Commit Graph

11 Commits (master)

Author SHA1 Message Date
Milan 7d67e3dcd0 merge upstream 2020-02-28 21:16:18 +01:00
Milan 54f4bbb5f6 damn wsl 2020-02-28 21:00:46 +01:00
Vanessa Dannenberg cbb41f7d98 give most doors more meaningful, distinct node names
to avoid confusion

doors:wood_glass_{oak,white,mahogany}_{a,b} --> doors:homedecor_french_{oak,white,mahogany}_{a,b}
doors:woodglass2_{a,b}                      --> doors:homedecor_carolina_{a,b}
doors:bedroom_{a,b}                         --> doors:homedecor_basic_panel_{a,b}

All others:
doors:$foo_{a,b}                            --> doors:homedecor_$foo_{a,b}
2019-06-03 03:42:06 -04:00
Vanessa Dannenberg 9b77ba1c28 move door 3d models to "3d extras" mod
by extension, require its presence to cause doors to be 3d

for consistency with the appearance/style of mtg doors in worlds that
wouldn't normally use the 3d extras mod

minor rework of closet door textures to make them work decently in both modes
2019-05-28 07:59:23 -04:00
Vanessa Dannenberg bb1a2c9314 follow proper naming conventions (or at least, make it better than it was :P ) 2019-05-28 06:38:18 -04:00
Vanessa Dannenberg 6181f9c400 3d-ify default doors and trapdoors 2019-05-28 06:26:50 -04:00
Vanessa Ezekowitz 09b09550bc better model for steel bottle, revised its texture, renamed related
models and textures to better-conform to naming conventions
2015-05-17 17:17:19 -04:00
kilbith b86dac8e02 Override vessels nodes by mesh 2015-05-17 21:19:43 +02:00
Vanessa Ezekowitz cc804c734d add 3d vessels shelf 2015-04-22 03:14:36 -04:00
Vanessa Ezekowitz 015243e307 better model for 3d bookshelf
more efficient use of texture space, fewer polys, less wasted vertices.

also made it and empty bookshelf use default wood where possible, and
composite the inside-back texture from overlay + default wood.
2015-04-17 06:02:36 -04:00
Vanessa Ezekowitz fecde79709 use mesh node for 3d bookshelf
(but not moreblocks empty one, isn't needed there)
2014-12-14 05:49:46 -05:00