sumpf-cd2025/birke.lua
2013-04-17 21:24:26 +02:00

142 lines
4.2 KiB
Lua

minetest.register_node("sumpf:sapling", {
description = "Birch",
drawtype = "plantlike",
tiles = {"birke_sapling.png"},
inventory_image = "birke_sapling.png",
wield_image = "birke_sapling.png",
paramtype = "light",
walkable = false,
groups = {snappy=2,dig_immediate=3,flammable=2},
})
minetest.register_node("sumpf:birk", {
tiles = {"birke_mossytree.png"},
inventory_image = "birke_mossytree.png^birke_sapling.png",
paramtype = "light",
stack_max = 1024,
groups = {snappy=2,dig_immediate=3},
on_construct = function(pos)
mache_birke(pos)
end,
})
minetest.register_node("sumpf:leaves", {
description = "Birch Leaves",
drawtype = "glasslike",
tiles = {"birke_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=3, flammable=2},
drop = {
max_items = 1,
items = {
{
items = {'sumpf:sapling'},
rarity = 20,
},
{
items = {'sumpf:leaves'},
rarity = 20,
}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("sumpf:tree", {
description = "Birch Trunk",
tiles = {"birke_tree_top.png", "birke_tree_top.png", "birke_tree.png"},
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
})
minetest.register_node("sumpf:tree_horizontal", {
description = "Horizontal Birch Trunk",
tiles = {"birke_tree.png", "birke_tree.png", "birke_tree.png^[transformR90", --transform is useful
"birke_tree.png^[transformR90", "birke_tree_top.png", "birke_tree_top.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
})
minetest.register_node("sumpf:mossytree", {
description = "Mossy Birch Trunk",
tiles = {"birke_tree_top.png", "sumpf.png", "birke_mossytree.png"},
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
})
local function tree_crafts(input)
local hori = input.."_horizontal"
minetest.register_craft({
output = 'default:wood 4',
recipe = {{input},}
})
minetest.register_craft({
output = 'default:wood 4',
recipe = {{hori},}
})
minetest.register_craft({
output = hori.." 2",
recipe = {{input, input},}
})
minetest.register_craft({
output = input.." 2",
recipe = {{hori},
{hori}}
})
end
tree_crafts("sumpf:tree")
local function add_tree_branch(pos, dir)
minetest.env:set_node(pos, {name="sumpf:tree_horizontal", param2=dir})
for i = math.random(2), -math.random(2), -1 do
for k = math.random(2), -math.random(2), -1 do
local p = {x=pos.x+i, y=pos.y, z=pos.z+k}
local n = minetest.env:get_node(p)
if (n.name=="air") then
minetest.env:add_node(p, {name="sumpf:leaves"})
end
local chance = math.abs(i+k)
if (chance < 1) then
p = {x=pos.x+i, y=pos.y+1, z=pos.z+k}
n = minetest.env:get_node(p)
if (n.name=="air") then
minetest.env:add_node(p, {name="sumpf:leaves"})
end
end
end
end
end
function mache_birke(pos)
minetest.env:add_node(pos, {name="sumpf:mossytree"})
local height = 3 + math.random(2)
for i = height, 1, -1 do
local p = {x=pos.x, y=pos.y+i, z=pos.z}
minetest.env:add_node(p, {name="sumpf:tree"})
if (math.sin(i/height*i) < 0.2 and i > 3 and math.random(0,2) < 1.5) then
branch_pos = {x=pos.x+math.random(0,1), y=pos.y+i, z=pos.z-math.random(0,1)}
add_tree_branch(branch_pos, math.random(1,2))
end
end
add_tree_branch({x=pos.x, y=pos.y+height+math.random(0, 1),z=pos.z}, math.random(1,2))
add_tree_branch({x=pos.x+1, y=pos.y+height-math.random(2), z=pos.z,}, 1)
add_tree_branch({x=pos.x-1, y=pos.y+height-math.random(2), z=pos.z}, 1)
add_tree_branch({x=pos.x, y=pos.y+height-math.random(2), z=pos.z+1}, 2)
add_tree_branch({x=pos.x, y=pos.y+height-math.random(2), z=pos.z-1}, 2)
end
minetest.register_abm({
nodenames = {"sumpf:sapling"},
interval = 10,
chance = 6,
action = function(pos)
mache_birke(pos)
end
,})
--function anti_generate(node, surfaces, minp, maxp, height_min, height_max, spread, habitat_size, habitat_nodes)
--habitat:generate("sumpf:birk", {"default:dirt_with_grass"}, minp, maxp, 20, 25, 100, 500, {"default:water_source"},30,{"default:desert_sand"})