Fix bed spawns.
parent
9e495c41de
commit
c5fae605f1
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@ -543,6 +543,15 @@ function loud_walking.generate(p_minp, p_maxp, seed)
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end
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end
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function loud_walking.respawn(player)
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function loud_walking.respawn(player)
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local player_name = player:get_player_name()
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if not player_name then
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return
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end
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if beds and beds.spawn and beds.spawn[player_name] then
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return
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end
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while true do
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while true do
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local px = math.random(-10, 10) * 2 - 1
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local px = math.random(-10, 10) * 2 - 1
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local pz = math.random(-10, 10) * 2
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local pz = math.random(-10, 10) * 2
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