cottages/nodes_fences.lua

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-- 22.01.13 Changed texture to that of the wood from the minimal development game
local S = cottages.S
minetest.register_node("cottages:fence_small", {
description = S("small fence"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
{ -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
{ -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
{ -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
{ 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50, 0.4, 0.50, 0.50, 0.5},
},
},
is_ground_content = false,
})
minetest.register_node("cottages:fence_corner", {
description = S("small fence corner"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
{ -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
{ -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
{ -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
{ 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
{ 0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
{ 0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
{ 0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
{ 0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
{ 0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50,-0.5, 0.50, 0.50, 0.5},
},
},
is_ground_content = false,
})
minetest.register_node("cottages:fence_end", {
description = S("small fence end"),
drawtype = "nodebox",
-- top, bottom, side1, side2, inner, outer
tiles = {"cottages_minimal_wood.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
node_box = {
type = "fixed",
fixed = {
{ -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
{ -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
{ -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
{ -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
{ 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
{ 0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
{ 0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
{ 0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
{ 0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
{ 0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
{ -0.50, -0.35, -0.45, -0.46, -0.20, 0.45},
{ -0.50, 0.00, -0.45, -0.46, 0.15, 0.45},
{ -0.50, 0.35, -0.45, -0.46, 0.50, 0.45},
{ -0.50, -0.50, -0.50, -0.46, 0.50, -0.45},
{ -0.50, -0.50, 0.45, -0.46, 0.50, 0.50},
},
},
selection_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50,-0.5, 0.50, 0.50, 0.5},
},
},
is_ground_content = false,
})
minetest.register_craft({
output = "cottages:fence_small 3",
recipe = {
{cottages.craftitem_fence, cottages.craftitem_fence},
}
})
-- xfences can be configured to replace normal fences - which makes them uncraftable
if ( minetest.get_modpath("xfences") ~= nil ) then
minetest.register_craft({
output = "cottages:fence_small 3",
recipe = {
{"xfences:fence","xfences:fence" },
}
})
end
minetest.register_craft({
output = "cottages:fence_corner",
recipe = {
{"cottages:fence_small","cottages:fence_small" },
}
})
minetest.register_craft({
output = "cottages:fence_small 2",
recipe = {
{"cottages:fence_corner" },
}
})
minetest.register_craft({
output = "cottages:fence_end",
recipe = {
{"cottages:fence_small","cottages:fence_small", "cottages:fence_small" },
}
})
minetest.register_craft({
output = "cottages:fence_small 3",
recipe = {
{"cottages:fence_end" },
}
})