add additional sinking nodes

This commit is contained in:
Milan 2018-12-10 14:28:42 +01:00
parent 26aeda4952
commit 19748cd3bd

View File

@ -475,3 +475,37 @@ for i = 1, 16 do
local name = name[i]
minetest.override_item("wool:"..name, {sounds = illuna.node_sound_wool()})
end
minetest.register_node("illuna:hardwood_sink", {
description = "Illuna Hardwood Sinking",
tiles = {"building_blocks_hardwood.png"},
liquid_viscosity = 15,
liquidtype = "source",
liquid_alternative_flowing = "illuna:hardwood_sink",
liquid_alternative_source = "illuna:hardwood_sink",
liquid_renewable = false,
liquid_range = 0,
drowning = 1,
walkable = false,
climbable = false,
post_effect_color = {r = 35, g = 21, b = 15, a = 245},
groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("illuna:junglewood_sink", {
description = "Illuna Junglewood Sinking",
tiles = {"default_junglewood.png"},
liquid_viscosity = 15,
liquidtype = "source",
liquid_alternative_flowing = "illuna:junglewood_sink",
liquid_alternative_source = "illuna:junglewood_sink",
liquid_renewable = false,
liquid_range = 0,
drowning = 1,
walkable = false,
climbable = false,
post_effect_color = {r = 35, g = 21, b = 15, a = 245},
groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
sounds = default.node_sound_wood_defaults(),
})