1) add support for BlockMen's torches

2) increase objects_inside_radius in portal use to be able to enter nyanland sitting in helicopter or something else (it was frustrating to instanlty falling down after entering the
nyanland, so the second try was to fly trough portal in helicopter ;) )
This commit is contained in:
Alexander Weber 2016-09-12 16:35:14 +02:00 committed by HybridDog
parent 0465018189
commit e0aff33069

View File

@ -1,10 +1,13 @@
local function sandport(pos)
for i = -1,1,2 do
for j = -1,1,2 do
if minetest.get_node({x=pos.x+i, y=pos.y+2, z=pos.z+j}).name ~= "default:torch"
if ( minetest.get_node({x=pos.x+i, y=pos.y+2, z=pos.z+j}).name ~= "default:torch"
and minetest.get_node({x=pos.x+i, y=pos.y+2, z=pos.z+j}).name ~= "torches:floor" )
or minetest.get_node({x=pos.x+i, y=pos.y+2, z=pos.z+j}).param2 ~= 1
or minetest.get_node({x=pos.x+i, y=pos.y+1, z=pos.z+j}).name ~= "default:sand"
or minetest.get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).name ~= "default:sand" then
print(minetest.get_node({x=pos.x+i, y=pos.y+2, z=pos.z+j}).name,minetest.get_node({x=pos.x+i, y=pos.y+2,
z=pos.z+j}).param2,minetest.get_node({x=pos.x+i, y=pos.y+1, z=pos.z+j}).name,minetest.get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).name)
return false
end
end
@ -22,7 +25,8 @@ local function sandport(pos)
for k = 3,4,1 do
for i = -k,k,2*k do
for j = -k,k,2*k do
if minetest.get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).name ~= "default:torch"
if ( minetest.get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).name ~= "default:torch"
and minetest.get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).name ~= "torches:floor")
or minetest.get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).param2 ~= 1 then
return false
end
@ -55,7 +59,7 @@ local function use_sand_portal(pos)
}
local target_pos = {x=pos.x, y=pos.y+NYANLAND_HEIGHT+10, z=pos.z}
minetest.after(math.random(16), function(pos)
local objs = minetest.get_objects_inside_radius({x=pos.x, y=pos.y+0.5, z=pos.z}, 0.5)
local objs = minetest.get_objects_inside_radius({x=pos.x, y=pos.y+0.5, z=pos.z}, 1)
for _, obj in pairs(objs) do
obj:setpos(target_pos)
end