fix bug, code by morocotopo.
parent
6af9452159
commit
5783bd2a82
|
@ -1,3 +1,5 @@
|
|||
-- changed code by @morocotopo
|
||||
|
||||
bows.nothing=function(self,target,hp,user,lastpos)
|
||||
return self
|
||||
end
|
||||
|
@ -10,7 +12,10 @@ bows.on_hit_object=function(self,target,hp,user,lastpos)
|
|||
local pos=self.object:get_pos()
|
||||
local opos=target:get_pos()
|
||||
local dir = user:get_look_dir()
|
||||
self.object:set_attach(target, "", {x=(opos.x-pos.x)*4,y=(pos.y-opos.y)*4,z=(pos.z-opos.z)*4},{x=0,y=-90,z=0})
|
||||
|
||||
if pos ~= nil and opos ~= nil and dir ~= nil then
|
||||
self.object:set_attach(target, "", {x=(opos.x-pos.x)*4,y=(pos.y-opos.y)*4,z=(pos.z-opos.z)*4},{x=0,y=-90,z=0})
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue