Drop boat if no room in inventory to pick up
parent
144182d0dd
commit
c495ee3ef6
12
init.lua
12
init.lua
|
@ -88,13 +88,15 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d
|
|||
end
|
||||
if not self.driver then
|
||||
self.removed = true
|
||||
-- delay remove to ensure player is detached
|
||||
minetest.after(0.1, function()
|
||||
self.object:remove()
|
||||
end)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
puncher:get_inventory():add_item("main", "boats:boat")
|
||||
local inv = puncher:get_inventory()
|
||||
if inv:room_for_item("main", "boats:boat") then
|
||||
inv:add_item("main", "boats:boat")
|
||||
else
|
||||
minetest.add_item(self.object:getpos(), "boats:boat")
|
||||
end
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue