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HybridDog 2013-08-15 15:24:35 +02:00
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init.lua Normal file
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NYANLAND_HEIGHT=30688
NYANCAT_PROP=1
NYANLAND_TREESIZE=2
local nyanland={}
--Cloudstone
minetest.register_node("nyanland:cloudstone", {
drawtype = "allfaces_optional",
tile_images = {"nyanland_cloudstone.png"},
inventory_image = minetest.inventorycube("nyanland_cloudstone.png"),
dug_item = '',
light_source = 10,
groups = {dig_immediate = 3},
})
-- MESE Leaves
minetest.register_node("nyanland:meseleaves", {
drawtype = "allfaces_optional",
visual_scale = 2,
tile_images = {"nyanland_meseleaves.png"},
inventory_image = minetest.inventorycube("nyanland_meseleaves.png"),
paramtype = "light",
furnace_burntime = 5,
groups = {snappy=3, leafdecay=3, flammable=2},
})
-- Clonestone
minetest.register_node("nyanland:clonestone", {
tile_images = {"nyanland_clonestone.png"},
inventory_image = minetest.inventorycube("nyanland_clonestone.png"),
furnace_burntime = 100,
groups = {cracky = 1},
})
-- Clone items
minetest.register_abm(
{nodenames = {"nyanland:clonestone"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos_over ={x=pos.x, y=pos.y+1, z=pos.z}
local pos_under={x=pos.x, y=pos.y-1, z=pos.z}
if minetest.env:get_node(pos_under).name=="air" then
minetest.env:add_node(pos_under, {name=minetest.env:get_node(pos_over).name})
end
nodeupdate(pos_under)
end,
})
-- Healstone
minetest.register_node("nyanland:healstone", {
tile_images = {"nyanland_healstone.png"},
inventory_image = minetest.inventorycube("nyanland_healstone.png"),
furnace_burntime = 100,
groups = {cracky = 1},
})
-- Clone items
minetest.register_abm(
{nodenames = {"nyanland:healstone"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 3)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()+2)
end
end,
})
--Creating the NyanLand
minetest.register_on_generated(function(minp, maxp)
local addpos={}
if minp.y==NYANLAND_HEIGHT then
for x=minp.x, maxp.x, 1 do
for z=minp.z, maxp.z, 1 do
addpos={x=x, y=minp.y, z=z}
minetest.env:add_node(addpos, {name="nyanland:cloudstone"})
if math.random(1000)==1 then
nyanland:grow_mesetree(addpos)
elseif math.random(5000)==1 then
minetest.env:add_node(addpos,{name="nyanland:clonestone"})
end
end
end
if math.random(NYANCAT_PROP)==1 then
local nyan_headpos={}
nyan_headpos={x=minp.x+math.random(80), y=minp.y+math.random(20)+10, z=minp.z+math.random(80)}
nyanland:add_nyancat(nyan_headpos, minp)
end
end
end)
function nyanland:add_nyancat(nyan_headpos)
local nyan_tailpos={}
minetest.env:add_node(nyan_headpos, {name="default:nyancat"})
local length=math.random(4,15)
for z=nyan_headpos.z+1, nyan_headpos.z+length, 1 do
nyan_tailpos={x=nyan_headpos.x, y=nyan_headpos.y, z=z}
minetest.env:add_node(nyan_tailpos, {name="default:nyancat_rainbow"})
end
end
function nyanland:grow_mesetree(pos)
--TRUNK
pos.y=pos.y+1
local trunkpos={x=pos.x, z=pos.z}
for y=pos.y, pos.y+4+math.random(2) do
trunkpos.y=y
if math.random(200)>1 then
minetest.env:add_node(trunkpos, {name="default:mese_block"})
else
minetest.env:add_node(trunkpos, {name="nyanland:healstone"})
end
end
--LEAVES
local leafpos={}
for x=(trunkpos.x-NYANLAND_TREESIZE), (trunkpos.x+NYANLAND_TREESIZE), 1 do
for y=(trunkpos.y-NYANLAND_TREESIZE), (trunkpos.y+NYANLAND_TREESIZE), 1 do
for z=(trunkpos.z-NYANLAND_TREESIZE), (trunkpos.z+NYANLAND_TREESIZE), 1 do
if (x-trunkpos.x)*(x-trunkpos.x)
+(y-trunkpos.y)*(y-trunkpos.y)
+(z-trunkpos.z)*(z-trunkpos.z)
<= NYANLAND_TREESIZE*NYANLAND_TREESIZE + NYANLAND_TREESIZE then
leafpos={x=x, y=y, z=z}
if minetest.env:get_node(leafpos).name=="air" then
if math.random(5)==1 then
minetest.env:add_node(leafpos, {name="default:apple"})
else
minetest.env:add_node(leafpos, {name="nyanland:meseleaves"})
end
end
end
end
end
end
end
--MOVING NYAN CATS
minetest.register_abm(
{nodenames = {"default:nyancat"},
interval = 1.0,
chance = 10,
action = function(pos, node, active_object_count, active_object_count_wider)
if pos.y>NYANLAND_HEIGHT then
minetest.env:remove_node(pos)
local meseentity = minetest.env:add_entity(pos, "nyanland:head_entity")
local tailpos={x=pos.x, y=pos.y, z=pos.z+1}
while minetest.env:get_node(tailpos).name=="default:nyancat_rainbow" do
minetest.env:remove_node(tailpos)
minetest.env:add_entity(tailpos, "nyanland:tail_entity")
tailpos.z=tailpos.z+1
end
end
end,
})
minetest.register_entity("nyanland:head_entity", {
physical = false,
visual = "sprite",
timer=0,
textures = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
on_activate = function(self, staticdata)
self.object:setvelocity({x=0, y=0, z=-2})
end,
on_punch = function(self, hitter)
local mesepos=self.object:getpos()
mesepos.y=mesepos.y-1
minetest.env:add_entity(mesepos, "nyanland:mese")
end,
on_step = function(self, dtime)
self.timer=self.timer+dtime
if self.timer>=16 then
minetest.env:add_node(self.object:getpos(), {name="default:nyancat"})
self.object:remove()
end
end
})
minetest.register_entity("nyanland:tail_entity", {
physical = false,
visual = "sprite",
timer=0,
textures = {"default_nc_rb.png", "default_nc_rb.png", "default_nc_rb.png", "default_nc_rb.png", "default_nc_rb.png", "default_nc_rb.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
on_activate = function(self, staticdata)
self.object:setvelocity({x=0, y=0, z=-2})
end,
on_step = function(self, dtime)
self.timer=self.timer+dtime
if self.timer>10 then
minetest.env:add_node(self.object:getpos(), {name="default:nyancat_rainbow"})
self.object:remove()
end
end
})
minetest.register_entity("nyanland:mese", {
physical = true,
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
textures = {"default_mese.png","default_mese.png","default_mese.png","default_mese.png","default_mese.png","default_mese.png"},
on_activate = function(self)
self.object:setvelocity({x=0, y=-.1, z =0})
end,
on_step = function(self, dtime)
self.object:setacceleration({x=0, y=-10, z=0})
local pos = self.object:getpos()
local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z}
local bcn = minetest.env:get_node(bcp)
--if bcn.name ~= "air" then
-- local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
if self.object:getvelocity().y == 0 then
minetest.env:add_node(self.object:getpos(), {name="default:mese_block"})
self.object:remove()
end
--
--end
end
})

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