update code and readme
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@ -6,7 +6,7 @@ look [here](https://github.com/HybridDog/nyanland/compare/0.3...master#files) fo
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/nyanland/master/LICENSE.txt)
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**Download:** [zip](https://github.com/HybridDog/nyanland/archive/master.zip), [tar.gz](https://github.com/HybridDog/nyanland/archive/master.tar.gz)
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![I'm a screenshot!](http://bit.ly/1wOCWpq)
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![I'm a screenshot!](https://cloud.githubusercontent.com/assets/3192173/7671607/00b51678-fcd8-11e4-8a2b-4e6bce19620a.png)
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If you got ideas or found bugs, please tell them to me.
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58
init.lua
58
init.lua
@ -90,13 +90,17 @@ minetest.register_node("nyanland:mese_shrub_fruits", {
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-- Clonestone
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local function clone_node(pos)
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local nd = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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pos.y = pos.y+1
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local nd = minetest.get_node(pos)
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local node_over = nd.name
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if node_over ~= "air"
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and node_over ~= "ignore"
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and node_over ~= "nyanland:clonestone"
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and minetest.registered_nodes[node_over] then
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local metacontent = minetest.get_meta(pos):to_table()
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pos.y = pos.y-1
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minetest.add_node(pos, nd)
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minetest.get_meta(pos):from_table(metacontent)
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end
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-- nodeupdate(pos)
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end
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@ -106,6 +110,7 @@ minetest.register_node("nyanland:clonestone", {
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inventory_image = minetest.inventorycube("nyanland_clonestone.png"),
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furnace_burntime = 100,
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groups = {cracky = 1},
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on_construct = clone_node,
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})
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minetest.register_abm({
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@ -300,13 +305,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end)
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function nyanland:add_nyancat(nyan_headpos)
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local nyan_tailpos={}
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minetest.add_node(nyan_headpos, {name="default:nyancat"})
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local length=math.random(4,15)
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for z=nyan_headpos.z+1, nyan_headpos.z+length, 1 do
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nyan_tailpos={x=nyan_headpos.x, y=nyan_headpos.y, z=z}
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minetest.add_node(nyan_tailpos, {name="default:nyancat_rainbow"})
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function nyanland:add_nyancat(pos)
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minetest.add_node(pos, {name="default:nyancat"})
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local length = math.random(4,15)
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for _ = 1, length do
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pos.z = pos.z+1
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minetest.add_node(pos, {name="default:nyancat_rainbow"})
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end
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end
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@ -381,8 +385,8 @@ end
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end]]
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--MOVING NYAN CATS
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minetest.register_abm(
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{nodenames = {"default:nyancat"},
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minetest.register_abm({
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nodenames = {"default:nyancat"},
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interval = 10,
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chance = 100,
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action = function(pos)
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@ -395,15 +399,17 @@ minetest.register_abm(
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})
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minetest.register_entity("nyanland:head_entity", {
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physical = false,
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physical = true,
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visual = "sprite",
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timer=0,
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lastpos = {x=0, y=0, z=0},
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textures = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
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"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube",
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on_activate = function(self, staticdata)
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self.object:setvelocity({x=0, y=0, z=-2})
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self.lastpos = vector.round(self.object:getpos())
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end,
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on_punch = function(self, hitter)
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@ -413,26 +419,32 @@ minetest.register_entity("nyanland:head_entity", {
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end,
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on_step = function(self, dtime)
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local pos = self.object:getpos()
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local pos = {x=math.floor(pos.x+0.5), y=math.floor(pos.y+0.5), z=math.floor(pos.z+0.5)}
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self.timer=self.timer+dtime
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if self.timer>=16 then
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minetest.add_node(pos, {name="default:nyancat"})
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self.timer = self.timer+dtime
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if self.timer >= 16 then
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minetest.add_node(self.lastpos, {name="default:nyancat"})
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self.object:remove()
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return
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end
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local pos = vector.round(self.object:getpos())
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if vector.equals(self.lastpos, pos) then
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return
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end
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self.lastpos = pos
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if minetest.get_node(pos).name == "default:nyancat_rainbow" then
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self.object:remove()
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return
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end
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for i = math.random(6)+18,30,1 do
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local p = {x=pos.x, y=pos.y, z=pos.z+i}
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local p = vector.new(pos)
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for i = math.random(6)+18,300 do
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p.z = pos.z+i
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if minetest.get_node(p).name == "default:nyancat_rainbow" then
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minetest.remove_node(p)
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else
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break
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end
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end
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for i = 1,5,1 do
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local p = {x=pos.x, y=pos.y, z=pos.z+i}
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for i = 1,6 do
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p.z = pos.z+i
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if minetest.get_node(p).name == "air" then
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minetest.add_node(p, {name="default:nyancat_rainbow"})
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else
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@ -460,14 +472,14 @@ minetest.register_entity("nyanland:mese", {
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textures = {"default_mese_block.png", "default_mese_block.png", "default_mese_block.png", "default_mese_block.png", "default_mese_block.png", "default_mese_block.png"},
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on_activate = function(self)
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self.object:setvelocity({x=0, y=-.1, z =0})
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self.object:setacceleration({x=0, y=-9, z=0})
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end,
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on_step = function(self, dtime)
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self.object:setacceleration({x=0, y=-10, z=0})
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local pos = self.object:getpos()
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--[[local pos = self.object:getpos()
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local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z}
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local bcn = minetest.get_node(bcp)
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--if bcn.name ~= "air" then
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-- local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
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-- local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}--]]
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if self.object:getvelocity().y == 0 then
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minetest.add_node(self.object:getpos(), {name="default:mese_block"})
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self.object:remove()
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