IMoveAction : public InventoryAction
|
|||
bool caused_by_move_somewhere = false;
|
||||
u32 move_count = 0;
|
||||
|
||||
IMoveAction() {}
|
||||
IMoveAction() = default;
|
||||
|
||||
IMoveAction(std::istream &is, bool somewhere);
|
||||
|
||||
|
@ -189,7 +189,7 @@ struct IDropAction : public InventoryAction
|
|||
std::string from_list;
|
||||
s16 from_i = -1;
|
||||
|
||||
IDropAction() {}
|
||||
IDropAction() = default;
|
||||
|
||||
IDropAction(std::istream &is);
|
||||
|
||||
|
@ -218,7 +218,7 @@ struct ICraftAction : public InventoryAction
|
|||
u16 count = 0;
|
||||
InventoryLocation craft_inv;
|
||||
|
||||
ICraftAction() {}
|
||||
ICraftAction() = default;
|
||||
|
||||
ICraftAction(std::istream &is);
|
||||
|
||||
|
|
|
@ -13,11 +13,9 @@ void ItemStackMetadata::serialize(std::ostream &os) const
|
|||
{
|
||||
std::ostringstream os2;
|
||||
os2 << DESERIALIZE_START;
|
||||
for (StringMap::const_iterator
|
||||
it = m_stringvars.begin();
|
||||
it != m_stringvars.end(); ++it) {
|
||||
os2 << it->first << DESERIALIZE_KV_DELIM
|
||||
<< it->second << DESERIALIZE_PAIR_DELIM;
|
||||
for (const auto &stringvar : m_stringvars) {
|
||||
os2 << stringvar.first << DESERIALIZE_KV_DELIM
|
||||
<< stringvar.second << DESERIALIZE_PAIR_DELIM;
|
||||
}
|
||||
os << serializeJsonStringIfNeeded(os2.str());
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue