Add indestructable base to flags

master
rubenwardy 2015-11-22 19:32:38 +00:00
parent f8d56da0f0
commit 85d0eda864
1 changed files with 23 additions and 0 deletions

View File

@ -310,10 +310,33 @@ function ctf_flag.assert_flags_team(tname)
if nodename ~= "ctf_flag:flag" then
ctf.log("flag", tname .. " has wrong node at flag position, " .. nodename .. ", correcting...")
minetest.set_node(flag, { name = "ctf_flag:flag"})
local function base_at(flag, dx, dz)
minetest.set_node({
x = flag.x + dx,
y = flag.y - 1,
z = flag.z + dz,
}, { name = "ctf_flag:ind_base"})
end
base_at(flag, -1, -1)
base_at(flag, -1, 0)
base_at(flag, -1, 1)
base_at(flag, 0, -1)
base_at(flag, 0, 0)
base_at(flag, 0, 1)
base_at(flag, 1, -1)
base_at(flag, 1, 0)
base_at(flag, 1, 1)
end
end
end
minetest.register_node("ctf_flag:ind_base", {
description = "Cheater!",
groups = {immortal = 1},
tiles = {"default_stone.png"}
})
-- The flag
minetest.register_node("ctf_flag:flag", {
description = "Flag",