added hud for treshing floor
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@ -170,10 +170,67 @@ minetest.register_node("cottages:anvil", {
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return;
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end
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-- 65535 is max damage
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local damage_state = 40-math.floor(input:get_wear()/1638);
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local tool_name = input:get_name();
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local hud_image = "";
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if( tool_name
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and minetest.registered_items[ tool_name ] ) then
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if( minetest.registered_items[ tool_name ].inventory_image ) then
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hud_image = minetest.registered_items[ tool_name ].inventory_image;
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elseif( minetest.registered_items[ tool_name ].textures
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and type(minetest.registered_items[ tool_name ].textures)=='table') then
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hud_image = minetest.registered_items[ tool_name ].textures[1];
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elseif( minetest.registered_items[ tool_name ].textures
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and type(minetest.registered_items[ tool_name ].textures)=='string') then
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hud_image = minetest.registered_items[ tool_name ].textures;
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end
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end
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local hud1 = puncher:hud_add({
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hud_elem_type = "image",
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scale = {x = 15, y = 15},
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text = hud_image,
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position = {x = 0.5, y = 0.5},
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alignment = {x = 0, y = 0}
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});
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local hud2 = nil;
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local hud3 = nil;
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if( input:get_wear()>0 ) then
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hud2 = puncher:hud_add({
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hud_elem_type = "statbar",
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text = "default_cloud.png^[colorize:#ff0000:256",
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number = 40,
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direction = 0, -- left to right
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position = {x=0.5, y=0.65},
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alignment = {x = 0, y = 0},
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offset = {x = -320, y = 0},
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size = {x=32, y=32},
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})
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hud3 = puncher:hud_add({
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hud_elem_type = "statbar",
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text = "default_cloud.png^[colorize:#00ff00:256",
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number = damage_state,
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direction = 0, -- left to right
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position = {x=0.5, y=0.65},
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alignment = {x = 0, y = 0},
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offset = {x = -320, y = 0},
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size = {x=32, y=32},
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});
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end
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minetest.after(2, function()
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if( puncher ) then
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puncher:hud_remove(hud1);
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puncher:hud_remove(hud2);
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puncher:hud_remove(hud3);
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end
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end)
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-- tell the player when the job is done
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if( input:get_wear() == 0 ) then
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minetest.chat_send_player( puncher:get_player_name(),
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S('Your tool has been repaired successfully.'));
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-- minetest.chat_send_player( puncher:get_player_name(),
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-- S('Your tool has been repaired successfully.'));
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return;
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end
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@ -184,7 +184,11 @@ minetest.register_node("cottages:threshing_floor", {
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end
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-- only punching with a normal stick is supposed to work
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local wielded = puncher:get_wielded_item();
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if( not( wielded ) or not( wielded:get_name() ) or wielded:get_name() ~= cottages.craftitem_stick) then
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if( not( wielded )
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or not( wielded:get_name() )
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or not( minetest.registered_items[ wielded:get_name() ])
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or not( minetest.registered_items[ wielded:get_name() ].groups )
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or not( minetest.registered_items[ wielded:get_name() ].groups.stick )) then
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return;
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end
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local name = puncher:get_player_name();
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@ -215,6 +219,10 @@ minetest.register_node("cottages:threshing_floor", {
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anz_wheat = found_wheat;
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end
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local overlay1 = "^farming_wheat.png";
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local overlay2 = "^cottages_darkage_straw.png";
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local overlay3 = "^farming_wheat_seed.png";
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-- this can be enlarged by a multiplicator if desired
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local anz_straw = anz_wheat;
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local anz_seeds = anz_wheat;
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@ -230,11 +238,87 @@ minetest.register_node("cottages:threshing_floor", {
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local anz_left = found_wheat - anz_wheat;
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if( anz_left > 0 ) then
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minetest.chat_send_player( name, S('You have threshed %s wheat (%s are left).'):format(anz_wheat,anz_left));
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-- minetest.chat_send_player( name, S('You have threshed %s wheat (%s are left).'):format(anz_wheat,anz_left));
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else
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minetest.chat_send_player( name, S('You have threshed the last %s wheat.'):format(anz_wheat));
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-- minetest.chat_send_player( name, S('You have threshed the last %s wheat.'):format(anz_wheat));
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overlay1 = "";
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end
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end
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local hud0 = puncher:hud_add({
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hud_elem_type = "image",
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scale = {x = 38, y = 38},
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text = "cottages_junglewood.png^[colorize:#888888:128",
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position = {x = 0.5, y = 0.5},
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alignment = {x = 0, y = 0}
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});
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local hud1 = puncher:hud_add({
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hud_elem_type = "image",
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scale = {x = 15, y = 15},
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text = "cottages_junglewood.png"..overlay1,
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position = {x = 0.4, y = 0.5},
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alignment = {x = 0, y = 0}
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});
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local hud2 = puncher:hud_add({
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hud_elem_type = "image",
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scale = {x = 15, y = 15},
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text = "cottages_junglewood.png"..overlay2,
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position = {x = 0.6, y = 0.35},
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alignment = {x = 0, y = 0}
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});
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local hud3 = puncher:hud_add({
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hud_elem_type = "image",
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scale = {x = 15, y = 15},
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text = "cottages_junglewood.png"..overlay3,
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position = {x = 0.6, y = 0.65},
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alignment = {x = 0, y = 0}
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});
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local hud4 = puncher:hud_add({
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hud_elem_type = "text",
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text = tostring( found_wheat-anz_wheat ),
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number = 0x00CC00,
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alignment = {x = 0, y = 0},
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scale = {x = 100, y = 100}, -- bounding rectangle of the text
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position = {x = 0.4, y = 0.5},
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});
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if( not( anz_straw )) then
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anz_straw = "0";
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end
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if( not( anz_seed )) then
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anz_seed = "0";
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end
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local hud5 = puncher:hud_add({
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hud_elem_type = "text",
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text = '+ '..tostring( anz_straw )..' straw',
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number = 0x00CC00,
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alignment = {x = 0, y = 0},
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scale = {x = 100, y = 100}, -- bounding rectangle of the text
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position = {x = 0.6, y = 0.35},
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});
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local hud6 = puncher:hud_add({
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hud_elem_type = "text",
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text = '+ '..tostring( anz_seed )..' seeds',
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number = 0x00CC00,
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alignment = {x = 0, y = 0},
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scale = {x = 100, y = 100}, -- bounding rectangle of the text
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position = {x = 0.6, y = 0.65},
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});
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minetest.after(2, function()
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if( puncher ) then
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puncher:hud_remove(hud1);
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puncher:hud_remove(hud2);
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puncher:hud_remove(hud3);
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puncher:hud_remove(hud4);
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puncher:hud_remove(hud5);
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puncher:hud_remove(hud6);
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puncher:hud_remove(hud0);
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end
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end)
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end,
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})
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