add sounds
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1
init.lua
1
init.lua
@ -301,6 +301,7 @@ minetest.register_abm(
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if pos.y>NYANLAND_HEIGHT then
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minetest.env:remove_node(pos)
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minetest.env:add_entity(pos, "nyanland:head_entity")
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minetest.sound_play("nyanland_cat", {pos = pos, gain = 0.9, max_hear_distance = 35})
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end
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end,
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})
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4
rest/sound_sources
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4
rest/sound_sources
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@ -0,0 +1,4 @@
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http://www.freesound.org/people/dobroide/sounds/95698/
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http://www.freesound.org/people/Kyster/sounds/79114/
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http://www.freesound.org/people/oliver%20eye/sounds/56380/
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http://www.freesound.org/people/Kyster/sounds/82275/
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BIN
sounds/nyanland_cat.1.ogg
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BIN
sounds/nyanland_cat.1.ogg
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BIN
sounds/nyanland_cat.2.ogg
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sounds/nyanland_cat.2.ogg
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BIN
sounds/nyanland_cat.3.ogg
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BIN
sounds/nyanland_cat.3.ogg
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BIN
sounds/nyanland_cat.4.ogg
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BIN
sounds/nyanland_cat.4.ogg
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BIN
sounds/nyanland_cat.5.ogg
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sounds/nyanland_cat.5.ogg
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sounds/nyanland_cat.6.ogg
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sounds/nyanland_cat.6.ogg
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