we already had desertgravel - drop the obsolet node, update texture for old node, add alias

This commit is contained in:
Milan* 2017-04-02 13:41:17 +02:00
parent e2c052441f
commit 26f264697a
2 changed files with 3 additions and 9 deletions

View File

@ -1,6 +1,6 @@
minetest.register_node("illuna:desert_gravel", {
description = "Gravel",
tiles = {"desert_gravel.png"},
tiles = {"illuna_desertgravel.png"},
groups = {crumbly = 2, falling_node = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.5},
@ -15,6 +15,8 @@ minetest.register_node("illuna:desert_gravel", {
}
})
minetest.register_alias("illuna:desertgravel", "illuna:desert_gravel")
minetest.register_node("illuna:stonebrick", {
description = "Stone Brick",
paramtype2 = "facedir",
@ -35,14 +37,6 @@ minetest.register_node("illuna:moonbrick", {
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("illuna:desertgravel", {
description = "Desert Gravel",
paramtype2 = "facedir",
tiles = {"illuna_desertgravel.png"},
groups = {cracky = 2},
sounds = default.node_sound_stone_defaults(),
})
function illuna.teamconstruct(pos)
minetest.add_entity({x=pos.x, y=pos.y+1.35, z=pos.z}, "illuna:teamlist")
local timer = minetest.get_node_timer(pos)

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