add banana trees

master
tchncs 2016-05-22 09:12:13 +02:00
parent ecda70ba46
commit c2135919d1
6 changed files with 165 additions and 0 deletions

67
banana.lua Normal file
View File

@ -0,0 +1,67 @@
minetest.register_node("farming:banana_sapling", {
description = "Banana Tree Sapling",
drawtype = "plantlike",
tiles = {"farming_banana_sapling.png"},
inventory_image = "farming_banana_sapling.png",
wield_image = "farming_banana_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {dig_immediate=3,flammable=2},
sounds = default.node_sound_defaults(),
})
minetest.register_node("farming:banana_leaves", {
drawtype = "allfaces_optional",
tiles = {"farming_banana_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1},
drop = {
max_items = 1,
items = {
{
items = {'farming:banana_sapling'},
rarity = 20,
},
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_abm({
nodenames = {"farming:banana_sapling"},
interval = 60,
chance = 20,
action = function(pos, node)
farming.generate_tree(pos, "default:tree", "farming:banana_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming:banana"]=20})
end
})
minetest.register_on_generated(function(minp, maxp, blockseed)
if math.random(1, 100) > 5 then
return
end
local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
local pos = minetest.find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
if pos ~= nil then
farming.generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming:banana_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming:banana"]=10})
end
end)
minetest.register_node("farming:banana", {
description = "Banana",
tiles = {"farming_banana.png"},
inventory_image = "farming_banana.png",
wield_image = "farming_banana.png",
drawtype = "torchlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
sounds = default.node_sound_defaults(),
on_use = minetest.item_eat(6),
})

View File

@ -50,6 +50,7 @@ end
local statistics = dofile(farming.path.."/statistics.lua")
dofile(farming.path.."/soil.lua")
dofile(farming.path.."/banana.lua")
dofile(farming.path.."/hoes.lua")
dofile(farming.path.."/grass.lua")
dofile(farming.path.."/wheat.lua")
@ -339,6 +340,102 @@ local function set_growing(pos, stages_left)
end
end
-- https://git.tchncs.de/Illuna-Minetest/farming_plus/blob/master/init.lua#L54
function farming.generate_tree(pos, trunk, leaves, underground, replacements)
pos.y = pos.y-1
local nodename = minetest.get_node(pos).name
local ret = true
for _,name in ipairs(underground) do
if nodename == name then
ret = false
break
end
end
pos.y = pos.y+1
if not minetest.get_node_light(pos) then
return
end
if ret or minetest.get_node_light(pos) < 8 then
return
end
node = {name = ""}
for dy=1,4 do
pos.y = pos.y+dy
if minetest.get_node(pos).name ~= "air" then
return
end
pos.y = pos.y-dy
end
node.name = trunk
for dy=0,4 do
pos.y = pos.y+dy
minetest.set_node(pos, node)
pos.y = pos.y-dy
end
if not replacements then
replacements = {}
end
node.name = leaves
pos.y = pos.y+3
for dx=-2,2 do
for dz=-2,2 do
for dy=0,3 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if dx == 0 and dz == 0 and dy==3 then
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.set_node(pos, {name=name})
end
end
end
elseif dx == 0 and dz == 0 and dy==4 then
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.set_node(pos, {name=name})
end
end
end
elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
if minetest.get_node(pos).name == "air" then
minetest.set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.set_node(pos, {name=name})
end
end
end
else
if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.set_node(pos, {name=name})
end
end
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
end
-- Detects a plant type node at the given position, starting
-- or stopping the plant growth timer as appopriate

BIN
textures/farming_banana.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 515 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 621 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 647 B

View File

@ -1,4 +1,5 @@
* [ ] orange trees from farming_plus
* [x] banana trees from farming_plus
* [x] carrot_seed
* [ ] orange_seed
* [x] tomato_seed