Disallow partially or entirely some items to rotate with the screwdriver
parent
246a38832a
commit
e374b83bc0
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@ -248,6 +248,7 @@ minetest.register_node("computer:tetris_arcade", {
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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on_rotate = screwdriver.rotate_simple,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
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@ -107,6 +107,7 @@ minetest.register_node("fake_fire:fancy_fire", {
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light_source = 14,
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walkable = false,
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damage_per_second = 4,
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on_rotate = screwdriver.rotate_simple,
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tiles = {
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{name="fake_fire_animated.png",
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animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1}}, {name='fake_fire_logs.png'}},
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@ -150,7 +150,8 @@ homedecor.register("taps", {
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = taps_on_rightclick,
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on_destruct = homedecor.stop_particle_spawner
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on_destruct = homedecor.stop_particle_spawner,
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on_rotate = screwdriver.disallow
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})
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homedecor.register("taps_brass", {
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@ -172,7 +173,8 @@ homedecor.register("taps_brass", {
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = taps_on_rightclick,
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on_destruct = homedecor.stop_particle_spawner
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on_destruct = homedecor.stop_particle_spawner,
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on_rotate = screwdriver.disallow
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})
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--Shower Tray
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@ -225,6 +227,7 @@ homedecor.register("shower_head", {
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groups = {snappy=3},
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selection_box = sh_cbox,
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walkable = false,
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on_rotate = screwdriver.disallow,
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on_rightclick = function (pos, node, clicker)
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local below = minetest.get_node_or_nil({x=pos.x, y=pos.y-2.0, z=pos.z})
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if below and below.name == "homedecor:shower_tray" then
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@ -64,6 +64,7 @@ for i in ipairs(bedcolors) do
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selection_box = bed_sbox,
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collision_box = bed_cbox,
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if not placer:get_player_control().sneak then
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return homedecor.bed_expansion(pos, placer, itemstack, pointed_thing, color)
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@ -93,6 +94,7 @@ for i in ipairs(bedcolors) do
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collision_box = bed_cbox,
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sounds = default.node_sound_wood_defaults(),
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expand = { forward = "air" },
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on_rotate = screwdriver.disallow,
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after_dig_node = function(pos)
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homedecor.unextend_bed(pos, color)
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end,
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@ -121,6 +123,7 @@ for i in ipairs(bedcolors) do
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selection_box = kbed_sbox,
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collision_box = kbed_cbox,
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local inv = digger:get_inventory()
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if digger:get_player_control().sneak and inv:room_for_item("main", "bed_"..color.."_regular 1") then
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@ -37,6 +37,7 @@ homedecor.register("desk_fan", {
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inventory_image = "homedecor_desk_fan_inv.png",
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wield_image = "homedecor_desk_fan_inv.png",
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selection_box = { type = "regular" },
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on_rotate = screwdriver.disallow,
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on_construct = function(pos)
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local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
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local meta = minetest.get_meta(pos)
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@ -92,6 +92,7 @@ homedecor.register("grandfather_clock", {
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collision_box = gf_cbox,
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sounds = default.node_sound_wood_defaults(),
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expand = { top="air" },
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on_rotate = screwdriver.rotate_simple
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})
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minetest.register_alias("homedecor:grandfather_clock_bottom", "homedecor:grandfather_clock")
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@ -243,6 +243,7 @@ for i in ipairs(sides) do
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use_texture_alpha = door_model.usealpha,
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selection_box = selbox,
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collision_box = colbox,
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on_rotate = screwdriver.rotate_simple,
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on_place = function(itemstack, placer, pointed_thing)
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return homedecor.stack_wing(itemstack, placer, pointed_thing,
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"homedecor:door_"..doorname.."_left", "air",
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@ -620,6 +621,7 @@ minetest.register_node("homedecor:door_japanese_open", {
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paramtype2 = "facedir",
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groups = { snappy = 3, not_in_creative_inventory = 1 },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow,
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selection_box = {
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type = "fixed",
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fixed = {-1.5, -0.5, -0.0625, 0.5, 1.5, 0},
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@ -56,6 +56,7 @@ homedecor.register("bench_large_1", {
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sounds = default.node_sound_wood_defaults(),
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selection_box = bl1_sbox,
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node_box = bl1_cbox,
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1")
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@ -84,6 +85,7 @@ homedecor.register("bench_large_2", {
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node_box = bl2_cbox,
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expand = { right="air" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:bench_large_2_left", "homedecor:bench_large_2")
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@ -103,6 +105,7 @@ homedecor.register("deckchair", {
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sounds = default.node_sound_wood_defaults(),
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selection_box = dc_cbox,
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collision_box = dc_cbox,
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair")
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@ -117,6 +120,7 @@ homedecor.register("deckchair_striped_blue", {
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sounds = default.node_sound_wood_defaults(),
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selection_box = dc_cbox,
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collision_box = dc_cbox,
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on_rotate = screwdriver.disallow
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})
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homedecor.register("doghouse", {
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@ -133,6 +137,7 @@ homedecor.register("doghouse", {
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groups = {snappy=3},
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expand = { top="air" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.rotate_simple
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})
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minetest.register_alias("homedecor:doghouse_roof", "air")
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@ -222,6 +227,7 @@ homedecor.register("swing", {
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groups = { snappy=3, oddly_breakable_by_hand=3 },
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sounds = default.node_sound_wood_defaults(),
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walkable = false,
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on_rotate = screwdriver.disallow,
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node_box = {
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type = "fixed",
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fixed = {
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@ -318,6 +324,7 @@ homedecor.register("well", {
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collision_box = homedecor.nodebox.slab_y(2),
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expand = { top="air" },
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sounds = default.node_sound_stone_defaults(),
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on_rotate = screwdriver.rotate_simple
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})
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if minetest.get_modpath("bucket") then
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@ -181,6 +181,7 @@ homedecor.register("office_chair_"..c, {
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selection_box = ofchairs_sbox,
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collision_box = ofchairs_cbox,
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expand = { top = "air" },
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on_rotate = screwdriver.rotate_simple
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})
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end
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@ -99,6 +99,8 @@ function homedecor.find_ceiling(itemstack, placer, pointed_thing)
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return isceiling, pos
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end
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if screwdriver == nil then screwdriver = {} end
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homedecor.plain_wood = "homedecor_generic_wood_plain.png^"..
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"(homedecor_generic_wood_boards_overlay.png^[colorize:#a7682020:100)"
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@ -18,6 +18,7 @@ homedecor.register("refrigerator_steel", {
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size=50,
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lockable=true,
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},
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on_rotate = screwdriver.rotate_simple
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})
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-- white, enameled fridge
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@ -36,6 +37,7 @@ homedecor.register("refrigerator_white", {
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size=50,
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lockable=true
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},
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on_rotate = screwdriver.rotate_simple
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})
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minetest.register_alias("homedecor:refrigerator_white_bottom", "homedecor:refrigerator_white")
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@ -116,7 +118,8 @@ homedecor.register("coffee_maker", {
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walkable = false,
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groups = {snappy=3},
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selection_box = cm_cbox,
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node_box = cm_cbox
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node_box = cm_cbox,
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on_rotate = screwdriver.disallow
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})
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local fdir_to_steampos = {
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@ -113,6 +113,7 @@ homedecor.register("kitchen_faucet", {
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groups = {snappy=3},
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selection_box = kf_cbox,
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walkable = false,
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on_rotate = screwdriver.disallow,
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on_rightclick = function(pos, node, clicker)
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local below = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
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if below and
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@ -472,6 +472,7 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color)
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},
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selection_box = slamp_cbox,
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.rotate_simple,
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on_punch = function(pos, node, puncher)
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node.name = "homedecor:standing_lamp"..lampcolor.."_"..repl[suffix]
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minetest.set_node(pos, node)
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@ -280,6 +280,7 @@ homedecor.register("pool_table", {
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collision_box = pooltable_cbox,
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expand = { forward="air" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:pool_table_2", "air")
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@ -322,6 +323,7 @@ homedecor.register("coat_tree", {
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type = "fixed",
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fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
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},
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on_rotate = screwdriver.rotate_simple
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})
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local cutlery_cbox = {
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@ -439,6 +441,7 @@ homedecor.register("piano", {
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collision_box = piano_cbox,
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expand = { right="air" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:piano_left", "homedecor:piano")
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@ -562,6 +565,7 @@ homedecor.register("tool_cabinet", {
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"homedecor_tool_cabinet_misc.png",
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},
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inventory_image = "homedecor_tool_cabinet_inv.png",
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on_rotate = screwdriver.rotate_simple,
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groups = { snappy=3 },
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selection_box = homedecor.nodebox.slab_y(2),
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expand = { top="air" },
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@ -802,6 +806,7 @@ homedecor.register("spiral_staircase", {
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},
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groups = {choppy=2},
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.rotate_simple,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local leftx = homedecor.fdir_to_left[fdir+1][1]
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@ -870,6 +875,7 @@ homedecor.register("soda_machine", {
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collision_box = svm_cbox,
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expand = { top="air" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.rotate_simple,
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on_punch = function(pos, node, puncher, pointed_thing)
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local wielditem = puncher:get_wielded_item()
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local wieldname = wielditem:get_name()
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@ -19,6 +19,7 @@ homedecor.register("wardrobe", {
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collision_box = wd_cbox,
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sounds = default.node_sound_wood_defaults(),
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expand = { top="air" },
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on_rotate = screwdriver.rotate_simple,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local skins = {"male1", "male2", "male3", "male4", "male5"}
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@ -30,6 +30,7 @@ minetest.register_node("inbox:empty", {
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paramtype2 = "facedir",
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.rotate_simple,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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@ -110,6 +110,7 @@ minetest.register_node("itemframes:frame",{
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groups = { choppy=2,dig_immediate=2 },
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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on_rotate = screwdriver.disallow,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
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@ -155,6 +156,7 @@ minetest.register_node("itemframes:pedestal",{
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paramtype = "light",
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groups = { cracky=3 },
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sounds = default.node_sound_defaults(),
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on_rotate = screwdriver.disallow,
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
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@ -41,6 +41,7 @@ for i in ipairs(longsofas_list) do
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sounds = default.node_sound_wood_defaults(),
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selection_box = longsofa_sbox,
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node_box = longsofa_cbox,
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on_rotate = screwdriver.disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
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@ -41,6 +41,7 @@ for i in ipairs(sofas_list) do
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sounds = default.node_sound_wood_defaults(),
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selection_box = sofa_sbox,
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node_box = sofa_cbox,
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on_rotate = screwdriver.disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
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@ -114,6 +114,7 @@ minetest.register_node("plasmascreen:tv", {
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light_source = 10,
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selection_box = tv_cbox,
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collision_box = tv_cbox,
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on_rotate = screwdriver.disallow,
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groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2},
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after_place_node = function(pos, placer, itemstack)
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if not checkwall(pos) then
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