Add mesecons support for the rest of the other relevant lights
Each light connects only according to what sides make sense. For example: * a plasma lamp cube or large lattice lamp will connect from all 6 sides * a ground lantern will only connect from its NSEW sides, not its top or bottom * a glowlight slab, glowlight cube, or lattice cube uses the same rules as mesecons lamps, so its four edges and it back/bottom, whatever its orientation, but not its top/front. * a (kitchen) ceiling lamp, and a (hanging, exterior) ceiling lantern will only connect from the top. Rope lights are defined as a conductor, just like a mesecons wire, so if mesecons is present, they will default to off unless powered by a mesecons wire/switch/etc. You can still right-click-toggle individual segments on/off. Ceiling rope light connection rules are a little funky, but they work (I wanted them to only connect from the top, but I couldn't get it just right). Floor-orientation connections are straightforward.master^2
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07141bff47
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cacf04e2d1
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@ -2,31 +2,79 @@
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local S = homedecor.gettext
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local actions = {
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action_off = function(pos, node)
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local sep = string.find(node.name, "_o", -5)
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local onoff = string.sub(node.name, sep + 1)
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if minetest.get_meta(pos):get_int("toggled") > 0 then
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minetest.swap_node(pos, {
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name = string.sub(node.name, 1, sep - 1).."_off",
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param2 = node.param2
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})
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end
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end,
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action_on = function(pos, node)
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minetest.get_meta(pos):set_int("toggled", 1)
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local sep = string.find(node.name, "_o", -5)
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local onoff = string.sub(node.name, sep + 1)
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minetest.swap_node(pos, {
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name = string.sub(node.name, 1, sep - 1).."_on",
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param2 = node.param2
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})
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end
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}
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local rules_xz = {
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{x = -1, y = 0, z = 0}, -- borrowed from extrawires crossing
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{x = 1, y = 0, z = 0},
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{x = 0, y = 0, z = -1},
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{x = 0, y = 0, z = 1},
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}
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local rules_alldir = {
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{x = 0, y = 0, z = -1}, -- borrowed from lightstones
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 1, y = 1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = -1, y = 1, z = 0},
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{x = -1, y = -1, z = 0},
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{x = 0, y = 1, z = 1},
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{x = 0, y = -1, z = 1},
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{x = 0, y = 1, z = -1},
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{x = 0, y = -1, z = -1},
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{x = 0, y = -1, z = 0},
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}
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local rules_toponly = {
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{x = 1, y = 1, z = 0},
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{x = -1, y = 1, z = 0},
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{x = 0, y = 1, z = 1},
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{x = 0, y = 1, z = -1},
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}
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if minetest.get_modpath("mesecons") then
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homedecor.mesecon_wall_light = {
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effector = {
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action_off = function(pos, node)
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local sep = string.find(node.name, "_o", -5)
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local onoff = string.sub(node.name, sep + 1)
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if minetest.get_meta(pos):get_int("toggled") > 0 then
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minetest.swap_node(pos, {
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name = string.sub(node.name, 1, sep - 1).."_off",
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param2 = node.param2
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})
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end
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end,
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action_on = function(pos, node)
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minetest.get_meta(pos):set_int("toggled", 1)
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local sep = string.find(node.name, "_o", -5)
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local onoff = string.sub(node.name, sep + 1)
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minetest.swap_node(pos, {
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name = string.sub(node.name, 1, sep - 1).."_on",
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param2 = node.param2
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})
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end,
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rules = mesecon.rules.wallmounted_get
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}
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effector = table.copy(actions)
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}
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homedecor.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get
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homedecor.mesecon_xz_light = {
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effector = table.copy(actions)
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}
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homedecor.mesecon_xz_light.effector.rules = rules_xz
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homedecor.mesecon_alldir_light = {
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effector = table.copy(actions),
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}
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homedecor.mesecon_alldir_light.effector.rules = rules_alldir
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homedecor.mesecon_toponly_light = {
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effector = table.copy(actions)
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}
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homedecor.mesecon_toponly_light.effector.rules = rules_toponly
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end
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local brightness_tab = {
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@ -291,7 +339,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:plasma_lamp_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_alldir_light
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})
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local lighttex = "homedecor_blanktile.png"
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@ -326,7 +375,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:plasma_ball_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_xz_light
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})
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local gl_cbox = {
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@ -357,7 +407,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:ground_lantern_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_xz_light
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})
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local hl_cbox = {
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@ -381,7 +432,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:hanging_lantern_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_alldir_light
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})
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local cl_cbox = {
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@ -405,7 +457,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:ceiling_lantern_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_toponly_light
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})
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if minetest.get_modpath("darkage") then
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@ -425,11 +478,12 @@ for _, onoff in ipairs({"on", "off"}) do
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light_source = onflag and default.LIGHT_MAX or nil,
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = homedecor.toggle_light,
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drop = {
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items = {
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{items = {"homedecor:lattice_lantern_large_on"}},
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}
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}
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drop = {
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items = {
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{items = {"homedecor:lattice_lantern_large_on"}},
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}
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},
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mesecons = homedecor.mesecon_alldir_light
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})
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end
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@ -468,7 +522,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:lattice_lantern_small_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_wall_light
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})
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-- "gooseneck" style desk lamps
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@ -505,7 +560,8 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:desk_lamp_on"}, inherit_color = true },
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}
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}
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},
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mesecons = homedecor.mesecon_xz_light
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})
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-- "kitchen"/"dining room" ceiling lamp
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@ -528,9 +584,12 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:ceiling_lamp_on"}},
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}
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}
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},
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mesecons = homedecor.mesecon_toponly_light
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})
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-- rope lighting
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minetest.register_node(":homedecor:rope_light_on_floor_"..onoff, {
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description = "Rope lighting (on floor)",
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inventory_image = "homedecor_rope_light_on_floor.png",
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@ -554,7 +613,11 @@ for _, onoff in ipairs({"on", "off"}) do
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{ -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 }
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},
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},
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connects_to = { "homedecor:rope_light_on_floor" },
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connects_to = {
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"homedecor:rope_light_on_floor_on",
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"homedecor:rope_light_on_floor_off",
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"group:mesecon_conductor_craftable"
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},
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mesh = "homedecor_chandelier.obj",
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groups = {cracky=3, not_in_creative_inventory = nici},
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sounds = default.node_sound_stone_defaults(),
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@ -563,6 +626,14 @@ for _, onoff in ipairs({"on", "off"}) do
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items = {
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{items = {"homedecor:rope_light_on_floor_on"} },
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}
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},
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mesecons = {
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conductor = {
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state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
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onstate = "homedecor:rope_light_on_floor_on",
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offstate = "homedecor:rope_light_on_floor_off",
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rules = rules_xz
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},
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}
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})
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@ -589,7 +660,11 @@ for _, onoff in ipairs({"on", "off"}) do
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{ -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 }
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},
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},
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connects_to = { "homedecor:rope_light_on_ceiling" },
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connects_to = {
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"homedecor:rope_light_on_ceiling_on",
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"homedecor:rope_light_on_ceiling_off",
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"group:mesecon_conductor_craftable"
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},
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mesh = "homedecor_chandelier.obj",
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groups = {cracky=3, not_in_creative_inventory = nici},
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sounds = default.node_sound_stone_defaults(),
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items = {
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{items = {"homedecor:rope_light_on_ceiling_on"}},
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}
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},
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mesecons = {
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conductor = {
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state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
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onstate = "homedecor:rope_light_on_ceiling_on",
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offstate = "homedecor:rope_light_on_ceiling_off",
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rules = rules_alldir
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},
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}
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})
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@ -899,8 +982,7 @@ local function reg_lamp(suffix, nxt, light, brightness)
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items = {
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{items = {"homedecor:table_lamp_hi"}, inherit_color = true },
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}
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}
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},
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})
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homedecor.register("standing_lamp_"..suffix, {
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