rope lights are not dimmable
parent
c457874d03
commit
968cdfd549
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@ -724,102 +724,6 @@ for light_brightn_name in pairs(brightn_light_source) do
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on_punch = digiline_on_punch
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})
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-- rope lighting
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minetest.register_node(":homedecor:rope_light_on_floor_"..light_brightn_name, {
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description = "Rope lighting (on floor)",
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inventory_image = "homedecor_rope_light_on_floor.png",
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paramtype = "light",
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light_source = brightn_light_source[light_brightn_name],
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walkable = false,
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sunlight_propagates = true,
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tiles = { gen_ls_tex_white },
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drawtype = "nodebox",
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node_box = {
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type = "connected",
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fixed = {},
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connect_front = { -1/16, -8/16, -8/16, 1/16, -6/16, 1/16 },
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connect_left = { -8/16, -8/16, -1/16, 1/16, -6/16, 1/16 },
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connect_back = { -1/16, -8/16, -1/16, 1/16, -6/16, 8/16 },
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connect_right = { -1/16, -8/16, -1/16, 8/16, -6/16, 1/16 },
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disconnected_sides = {
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{ -6/16, -8/16, -6/16, -4/16, -6/16, 6/16 },
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{ 4/16, -8/16, -6/16, 6/16, -6/16, 6/16 },
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{ -6/16, -8/16, -6/16, 6/16, -6/16, -4/16 },
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{ -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 }
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},
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},
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connects_to = {
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"homedecor:rope_light_on_floor_on",
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"homedecor:rope_light_on_floor_off",
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"group:mesecon_conductor_craftable"
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},
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mesh = "homedecor_chandelier.obj",
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groups = {cracky=3, not_in_creative_inventory = nici},
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = homedecor.toggle_light,
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drop = {
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items = {
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{items = {"homedecor:rope_light_on_floor_on"} },
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}
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},
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mesecons = {
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conductor = {
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state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
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onstate = "homedecor:rope_light_on_floor_on",
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offstate = "homedecor:rope_light_on_floor_off",
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rules = rules_xz
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},
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}
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})
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minetest.register_node(":homedecor:rope_light_on_ceiling_"..light_brightn_name, {
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description = "Rope lighting (on ceiling)",
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inventory_image = "homedecor_rope_light_on_ceiling.png",
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paramtype = "light",
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light_source = brightn_light_source[light_brightn_name],
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walkable = false,
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sunlight_propagates = true,
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tiles = { gen_ls_tex_white },
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drawtype = "nodebox",
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node_box = {
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type = "connected",
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fixed = {},
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connect_front = { -1/16, 8/16, -8/16, 1/16, 6/16, 1/16 },
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connect_left = { -8/16, 8/16, -1/16, 1/16, 6/16, 1/16 },
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connect_back = { -1/16, 8/16, -1/16, 1/16, 6/16, 8/16 },
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connect_right = { -1/16, 8/16, -1/16, 8/16, 6/16, 1/16 },
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disconnected_sides = {
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{ -6/16, 8/16, -6/16, -4/16, 6/16, 6/16 },
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{ 4/16, 8/16, -6/16, 6/16, 6/16, 6/16 },
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{ -6/16, 8/16, -6/16, 6/16, 6/16, -4/16 },
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{ -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 }
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},
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},
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connects_to = {
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"homedecor:rope_light_on_ceiling_on",
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"homedecor:rope_light_on_ceiling_off",
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"group:mesecon_conductor_craftable"
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},
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mesh = "homedecor_chandelier.obj",
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groups = {cracky=3, not_in_creative_inventory = nici},
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = homedecor.toggle_light,
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drop = {
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items = {
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{items = {"homedecor:rope_light_on_ceiling_on"}},
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}
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},
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mesecons = {
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conductor = {
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state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
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onstate = "homedecor:rope_light_on_ceiling_on",
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offstate = "homedecor:rope_light_on_ceiling_off",
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rules = rules_alldir
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},
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}
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})
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local tlamp_cbox = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }
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@ -902,6 +806,9 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
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local onflag = (light_brightn_name == "on")
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local nici = (light_brightn_name == "off") and 1 or nil
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local gen_ls_tex_white = "homedecor_generic_light_source_off.png"
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if onflag then gen_ls_tex_white = "homedecor_generic_light_source_white.png" end
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local gen_ls_tex_yellow = "homedecor_generic_light_source_off.png"
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if onflag then gen_ls_tex_yellow = "homedecor_generic_light_source_yellow.png" end
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@ -948,6 +855,100 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
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fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 },
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}
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-- rope lighting
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minetest.register_node(":homedecor:rope_light_on_floor_"..light_brightn_name, {
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description = "Rope lighting (on floor)",
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inventory_image = "homedecor_rope_light_on_floor.png",
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paramtype = "light",
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light_source = brightn_light_source[light_brightn_name],
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walkable = false,
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sunlight_propagates = true,
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tiles = { gen_ls_tex_white },
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drawtype = "nodebox",
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node_box = {
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type = "connected",
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fixed = {},
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connect_front = { -1/16, -8/16, -8/16, 1/16, -6/16, 1/16 },
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connect_left = { -8/16, -8/16, -1/16, 1/16, -6/16, 1/16 },
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connect_back = { -1/16, -8/16, -1/16, 1/16, -6/16, 8/16 },
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connect_right = { -1/16, -8/16, -1/16, 8/16, -6/16, 1/16 },
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disconnected_sides = {
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{ -6/16, -8/16, -6/16, -4/16, -6/16, 6/16 },
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{ 4/16, -8/16, -6/16, 6/16, -6/16, 6/16 },
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{ -6/16, -8/16, -6/16, 6/16, -6/16, -4/16 },
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{ -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 }
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},
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},
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connects_to = {
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"homedecor:rope_light_on_floor_on",
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"homedecor:rope_light_on_floor_off",
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"group:mesecon_conductor_craftable"
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},
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groups = {cracky=3, not_in_creative_inventory = nici},
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = homedecor.toggle_light,
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drop = {
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items = {
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{items = {"homedecor:rope_light_on_floor_on"} },
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}
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},
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mesecons = {
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conductor = {
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state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
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onstate = "homedecor:rope_light_on_floor_on",
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offstate = "homedecor:rope_light_on_floor_off",
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rules = rules_xz
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},
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}
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})
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minetest.register_node(":homedecor:rope_light_on_ceiling_"..light_brightn_name, {
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description = "Rope lighting (on ceiling)",
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inventory_image = "homedecor_rope_light_on_ceiling.png",
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paramtype = "light",
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light_source = brightn_light_source[light_brightn_name],
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walkable = false,
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sunlight_propagates = true,
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tiles = { gen_ls_tex_white },
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drawtype = "nodebox",
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node_box = {
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type = "connected",
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fixed = {},
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connect_front = { -1/16, 8/16, -8/16, 1/16, 6/16, 1/16 },
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connect_left = { -8/16, 8/16, -1/16, 1/16, 6/16, 1/16 },
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connect_back = { -1/16, 8/16, -1/16, 1/16, 6/16, 8/16 },
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connect_right = { -1/16, 8/16, -1/16, 8/16, 6/16, 1/16 },
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disconnected_sides = {
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{ -6/16, 8/16, -6/16, -4/16, 6/16, 6/16 },
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{ 4/16, 8/16, -6/16, 6/16, 6/16, 6/16 },
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{ -6/16, 8/16, -6/16, 6/16, 6/16, -4/16 },
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{ -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 }
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},
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},
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connects_to = {
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"homedecor:rope_light_on_ceiling_on",
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"homedecor:rope_light_on_ceiling_off",
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"group:mesecon_conductor_craftable"
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},
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groups = {cracky=3, not_in_creative_inventory = nici},
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = homedecor.toggle_light,
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drop = {
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items = {
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{items = {"homedecor:rope_light_on_ceiling_on"}},
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}
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},
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mesecons = {
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conductor = {
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state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
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onstate = "homedecor:rope_light_on_ceiling_on",
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offstate = "homedecor:rope_light_on_ceiling_off",
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rules = rules_alldir
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},
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}
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})
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homedecor.register("wall_lamp_"..light_brightn_name, {
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description = S("Wall Lamp"),
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mesh = "homedecor_wall_lamp.obj",
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