add teamwall, add particlespawner
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b544316aea
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@ -4,6 +4,7 @@ farming ?
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darkage ?
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building_blocks ?
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teleport_potion ?
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moreores ?
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mobs_animal ?
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mobs_better_rat ?
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mobs_slimes ?
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2
init.lua
2
init.lua
@ -1,3 +1,5 @@
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illuna = {}
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dofile(minetest.get_modpath("illuna").."/nodes.lua")
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dofile(minetest.get_modpath("illuna").."/crafting.lua")
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dofile(minetest.get_modpath("illuna").."/commands.lua")
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64
nodes.lua
64
nodes.lua
@ -15,7 +15,69 @@ minetest.register_node("illuna:desert_gravel", {
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}
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})
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minetest.register_node("illuna:welcome_block_1", {
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function illuna.teamconstruct(pos)
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minetest.add_entity({x=pos.x, y=pos.y+1.35, z=pos.z}, "illuna:teamlist")
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local timer = minetest.get_node_timer(pos)
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timer:start(5.0)
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end
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function illuna.particleconstruct(pos)
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minetest.add_particlespawner({
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amount = 2,
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time = 0,
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minpos = pos,
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maxpos = pos,
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minvel = {x = -0, y = 0, z = -0},
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maxvel = {x = 1, y = 1, z = 1},
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minacc = {x = -1, y = -1, z = -1},
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maxacc = {x = 1, y = 1, z = 1},
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minexptime = 2,
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maxexptime = 3,
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minsize = 0.2,
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maxsize = 1,
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texture = "illuna_particle.png",
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})
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end
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minetest.register_entity("illuna:teamlist", {
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visual = "sprite",
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visual_size = {x=0.85, y=0.85},
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collisionbox = {0},
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physical = false,
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textures = {"moreores_tin_block.png^team_wall.png"},
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on_activate = function(self)
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local pos = self.object:getpos()
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local pos_under = {x=pos.x, y=pos.y-1, z=pos.z}
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if minetest.get_node(pos_under).name ~= "illuna:team" then
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self.object:remove()
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end
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end
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})
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minetest.register_node("illuna:team", {
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description = "Illuna Teamlist",
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tiles = {"caverealms_glow_obsidian.png"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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light_source = 20,
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drop = 'illuna:team',
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on_construct = illuna.teamconstruct,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("illuna:particlespawner", {
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description = "Illuna Particlespawner",
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tiles = {"caverealms_glow_obsidian.png"},
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paramtype2 = "facedir",
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groups = {cracky = 3},
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light_source = 20,
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drop = 'illuna:particlespawner',
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on_construct = illuna.particleconstruct,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("illuna:welcome_block_1", {
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description = "Illuna Welcome Block 1",
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tiles = {"default_obsidian.png", "default_obsidian.png", "default_obsidian.png", "default_obsidian.png", "default_obsidian.png", "default_obsidian.png^welcome_block_1.png"},
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paramtype2 = "facedir",
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