add teamwall, add particlespawner

This commit is contained in:
tchncs 2016-08-25 15:13:32 +02:00
parent b544316aea
commit 992ca8e392
3 changed files with 66 additions and 1 deletions

View File

@ -4,6 +4,7 @@ farming ?
darkage ?
building_blocks ?
teleport_potion ?
moreores ?
mobs_animal ?
mobs_better_rat ?
mobs_slimes ?

View File

@ -1,3 +1,5 @@
illuna = {}
dofile(minetest.get_modpath("illuna").."/nodes.lua")
dofile(minetest.get_modpath("illuna").."/crafting.lua")
dofile(minetest.get_modpath("illuna").."/commands.lua")

View File

@ -15,6 +15,68 @@ minetest.register_node("illuna:desert_gravel", {
}
})
function illuna.teamconstruct(pos)
minetest.add_entity({x=pos.x, y=pos.y+1.35, z=pos.z}, "illuna:teamlist")
local timer = minetest.get_node_timer(pos)
timer:start(5.0)
end
function illuna.particleconstruct(pos)
minetest.add_particlespawner({
amount = 2,
time = 0,
minpos = pos,
maxpos = pos,
minvel = {x = -0, y = 0, z = -0},
maxvel = {x = 1, y = 1, z = 1},
minacc = {x = -1, y = -1, z = -1},
maxacc = {x = 1, y = 1, z = 1},
minexptime = 2,
maxexptime = 3,
minsize = 0.2,
maxsize = 1,
texture = "illuna_particle.png",
})
end
minetest.register_entity("illuna:teamlist", {
visual = "sprite",
visual_size = {x=0.85, y=0.85},
collisionbox = {0},
physical = false,
textures = {"moreores_tin_block.png^team_wall.png"},
on_activate = function(self)
local pos = self.object:getpos()
local pos_under = {x=pos.x, y=pos.y-1, z=pos.z}
if minetest.get_node(pos_under).name ~= "illuna:team" then
self.object:remove()
end
end
})
minetest.register_node("illuna:team", {
description = "Illuna Teamlist",
tiles = {"caverealms_glow_obsidian.png"},
paramtype2 = "facedir",
groups = {cracky = 3},
light_source = 20,
drop = 'illuna:team',
on_construct = illuna.teamconstruct,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("illuna:particlespawner", {
description = "Illuna Particlespawner",
tiles = {"caverealms_glow_obsidian.png"},
paramtype2 = "facedir",
groups = {cracky = 3},
light_source = 20,
drop = 'illuna:particlespawner',
on_construct = illuna.particleconstruct,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("illuna:welcome_block_1", {
description = "Illuna Welcome Block 1",
tiles = {"default_obsidian.png", "default_obsidian.png", "default_obsidian.png", "default_obsidian.png", "default_obsidian.png", "default_obsidian.png^welcome_block_1.png"},