2faa8d7ae3use mesh node for paintings
Vanessa Ezekowitz
2015-05-07 18:45:49 -0400
05d41327d7use mesh node for Air conditioner (to get rid of the "metal" top face where there should be glass)
Vanessa Ezekowitz
2015-05-07 18:05:46 -0400
54275987fdphase out redundant slope images (modified the models so that they can use the existing shingle images instead)
Vanessa Ezekowitz
2015-05-07 14:13:12 -0400
a6056d69dephase out separate inv textures for beds reduce them to just the wood+white sheet base images plus colorized blanket/pillow overlays
Vanessa Ezekowitz
2015-05-07 13:30:49 -0400
4c6a98b593books: Allow editing while placed and open.
Diego Martinez
2015-05-06 20:36:34 -0300
6f6b3e2b43remove some obsolete textures
Vanessa Ezekowitz
2015-05-04 05:17:21 -0400
5cfc2a12c6Phase out redundant standing/table inv. images
kilbith
2015-05-04 10:56:07 +0200
495af4ce5cadd middle shelf to open medicine cabinet, make closed and opened both non-walkable
Vanessa Ezekowitz
2015-05-04 04:21:11 -0400
9d76512cd0phase out baked colored book textures in favor colorizing a couple of base textures + overlays reworked the meshes as well.
Vanessa Ezekowitz
2015-05-04 04:10:49 -0400
5c3699eba1use mesh node for medicine cabinet (allows better usage of textures, and fewer thereof)
Vanessa Ezekowitz
2015-05-04 02:16:36 -0400
9c9fc8f334phase out redundant nightstand images
Vanessa Ezekowitz
2015-05-04 01:36:27 -0400
7c5ccaf43fremove some unused images
Vanessa Ezekowitz
2015-05-04 01:28:57 -0400
dee9e2587fphase out several more redundant fence and gate images
Vanessa Ezekowitz
2015-05-04 01:26:37 -0400
176f1db354phase out duplicate textures from barbed wire fence/gate and phase out most fence/gate "back" images
Vanessa Ezekowitz
2015-05-04 00:19:55 -0400
597471d439phase out some oil lamp textures use colorized generic black metal instead
Vanessa Ezekowitz
2015-05-04 00:08:19 -0400
458082e4daphase out separate colors of shutter textures in favor of colorizing a base texture also all-new inventory image
Vanessa Ezekowitz
2015-05-03 23:47:43 -0400
8873559795phase out separate colored bathroom tiles textures use entirely new, better-looking separate fg and bg images, colorized as needed.
Vanessa Ezekowitz
2015-05-03 23:12:30 -0400
9736e3d187phase out extra curtain textures use a single "base" color and colorize it
Vanessa Ezekowitz
2015-05-03 22:20:06 -0400
fa6289b282no need for cobweb inv texture, it's identical to the regular one
Vanessa Ezekowitz
2015-05-03 22:00:30 -0400
961178da7drename "neutral" generic wood to "old" since it is derived from minetest's old/"minimal" wood texture.
Vanessa Ezekowitz
2015-05-03 21:56:14 -0400
245ca4c102phase out various "luxury" woods in favor of colorizing just one
Vanessa Ezekowitz
2015-05-03 21:52:52 -0400
3996b55c03phase out generic dark, mahogany, and white wood and rename the base wood to _plain instead of beech
Vanessa Ezekowitz
2015-05-03 21:18:35 -0400
5041ae2cddphase out brown and white plastic images use a colorized dark "black" one as the base.
Vanessa Ezekowitz
2015-05-03 19:08:58 -0400
d6cdff41aaphase out the generic red, green, white and neutral metals generic black metal is used for all of these now, colorized. also, added a bit of noise to the texture.
Vanessa Ezekowitz
2015-05-03 18:30:56 -0400
f800c4830dsplit analog clock into multiple materials also tweak the shape of the front a bit
Vanessa Ezekowitz
2015-04-28 01:12:37 -0400
084c82f4cesplit 4-bottle model into separate materials (obsoletes the "4/multi" model)
Vanessa Ezekowitz
2015-04-28 00:26:54 -0400
aaf25a97e4split globe model into multiple materials (allows use of some generic materials) renamed earth image
Vanessa Ezekowitz
2015-04-28 00:12:46 -0400
a35b57d713rename most wood, metal, etc textures to bring them all together into one "category" instead of being scattered across the directory also combine a couple dupes.
Vanessa Ezekowitz
2015-04-27 23:48:02 -0400
f8fc0bbad6All new brass and wrought iron inventory images (and a few in-world images), using the new textures.
Vanessa Ezekowitz
2015-04-27 20:41:22 -0400
a0bf61cfa7do the same for wrought iron
Vanessa Ezekowitz
2015-04-27 19:00:35 -0400
a75c55cfc3join desk model's objects into one
Vanessa Ezekowitz
2015-04-26 22:07:22 -0400
020754d13aredraw wine-rack, simplify the bottle meshes used therein (cuts the number of tris down from >7k to 4.6k) better UV maps/materials use
Vanessa Ezekowitz
2015-04-26 21:57:56 -0400
4ac7b55d2fadd generic gold tile, use it for trophy tweak trophy UV map to use more of it.
Vanessa Ezekowitz
2015-04-26 18:27:39 -0400
5013be4c09better UV mapping on toilet paper and paper towels added better imagery moved toilet paper to bathroom_sanitation.lua
Vanessa Ezekowitz
2015-04-26 17:57:45 -0400