added a register function for player pages

master
Brett O'Donnell 2012-09-18 17:36:08 +09:30
parent bdd331cbdb
commit a4ecaf4838
1 changed files with 18 additions and 7 deletions

View File

@ -12,12 +12,17 @@ License: GPLv3
-- expose api
inventory_plus = {}
-- define pages
inventory_plus.pages = {}
if minetest.setting_getbool("creative_mode") then
inventory_plus.pages["creative_prev"] = "Creative"
-- define buttons
inventory_plus.buttons = {}
-- register_button
inventory_plus.register_button = function(player,name,label)
local player_name = player:get_player_name()
if inventory_plus.buttons[player_name] == nil then
inventory_plus.buttons[player_name] = {}
end
inventory_plus.buttons[player_name][name] = label
end
inventory_plus.pages["craft"] = "Craft"
-- set_inventory_formspec
inventory_plus.set_inventory_formspec = function(player,formspec)
@ -49,7 +54,7 @@ inventory_plus.get_formspec = function(player,page)
if page=="main" then
-- buttons
local x,y=0,0
for k,v in pairs(inventory_plus.pages) do
for k,v in pairs(inventory_plus.buttons[player:get_player_name()]) do
formspec = formspec .. "button["..x..","..y..";2,0.5;"..k..";"..v.."]"
x=x+2
if x == 8 then
@ -64,7 +69,13 @@ end
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
inventory_plus.set_inventory_formspec(player,inventory_plus.get_formspec(player,"main"))
inventory_plus.register_button(player,"craft","Craft")
if minetest.setting_getbool("creative_mode") then
inventory_plus.register_button(player,"creative_prev","Creative")
end
minetest.after(1,function()
inventory_plus.set_inventory_formspec(player,inventory_plus.get_formspec(player,"main"))
end)
end)
-- register_on_player_receive_fields