118 lines
3.0 KiB
Lua
Executable File
118 lines
3.0 KiB
Lua
Executable File
illuna_ethereal = {}
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illuna_ethereal.register_sapling = function(name, desc, texture, height)
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minetest.register_node(name .. "_sapling", {
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description = desc .. " Tree Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {texture .. ".png"},
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inventory_image = texture .. ".png",
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wield_image = texture .. ".png",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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},
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groups = {
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snappy = 2, dig_immediate = 3, flammable = 2,
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ethereal_sapling = 1, sapling = 1, attached_node = 1
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},
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sounds = default.node_sound_defaults(),
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grown_height = height,
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buildable_to = true,
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})
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end
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illuna_ethereal.register_sapling(":illuna_ethereal:douglasie", "Douglasie", "douglasie_sapling", 0)
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illuna_ethereal.register_sapling(":ethereal:redwood", "Redwood", "redwood_sapling", 31)
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illuna_ethereal.add_tree = function (pos, ofx, ofy, ofz, schem)
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-- check for schematic
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if not schem then
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print ("Schematic not found")
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return
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end
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-- remove sapling and place schematic
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minetest.swap_node(pos, {name = "air"})
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minetest.place_schematic(
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{x = pos.x - ofx, y = pos.y - ofy, z = pos.z - ofz},
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schem, 0, nil, false)
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end
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local path = minetest.get_modpath("illuna_aestival").."/schematics/"
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function illuna_ethereal.grow_douglasie_tree(pos)
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illuna_ethereal.add_tree(pos, 5, 0, 5, path .. "douglasie.mts")
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end
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function illuna_ethereal.grow_redwood_tree(pos)
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illuna_ethereal.add_tree(pos, 8, 47, 8, path .. "redwood_tree.mts")
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end
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local function enough_height(pos, height)
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local nod = minetest.line_of_sight(
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{x = pos.x, y = pos.y + 1, z = pos.z},
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{x = pos.x, y = pos.y + height, z = pos.z})
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if not nod then
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return false -- obstructed
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else
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return true -- can grow
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end
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end
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illuna_ethereal.grow_sapling = function (pos, node)
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local under = minetest.get_node({
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x = pos.x,
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y = pos.y - 1,
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z = pos.z
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}).name
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if not minetest.registered_nodes[node.name] then
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return
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end
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local height = minetest.registered_nodes[node.name].grown_height
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if not height or not enough_height(pos, height) then
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return
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end
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if node.name == "illuna_ethereal:douglasie_sapling"
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and under == "default:dirt_with_grass" then
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illuna_ethereal.grow_douglasie_tree(pos)
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elseif node.name == "ethereal:redwood_sapling"
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and under == "ethereal:mesa_dirt" then
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illuna_ethereal.grow_redwood_tree(pos)
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end
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end
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-- Grow saplings
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minetest.register_abm({
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label = "Illuna ethereal grow sapling",
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nodenames = {"group:ethereal_sapling"},
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interval = 10,
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chance = 80,
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catch_up = false,
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action = function(pos, node)
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local light_level = minetest.get_node_light(pos)
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if not light_level or light_level < 13 then
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return
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end
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illuna_ethereal.grow_sapling(pos, node)
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end,
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})
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bonemeal:add_sapling({
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{ "ethereal:redwood_sapling", illuna_ethereal.grow_redwood_tree, "soil" },
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{ "illuna_ethereal:douglasie_sapling", illuna_ethereal.grow_douglasie_tree, "soil" },
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}) |