geany/scintilla/RESearch.cxx
Enrico Tröger 8cb2cf0997 Initial import
git-svn-id: https://geany.svn.sourceforge.net/svnroot/geany/trunk@4 ea778897-0a13-0410-b9d1-a72fbfd435f5
2005-11-22 12:26:26 +00:00

836 lines
20 KiB
C++

// Scintilla source code edit control
/** @file RESearch.cxx
** Regular expression search library.
**/
/*
* regex - Regular expression pattern matching and replacement
*
* By: Ozan S. Yigit (oz)
* Dept. of Computer Science
* York University
*
* Original code available from http://www.cs.yorku.ca/~oz/
* Translation to C++ by Neil Hodgson neilh@scintilla.org
* Removed all use of register.
* Converted to modern function prototypes.
* Put all global/static variables into an object so this code can be
* used from multiple threads etc.
*
* These routines are the PUBLIC DOMAIN equivalents of regex
* routines as found in 4.nBSD UN*X, with minor extensions.
*
* These routines are derived from various implementations found
* in software tools books, and Conroy's grep. They are NOT derived
* from licensed/restricted software.
* For more interesting/academic/complicated implementations,
* see Henry Spencer's regexp routines, or GNU Emacs pattern
* matching module.
*
* Modification history removed.
*
* Interfaces:
* RESearch::Compile: compile a regular expression into a NFA.
*
* char *RESearch::Compile(s)
* char *s;
*
* RESearch::Execute: execute the NFA to match a pattern.
*
* int RESearch::Execute(s)
* char *s;
*
* RESearch::ModifyWord change RESearch::Execute's understanding of what a "word"
* looks like (for \< and \>) by adding into the
* hidden word-syntax table.
*
* void RESearch::ModifyWord(s)
* char *s;
*
* RESearch::Substitute: substitute the matched portions in a new string.
*
* int RESearch::Substitute(src, dst)
* char *src;
* char *dst;
*
* re_fail: failure routine for RESearch::Execute.
*
* void re_fail(msg, op)
* char *msg;
* char op;
*
* Regular Expressions:
*
* [1] char matches itself, unless it is a special
* character (metachar): . \ [ ] * + ^ $
*
* [2] . matches any character.
*
* [3] \ matches the character following it, except
* when followed by a left or right round bracket,
* a digit 1 to 9 or a left or right angle bracket.
* (see [7], [8] and [9])
* It is used as an escape character for all
* other meta-characters, and itself. When used
* in a set ([4]), it is treated as an ordinary
* character.
*
* [4] [set] matches one of the characters in the set.
* If the first character in the set is "^",
* it matches a character NOT in the set, i.e.
* complements the set. A shorthand S-E is
* used to specify a set of characters S upto
* E, inclusive. The special characters "]" and
* "-" have no special meaning if they appear
* as the first chars in the set.
* examples: match:
*
* [a-z] any lowercase alpha
*
* [^]-] any char except ] and -
*
* [^A-Z] any char except uppercase
* alpha
*
* [a-zA-Z] any alpha
*
* [5] * any regular expression form [1] to [4], followed by
* closure char (*) matches zero or more matches of
* that form.
*
* [6] + same as [5], except it matches one or more.
*
* [7] a regular expression in the form [1] to [10], enclosed
* as \(form\) matches what form matches. The enclosure
* creates a set of tags, used for [8] and for
* pattern substution. The tagged forms are numbered
* starting from 1.
*
* [8] a \ followed by a digit 1 to 9 matches whatever a
* previously tagged regular expression ([7]) matched.
*
* [9] \< a regular expression starting with a \< construct
* \> and/or ending with a \> construct, restricts the
* pattern matching to the beginning of a word, and/or
* the end of a word. A word is defined to be a character
* string beginning and/or ending with the characters
* A-Z a-z 0-9 and _. It must also be preceded and/or
* followed by any character outside those mentioned.
*
* [10] a composite regular expression xy where x and y
* are in the form [1] to [10] matches the longest
* match of x followed by a match for y.
*
* [11] ^ a regular expression starting with a ^ character
* $ and/or ending with a $ character, restricts the
* pattern matching to the beginning of the line,
* or the end of line. [anchors] Elsewhere in the
* pattern, ^ and $ are treated as ordinary characters.
*
*
* Acknowledgements:
*
* HCR's Hugh Redelmeier has been most helpful in various
* stages of development. He convinced me to include BOW
* and EOW constructs, originally invented by Rob Pike at
* the University of Toronto.
*
* References:
* Software tools Kernighan & Plauger
* Software tools in Pascal Kernighan & Plauger
* Grep [rsx-11 C dist] David Conroy
* ed - text editor Un*x Programmer's Manual
* Advanced editing on Un*x B. W. Kernighan
* RegExp routines Henry Spencer
*
* Notes:
*
* This implementation uses a bit-set representation for character
* classes for speed and compactness. Each character is represented
* by one bit in a 128-bit block. Thus, CCL always takes a
* constant 16 bytes in the internal nfa, and RESearch::Execute does a single
* bit comparison to locate the character in the set.
*
* Examples:
*
* pattern: foo*.*
* compile: CHR f CHR o CLO CHR o END CLO ANY END END
* matches: fo foo fooo foobar fobar foxx ...
*
* pattern: fo[ob]a[rz]
* compile: CHR f CHR o CCL bitset CHR a CCL bitset END
* matches: fobar fooar fobaz fooaz
*
* pattern: foo\\+
* compile: CHR f CHR o CHR o CHR \ CLO CHR \ END END
* matches: foo\ foo\\ foo\\\ ...
*
* pattern: \(foo\)[1-3]\1 (same as foo[1-3]foo)
* compile: BOT 1 CHR f CHR o CHR o EOT 1 CCL bitset REF 1 END
* matches: foo1foo foo2foo foo3foo
*
* pattern: \(fo.*\)-\1
* compile: BOT 1 CHR f CHR o CLO ANY END EOT 1 CHR - REF 1 END
* matches: foo-foo fo-fo fob-fob foobar-foobar ...
*/
#include "RESearch.h"
#define OKP 1
#define NOP 0
#define CHR 1
#define ANY 2
#define CCL 3
#define BOL 4
#define EOL 5
#define BOT 6
#define EOT 7
#define BOW 8
#define EOW 9
#define REF 10
#define CLO 11
#define END 0
/*
* The following defines are not meant to be changeable.
* They are for readability only.
*/
#define BLKIND 0370
#define BITIND 07
#define ASCIIB 0177
const char bitarr[] = {1,2,4,8,16,32,64,'\200'};
#define badpat(x) (*nfa = END, x)
RESearch::RESearch() {
Init();
}
RESearch::~RESearch() {
Clear();
}
void RESearch::Init() {
sta = NOP; /* status of lastpat */
bol = 0;
for (int i=0; i<MAXTAG; i++)
pat[i] = 0;
for (int j=0; j<BITBLK; j++)
bittab[j] = 0;
}
void RESearch::Clear() {
for (int i=0; i<MAXTAG; i++) {
delete []pat[i];
pat[i] = 0;
bopat[i] = NOTFOUND;
eopat[i] = NOTFOUND;
}
}
bool RESearch::GrabMatches(CharacterIndexer &ci) {
bool success = true;
for (unsigned int i=0; i<MAXTAG; i++) {
if ((bopat[i] != NOTFOUND) && (eopat[i] != NOTFOUND)) {
unsigned int len = eopat[i] - bopat[i];
pat[i] = new char[len + 1];
if (pat[i]) {
for (unsigned int j=0; j<len; j++)
pat[i][j] = ci.CharAt(bopat[i] + j);
pat[i][len] = '\0';
} else {
success = false;
}
}
}
return success;
}
void RESearch::ChSet(char c) {
bittab[((c) & BLKIND) >> 3] |= bitarr[(c) & BITIND];
}
void RESearch::ChSetWithCase(char c, bool caseSensitive) {
if (caseSensitive) {
ChSet(c);
} else {
if ((c >= 'a') && (c <= 'z')) {
ChSet(c);
ChSet(static_cast<char>(c - 'a' + 'A'));
} else if ((c >= 'A') && (c <= 'Z')) {
ChSet(c);
ChSet(static_cast<char>(c - 'A' + 'a'));
} else {
ChSet(c);
}
}
}
const char escapeValue(char ch) {
switch (ch) {
case 'a': return '\a';
case 'b': return '\b';
case 'f': return '\f';
case 'n': return '\n';
case 'r': return '\r';
case 't': return '\t';
case 'v': return '\v';
}
return 0;
}
const char *RESearch::Compile(const char *pat, int length, bool caseSensitive, bool posix) {
char *mp=nfa; /* nfa pointer */
char *lp; /* saved pointer.. */
char *sp=nfa; /* another one.. */
char *mpMax = mp + MAXNFA - BITBLK - 10;
int tagi = 0; /* tag stack index */
int tagc = 1; /* actual tag count */
int n;
char mask; /* xor mask -CCL/NCL */
int c1, c2;
if (!pat || !length)
if (sta)
return 0;
else
return badpat("No previous regular expression");
sta = NOP;
const char *p=pat; /* pattern pointer */
for (int i=0; i<length; i++, p++) {
if (mp > mpMax)
return badpat("Pattern too long");
lp = mp;
switch(*p) {
case '.': /* match any char.. */
*mp++ = ANY;
break;
case '^': /* match beginning.. */
if (p == pat)
*mp++ = BOL;
else {
*mp++ = CHR;
*mp++ = *p;
}
break;
case '$': /* match endofline.. */
if (!*(p+1))
*mp++ = EOL;
else {
*mp++ = CHR;
*mp++ = *p;
}
break;
case '[': /* match char class..*/
*mp++ = CCL;
i++;
if (*++p == '^') {
mask = '\377';
i++;
p++;
} else
mask = 0;
if (*p == '-') { /* real dash */
i++;
ChSet(*p++);
}
if (*p == ']') { /* real brace */
i++;
ChSet(*p++);
}
while (*p && *p != ']') {
if (*p == '-' && *(p+1) && *(p+1) != ']') {
i++;
p++;
c1 = *(p-2) + 1;
i++;
c2 = *p++;
while (c1 <= c2) {
ChSetWithCase(static_cast<char>(c1++), caseSensitive);
}
} else if (*p == '\\' && *(p+1)) {
i++;
p++;
char escape = escapeValue(*p);
if (escape)
ChSetWithCase(escape, caseSensitive);
else
ChSetWithCase(*p, caseSensitive);
i++;
p++;
} else {
i++;
ChSetWithCase(*p++, caseSensitive);
}
}
if (!*p)
return badpat("Missing ]");
for (n = 0; n < BITBLK; bittab[n++] = (char) 0)
*mp++ = static_cast<char>(mask ^ bittab[n]);
break;
case '*': /* match 0 or more.. */
case '+': /* match 1 or more.. */
if (p == pat)
return badpat("Empty closure");
lp = sp; /* previous opcode */
if (*lp == CLO) /* equivalence.. */
break;
switch(*lp) {
case BOL:
case BOT:
case EOT:
case BOW:
case EOW:
case REF:
return badpat("Illegal closure");
default:
break;
}
if (*p == '+')
for (sp = mp; lp < sp; lp++)
*mp++ = *lp;
*mp++ = END;
*mp++ = END;
sp = mp;
while (--mp > lp)
*mp = mp[-1];
*mp = CLO;
mp = sp;
break;
case '\\': /* tags, backrefs .. */
i++;
switch(*++p) {
case '<':
*mp++ = BOW;
break;
case '>':
if (*sp == BOW)
return badpat("Null pattern inside \\<\\>");
*mp++ = EOW;
break;
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
n = *p-'0';
if (tagi > 0 && tagstk[tagi] == n)
return badpat("Cyclical reference");
if (tagc > n) {
*mp++ = static_cast<char>(REF);
*mp++ = static_cast<char>(n);
}
else
return badpat("Undetermined reference");
break;
case 'a':
case 'b':
case 'n':
case 'f':
case 'r':
case 't':
case 'v':
*mp++ = CHR;
*mp++ = escapeValue(*p);
break;
default:
if (!posix && *p == '(') {
if (tagc < MAXTAG) {
tagstk[++tagi] = tagc;
*mp++ = BOT;
*mp++ = static_cast<char>(tagc++);
}
else
return badpat("Too many \\(\\) pairs");
} else if (!posix && *p == ')') {
if (*sp == BOT)
return badpat("Null pattern inside \\(\\)");
if (tagi > 0) {
*mp++ = static_cast<char>(EOT);
*mp++ = static_cast<char>(tagstk[tagi--]);
}
else
return badpat("Unmatched \\)");
} else {
*mp++ = CHR;
*mp++ = *p;
}
}
break;
default : /* an ordinary char */
if (posix && *p == '(') {
if (tagc < MAXTAG) {
tagstk[++tagi] = tagc;
*mp++ = BOT;
*mp++ = static_cast<char>(tagc++);
}
else
return badpat("Too many () pairs");
} else if (posix && *p == ')') {
if (*sp == BOT)
return badpat("Null pattern inside ()");
if (tagi > 0) {
*mp++ = static_cast<char>(EOT);
*mp++ = static_cast<char>(tagstk[tagi--]);
}
else
return badpat("Unmatched )");
} else if (caseSensitive) {
*mp++ = CHR;
*mp++ = *p;
} else {
*mp++ = CCL;
mask = 0;
ChSetWithCase(*p, false);
for (n = 0; n < BITBLK; bittab[n++] = (char) 0)
*mp++ = static_cast<char>(mask ^ bittab[n]);
}
break;
}
sp = lp;
}
if (tagi > 0)
return badpat((posix ? "Unmatched (" : "Unmatched \\("));
*mp = END;
sta = OKP;
return 0;
}
/*
* RESearch::Execute:
* execute nfa to find a match.
*
* special cases: (nfa[0])
* BOL
* Match only once, starting from the
* beginning.
* CHR
* First locate the character without
* calling PMatch, and if found, call
* PMatch for the remaining string.
* END
* RESearch::Compile failed, poor luser did not
* check for it. Fail fast.
*
* If a match is found, bopat[0] and eopat[0] are set
* to the beginning and the end of the matched fragment,
* respectively.
*
*/
int RESearch::Execute(CharacterIndexer &ci, int lp, int endp) {
char c;
int ep = NOTFOUND;
char *ap = nfa;
bol = lp;
failure = 0;
Clear();
switch(*ap) {
case BOL: /* anchored: match from BOL only */
ep = PMatch(ci, lp, endp, ap);
break;
case EOL: /* just searching for end of line normal path doesn't work */
if (*(ap+1) == END) {
lp = endp;
ep = lp;
break;
} else {
return 0;
}
case CHR: /* ordinary char: locate it fast */
c = *(ap+1);
while ((lp < endp) && (ci.CharAt(lp) != c))
lp++;
if (lp >= endp) /* if EOS, fail, else fall thru. */
return 0;
default: /* regular matching all the way. */
while (lp < endp) {
ep = PMatch(ci, lp, endp, ap);
if (ep != NOTFOUND)
break;
lp++;
}
break;
case END: /* munged automaton. fail always */
return 0;
}
if (ep == NOTFOUND)
return 0;
bopat[0] = lp;
eopat[0] = ep;
return 1;
}
/*
* PMatch: internal routine for the hard part
*
* This code is partly snarfed from an early grep written by
* David Conroy. The backref and tag stuff, and various other
* innovations are by oz.
*
* special case optimizations: (nfa[n], nfa[n+1])
* CLO ANY
* We KNOW .* will match everything upto the
* end of line. Thus, directly go to the end of
* line, without recursive PMatch calls. As in
* the other closure cases, the remaining pattern
* must be matched by moving backwards on the
* string recursively, to find a match for xy
* (x is ".*" and y is the remaining pattern)
* where the match satisfies the LONGEST match for
* x followed by a match for y.
* CLO CHR
* We can again scan the string forward for the
* single char and at the point of failure, we
* execute the remaining nfa recursively, same as
* above.
*
* At the end of a successful match, bopat[n] and eopat[n]
* are set to the beginning and end of subpatterns matched
* by tagged expressions (n = 1 to 9).
*
*/
extern void re_fail(char *,char);
/*
* character classification table for word boundary operators BOW
* and EOW. the reason for not using ctype macros is that we can
* let the user add into our own table. see RESearch::ModifyWord. This table
* is not in the bitset form, since we may wish to extend it in the
* future for other character classifications.
*
* TRUE for 0-9 A-Z a-z _
*/
static char chrtyp[MAXCHR] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 0, 0, 0, 0, 1, 0, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 0
};
#define inascii(x) (0177&(x))
#define iswordc(x) chrtyp[inascii(x)]
#define isinset(x,y) ((x)[((y)&BLKIND)>>3] & bitarr[(y)&BITIND])
/*
* skip values for CLO XXX to skip past the closure
*/
#define ANYSKIP 2 /* [CLO] ANY END ... */
#define CHRSKIP 3 /* [CLO] CHR chr END ... */
#define CCLSKIP 34 /* [CLO] CCL 32bytes END ... */
int RESearch::PMatch(CharacterIndexer &ci, int lp, int endp, char *ap) {
int op, c, n;
int e; /* extra pointer for CLO */
int bp; /* beginning of subpat.. */
int ep; /* ending of subpat.. */
int are; /* to save the line ptr. */
while ((op = *ap++) != END)
switch(op) {
case CHR:
if (ci.CharAt(lp++) != *ap++)
return NOTFOUND;
break;
case ANY:
if (lp++ >= endp)
return NOTFOUND;
break;
case CCL:
c = ci.CharAt(lp++);
if (!isinset(ap,c))
return NOTFOUND;
ap += BITBLK;
break;
case BOL:
if (lp != bol)
return NOTFOUND;
break;
case EOL:
if (lp < endp)
return NOTFOUND;
break;
case BOT:
bopat[*ap++] = lp;
break;
case EOT:
eopat[*ap++] = lp;
break;
case BOW:
if (lp!=bol && iswordc(ci.CharAt(lp-1)) || !iswordc(ci.CharAt(lp)))
return NOTFOUND;
break;
case EOW:
if (lp==bol || !iswordc(ci.CharAt(lp-1)) || iswordc(ci.CharAt(lp)))
return NOTFOUND;
break;
case REF:
n = *ap++;
bp = bopat[n];
ep = eopat[n];
while (bp < ep)
if (ci.CharAt(bp++) != ci.CharAt(lp++))
return NOTFOUND;
break;
case CLO:
are = lp;
switch(*ap) {
case ANY:
while (lp < endp)
lp++;
n = ANYSKIP;
break;
case CHR:
c = *(ap+1);
while ((lp < endp) && (c == ci.CharAt(lp)))
lp++;
n = CHRSKIP;
break;
case CCL:
while ((lp < endp) && isinset(ap+1,ci.CharAt(lp)))
lp++;
n = CCLSKIP;
break;
default:
failure = true;
//re_fail("closure: bad nfa.", *ap);
return NOTFOUND;
}
ap += n;
while (lp >= are) {
if ((e = PMatch(ci, lp, endp, ap)) != NOTFOUND)
return e;
--lp;
}
return NOTFOUND;
default:
//re_fail("RESearch::Execute: bad nfa.", static_cast<char>(op));
return NOTFOUND;
}
return lp;
}
/*
* RESearch::ModifyWord:
* add new characters into the word table to change RESearch::Execute's
* understanding of what a word should look like. Note that we
* only accept additions into the word definition.
*
* If the string parameter is 0 or null string, the table is
* reset back to the default containing A-Z a-z 0-9 _. [We use
* the compact bitset representation for the default table]
*/
static char deftab[16] = {
0, 0, 0, 0, 0, 0, '\377', 003, '\376', '\377', '\377', '\207',
'\376', '\377', '\377', 007
};
void RESearch::ModifyWord(char *s) {
int i;
if (!s || !*s) {
for (i = 0; i < MAXCHR; i++)
if (!isinset(deftab,i))
iswordc(i) = 0;
}
else
while(*s)
iswordc(*s++) = 1;
}
/*
* RESearch::Substitute:
* substitute the matched portions of the src in dst.
*
* & substitute the entire matched pattern.
*
* \digit substitute a subpattern, with the given tag number.
* Tags are numbered from 1 to 9. If the particular
* tagged subpattern does not exist, null is substituted.
*/
int RESearch::Substitute(CharacterIndexer &ci, char *src, char *dst) {
char c;
int pin;
int bp;
int ep;
if (!*src || !bopat[0])
return 0;
while ((c = *src++) != 0) {
switch(c) {
case '&':
pin = 0;
break;
case '\\':
c = *src++;
if (c >= '0' && c <= '9') {
pin = c - '0';
break;
}
default:
*dst++ = c;
continue;
}
if ((bp = bopat[pin]) != 0 && (ep = eopat[pin]) != 0) {
while (ci.CharAt(bp) && bp < ep)
*dst++ = ci.CharAt(bp++);
if (bp < ep)
return 0;
}
}
*dst = (char) 0;
return 1;
}