golems/init.lua

94 lines
2.4 KiB
Lua

mobs:register_mob("golems:golem_friendly", {
type = "npc",
reach = 3,
damage = 140,
attack_type = "dogfight",
attacks_monsters = true,
hp_min = 2460,
hp_max = 2647,
armor = 1600,
collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
visual = "mesh",
mesh = "golem.b3d",
textures = {
{"golems_golem.png"},
},
follow = "default:cobble",
blood_texture = "default_stone.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2.5,
jump = true,
water_damage = 0,
lava_damage = 120,
light_damage = 0,
fall_damage = 0,
fear_height = 10,
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 14,
walk_start = 46,
walk_end = 66,
stand_start = 1,
stand_end = 20,
run_start = 46,
run_end = 66,
punch_start = 20,
punch_end = 45,
},
})
mobs:register_egg("golems:golem_friendly", "Stone Golem (friendly)", "default_stone.png", 1)
mobs:register_mob("golems:golem", {
type = "monster",
reach = 3,
damage = 280,
attack_type = "dogfight",
hp_min = 2560,
hp_max = 3630,
armor = 1800,
collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
visual = "mesh",
mesh = "golem.b3d",
textures = {
{"golems_golem.png"},
},
blood_texture = "default_stone.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2.5,
jump = true,
drops = {
{name = "default:stone", chance = 2, min = 2, max = 8},
{name = "default:stone_with_mese", chance = 15, min = 2, max = 3},
},
water_damage = 0,
lava_damage = 2,
light_damage = 1,
fall_damage = 0,
fear_height = 10,
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 14,
walk_start = 46,
walk_end = 66,
stand_start = 1,
stand_end = 20,
run_start = 46,
run_end = 66,
punch_start = 20,
punch_end = 45,
},
})
-- mobs:spawn_specfic(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height, day_toggle)
--
mobs:spawn_specific("golems:golem_friendly", {"default:stone"}, {"default:stone_with_mese","default:stone_with_diamond","default:mese","default:mese_ongen"}, 0, 14, 1, 2000, 1, -4000, -31000, nil)
mobs:spawn_specific("golems:golem", {"default:stone"}, {"default:stone_with_mese","default:stone_with_diamond","default:mese","default:mese_ongen"}, 0, 14, 1, 45, 2000, 1, -16000, -31000, nil)
mobs:register_egg("golems:golem", "Stone Golem", "default_stone.png", 1)