e723b4aec0
* replaced cStringIO with io * fixed handling of byte strings * cast divisions of coordinates x to int |
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html | ||
textures | ||
util/aa_onomatop_texf | ||
.gitignore | ||
COPYING | ||
README.md | ||
blocks.py | ||
constants.py | ||
map.py | ||
mapper.py | ||
mask.png | ||
util.py |
README.md
To use onomatopoeia, put map.sqlite here (or link it) and then execute ./mapper.py.
TODO:
- improve rendering of non-cubic nodes (See issue #1)
- Show unknown instead of invisible texture when the node isn't known
- Fix textures not looking tileable
- Use perceptual downscaling from https://graphics.ethz.ch/~cengizo/Files/Sig15PerceptualDownscaling.pdf