get unified_inventory working again
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@ -6,7 +6,6 @@ else
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end
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local dropdown_values = {}
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--local skins_reftab = {} --skins.list
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-- collect skins data
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local total_pages = 1
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@ -7,36 +7,31 @@ end
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local dropdown_values = {}
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local skins_reftab = {}
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local skins_reftab_byskin = {}
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unified_inventory.register_page("skins", {
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get_formspec = function(player)
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local name = player:get_player_name()
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local skin = skins.get_player_skin(player)
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local formspec = ("background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
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.."image[0,.75;1,2;"..skins.preview[skin].."]"
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.."image[0,.75;1,2;"..skin:get_preview().."]"
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.."label[6,.5;"..S("Raw texture")..":]"
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.."image[6,1;2,1;"..skins.textures[skin].."]")
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.."image[6,1;2,1;"..skin:get_texture().."]")
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local meta = skins.meta[skin]
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if meta then
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if meta.name ~= "" then
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formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(meta.name).."]"
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end
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if meta.author ~= "" then
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formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(meta.author).."]"
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end
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if meta.license ~= "" then
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formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(meta.license).."]"
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end
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if meta.description ~= "" then --what's that??
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formspec = formspec.."label[2,2;"..S("Description")..": "..minetest.formspec_escape(meta.description).."]"
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end
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local m_name = skin:get_meta_string("name")
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local m_author = skin:get_meta_string("author")
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local m_license = skin:get_meta_string("license")
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if m_name ~= "" then
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formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(m_name).."]"
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end
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local page = 1
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if skins_reftab_byskin[skin] then
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page = skins_reftab_byskin[skin].page
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if m_author ~= "" then
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formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(m_author).."]"
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end
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if m_license ~= "" then
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formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(m_license).."]"
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end
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local page = skin:get_meta("inv_page") or 1
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formspec = formspec .. "button[.75,3;6.5,.5;skins_page$"..page..";"..S("Change").."]"
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return {formspec=formspec}
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end,
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@ -51,20 +46,20 @@ unified_inventory.register_button("skins", {
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local total_pages = 1
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for i, skin in ipairs(skins.list) do
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local page = math.floor((i-1) / 16)+1
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local index_p = (i-1)%16+1
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skins_reftab[i] = { index = i, page = page, index_p = index_p, skin = skin }
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skins_reftab_byskin[skin] = skins_reftab[i]
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skin:set_meta("inv_page", page)
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skin:set_meta("inv_page_index", (i-1)%16+1)
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total_pages = page
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end
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for page=1, total_pages do
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local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
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for i = (page-1)*16+1, page*16 do
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if not skins_reftab[i] then
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local skin = skins.list[i]
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if not skin then
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break
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end
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local index_p = skins_reftab[i].index_p
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local index_p = skin:get_meta("inv_page_index")
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local x = (index_p-1) % 8
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local y
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if index_p > 8 then
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@ -73,8 +68,8 @@ for page=1, total_pages do
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y = -0.1
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end
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formspec = (formspec.."image_button["..x..","..y..";1,2;"..
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skins.preview[skins_reftab[i].skin]..";skins_set$"..i..";]"..
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"tooltip[skins_set$"..i..";"..minetest.formspec_escape(skins.meta[skins_reftab[i].skin].name).."]")
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skin:get_preview()..";skins_set$"..i..";]"..
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"tooltip[skins_set$"..i..";"..minetest.formspec_escape(skin:get_meta_string("name")).."]")
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end
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local page_prev = page - 1
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local page_next = page + 1
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@ -113,7 +108,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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for field, _ in pairs(fields) do
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local current = string.split(field, "$", 2)
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if current[1] == "skins_set" then
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skins.set_player_skin(player, skins_reftab[tonumber(current[2])].skin)
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skins.set_player_skin(player, skins.list[tonumber(current[2])])
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unified_inventory.set_inventory_formspec(player, "skins")
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return
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elseif current[1] == "skins_page" then
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