Settings Cacher
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63db4a5416
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29
build.sh
Executable file
29
build.sh
Executable file
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# Automatically caches settings in the code
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# (turns calls to ctf.setting into constants)
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echo Creating build directory $1
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rm -fr $1
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mkdir $1
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echo Copying files
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rsync -av --exclude=".*" . $1 > /tmp/0
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# Read CSV files
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echo Replacing settings...
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INPUT=settings_cache.csv
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OLDIFS=$IFS
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IFS=" "
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[ ! -f $INPUT ] &while read sName sValue
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do
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# Trim sName
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sName="$(echo -e "${sName}" | sed -e 's/[[:space:]]*$//')"
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# Replace in all files
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grep -rl "ctf.setting($sName)" $1 | xargs sed -i "s/ctf.setting($sName)/$sValue/g"
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# Print message
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echo "Replacing ctf.setting($sName) with $sValue"
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done < $INPUT
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IFS=$OLDIFS
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echo Done
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36
settings_cache.csv
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36
settings_cache.csv
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"allocate_mode" 3
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"autoalloc_on_joinplayer" true
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"chat.default" "global"
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"chat.global_channel" true
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"chat.team_channel" true
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"colors.nametag" true
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"colors.skins" true
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"default_diplo_state" "war"
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"diplomacy" false
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"flag.allow_multiple" true
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"flag.capture_mode" "take"
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"flag.capture_take" true
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"flag.names" true
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"flag.protect_distance" 25
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"flag.waypoints" true
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"friendly_fire" false
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"gui" true
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"gui.tab.diplo" false
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"gui.tab.flags" false
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"gui.tab.news" true
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"gui.tab.settings" false
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"gui.team" true
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"gui.team.initial" "news"
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"gui.team.teleport_to_flag" false
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"gui.team.teleport_to_spawn" false
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"hud" true
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"match" true
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"match.break_alliances" true
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"match.clear_inv" true
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"match.destroy_team" true
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"match.map_reset_limit" 16
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"match.teams" "red, red, 15, 7, 39; blue, blue, -9, 9, -43"
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"maximum_in_team" -1
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"node_ownership" false
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"players_can_change_team" false
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"remove_player_on_leave" true
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