tile_images → tiles
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@ -5,7 +5,7 @@ local light = 15
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minetest.register_node("glow:stone", {
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description = "Glowing stone",
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tile_images = {"glow_stone.png"},
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tiles = {"glow_stone.png"},
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light_source = light,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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@ -13,7 +13,7 @@ minetest.register_node("glow:stone", {
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minetest.register_node("glow:lamp", {
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description = "Lamp",
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tile_images = {"glow_stone.png^glow_lamp_frame.png"},
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tiles = {"glow_stone.png^glow_lamp_frame.png"},
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light_source = light,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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