zegaton_game/mods/bobtraps/readme.txt

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-- BobBlocks v0.0.6
-- (Minetest 0.4 mod Compatible 20120408)
-- http://c55.me/minetest/forum/viewtopic.php?id=1274
------------------------------------------------------------------
------------------------------------------------------------------
-- Requirements: Jeija or Mesecons --
-- c55.me/minetest/forum/viewtopic.php?id=628 --
-- You must edit depends.txt and add either jeija or --
-- mesecons depending on whether or not you're using --
-- jejia v.05 or mesecons pulled from GitHub --
------------------------------------------------------------------
------------------------------------------------------------------
-- Colored Lit Blocks
---- Default state = Solid lit block
---- Secondary state (punch) = transparent unlit block
---- Mesecons activation
-- Colored Lit Poles
---- Default state = Solid lit block
---- Secondary state (punch) = unlit block
---- Mesecons activation
-- Health Kit
---- Default state = health kit inactive
---- Secondary state (punch) = health kit active +10HP when walked through
-- Trap
---- Default Grass (walkable off)
---- Spike Minor (1HP per hit)
------ Spikes can be 'set' and activated when walked over
---- Spike Major (100HP per hit)
------ Spikes can be 'set' and activated when walked over
# Attribution
# Unless otherwise noted, all graphics & sounds
# created by Rabbi Bob
# Licensed under the GPLv2/later
# [GRAPHICS]
# minor & major spikes by Death Dealer
# License: WTFPL
# http://minetest.net/forum/viewtopic.php?id=1582
# [SOUNDS]
# bobblocks_glass
# Author: Ch0cchi
# http://www.freesound.org/people/Ch0cchi/sounds/15285/
# Edited by rabbibob
# bobblocks_trap_fall & bobblocks_trap_fall_major
# Author: Rock Savage
# http://www.freesound.org/people/Rock%20Savage/sounds/65924/#
# Edited by rabbibob
# bobblocks_health
# http://hamsterrepublic.com/ohrrpgce/Free_Sound_Effects.html