2e878dc91b
git-svn-id: https://geany.svn.sourceforge.net/svnroot/geany/trunk@4535 ea778897-0a13-0410-b9d1-a72fbfd435f5
618 lines
24 KiB
Plaintext
618 lines
24 KiB
Plaintext
/*
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* plugins.dox - this file is part of Geany, a fast and lightweight IDE
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*
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* Copyright 2008-2010 Enrico Tröger <enrico(dot)troeger(at)uvena(dot)de>
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* Copyright 2008-2010 Nick Treleaven <nick(dot)treleaven(at)btinternet(dot)com>
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* Copyright 2009-2010 Frank Lanitz <frank(at)frank(dot)uvena(dot)de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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* MA 02110-1301, USA.
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*
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* $Id$
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*
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* This file contains additional plugin documentation like the signal system and a small howto.
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* It is best viewed when filetype is set to C or C++.
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*/
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/**
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*
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* @mainpage Geany Plugin API Documentation
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*
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* @author Enrico Tröger, Nick Treleaven, Frank Lanitz
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* @date $Date$
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*
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* @section Intro
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* This is the Geany API documentation. It should be considered work in progress.
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* We will try to document as many functions and structs as possible.
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*
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* To get started, see the @link howto Plugin Howto @endlink.
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*
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* Other pages:
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* - @link pluginsymbols.c Plugin Symbols @endlink
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* - @link plugindata.h Main Datatypes and Macros @endlink
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* - @link signals Plugin Signals @endlink
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* - @link pluginutils.c Plugin Utility Functions @endlink
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* - @link guidelines Plugin Writing Guidelines @endlink
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* - <b>plugins/demoplugin.c</b> - in Geany's source, bigger than the howto example
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* - Header files for functions and types - see <b>Files</b> link at the top
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* - Deprecated symbols - see <b>Related Pages</b> link at the top
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*
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* @warning Do not use any symbol not in the documentation - it may change.
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* @note See the HACKING file for information about developing the plugin API and
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* other useful notes.
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*/
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/**
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* @page signals Plugin Signals
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*
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*
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* @section Usage
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*
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* To use plugin signals in Geany, you have two options:
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*
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* -# Create a PluginCallback array with the @ref plugin_callbacks symbol. List the signals
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* you want to listen to and create the appropiate signal callbacks for each signal.
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* The callback array is read @a after plugin_init() has been called.
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* -# Use plugin_signal_connect(), which can be called at any time and can also connect
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* to non-Geany signals (such as GTK widget signals).
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*
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* The following code demonstrates how to use signals in Geany plugins. The code can be inserted
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* in your plugin code at any desired position.
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*
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* @code
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static void on_document_open(GObject *obj, GeanyDocument *doc, gpointer user_data)
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{
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printf("Example: %s was opened\n", DOC_FILENAME(doc));
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}
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PluginCallback plugin_callbacks[] =
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{
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{ "document-open", (GCallback) &on_document_open, FALSE, NULL },
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{ NULL, NULL, FALSE, NULL }
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};
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* @endcode
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* @note The PluginCallback array has to be ended with a final @c NULL entry.
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*
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* @section Signals
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*
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* @signaldef document-new
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent when a new document is created.
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the new document.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef document-open
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent when a new document is opened.
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the opened document.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef document-before-save
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent before a document is saved.
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the document to be saved.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef document-save
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent when a new document is saved.
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the saved document.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef document-filetype-set
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, GeanyFiletype *filetype_old, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent after the filetype of a document has been changed.
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* The previous filetype object is passed but it can be NULL (e.g. at startup).
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* The new filetype can be read with: @code
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* GeanyFiletype *ft = doc->file_type;
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* @endcode
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the saved document.
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* @param filetype_old the previous filetype of the document.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef document-activate
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent when switching notebook pages.
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the current document.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef document-close
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* @signalproto
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* void user_function(GObject *obj, GeanyDocument *doc, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent before closing a document.
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param doc the document about to be closed.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef project-open
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* @signalproto
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* void user_function(GObject *obj, GKeyFile *config, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent after a project is opened but before session files are loaded.
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* @param obj a GeanyObject instance, should be ignored.
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* @param config an exising GKeyFile object which can be used to read and write data.
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* It must not be closed or freed.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef project-save
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* @signalproto
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* void user_function(GObject *obj, GKeyFile *config, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent when a project is saved(happens when the project is created, the properties
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* dialog is closed or Geany is exited). This signal is emitted shortly before Geany
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* will write the contents of the GKeyFile to the disc.
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* @param obj a GeanyObject instance, should be ignored.
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* @param config an exising GKeyFile object which can be used to read and write data.
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* It must not be closed or freed.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef project-close
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* @signalproto
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* void user_function(GObject *obj, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent after a project is closed.
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* @param obj a GeanyObject instance, should be ignored.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef geany-startup-complete
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* @signalproto
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* void user_function(GObject *obj, gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent once Geany has finished all initialization and startup tasks and the GUI has been
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* realized. This signal is the very last step in the startup process and is sent once
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* the GTK main event loop has been entered.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef update-editor-menu
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* @signalproto
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* void user_function(GObject *obj, const gchar *word, gint pos, GeanyDocument *doc,
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* gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* Sent before the popup menu of the editing widget is shown. This can be used to modify or extend
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* the popup menu.
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*
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* @note You can add menu items from @c plugin_init() using @c geany->main_widgets->editor_menu,
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* remembering to destroy them in @c plugin_cleanup().
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*
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* You need to include "document.h" for the declaration of GeanyDocument.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param word the current word (in UTF-8 encoding) below the cursor position
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where the popup menu will be opened.
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* @param click_pos the cursor position where the popup will be opened.
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* @param doc the current document.
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* @param user_data user data.
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* @endsignaldef
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*
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* @signaldef editor-notify
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* @signalproto
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* gboolean user_function(GObject *obj, GeanyEditor *editor, SCNotification *nt,
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* gpointer user_data);
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* @endsignalproto
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* @signaldesc
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* This signal is sent whenever something in the editor widget changes (character added,
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* fold level changes, clicks to the line number margin, ...).
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* A detailed description of possible notifications and the SCNotification can be found at
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* http://www.scintilla.org/ScintillaDoc.html#Notifications.
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*
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* If you connect to this signal, you must check @c nt->nmhdr.code for the notification type
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* to prevent handling unwanted notifications. This is important because for instance SCN_UPDATEUI
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* is sent very often whereas you probably don't want to handle this notification.
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*
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* By default, the signal is sent before Geany's default handler is processing the event.
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* Your callback function should return FALSE to allow Geany processing the event as well. If you
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* want to prevent this for some reason, return TRUE.
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* Please use this with care as it can break basic functionality of Geany.
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*
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* The signal can be sent after Geany's default handler has been run when you set
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* PluginCallback::after field to TRUE.
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*
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* An example callback implemention of this signal can be found in the Demo plugin.
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*
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* @warning This signal has much power and should be used carefully. You should especially
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* care about the return value; make sure to return TRUE only if it is necessary
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* and in the correct situations.
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*
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* You need to include "editor.h" for the declaration of GeanyEditor and "Scintilla.h" for
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* SCNotification.
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*
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* @param obj a GeanyObject instance, should be ignored.
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* @param editor The current GeanyEditor.
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* @param nt A pointer to the SCNotification struct which holds additional information for
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* the event.
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* @param user_data user data.
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* @return @c TRUE to stop other handlers from being invoked for the event.
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* @c FALSE to propagate the event further.
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*
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* @since 0.16
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* @endsignaldef
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*
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*
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*
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* @page guidelines Plugin Writing Guidelines
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*
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* @section intro Introduction
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*
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* The following hints and guidelines are only recommendations. Nobody is forced to follow
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* them at all.
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*
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* @section general General notes
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*
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* @subsection ideas Getting a plugin idea
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*
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* If you want to write a plugin but don't know yet what it should do, have a look at
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* http://www.geany.org/Support/PluginWishlist to get an idea about what users wish.
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*
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* @subsection code Managing the source code
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*
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* For authors of plugins for Geany, we created a dedicated @a geany-plugins project at
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* Sourceforge to ease development of plugins and help new authors.
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* Project website: http://sourceforge.net/projects/geany-plugins
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*
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* Each plugin author is welcome to use these services. To do so, you need an account at
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* Sourceforge. You can easily register at (http://sourceforge.net/account/registration/).
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* After you successfully created an account,
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* tell your account name Enrico or Nick and you will write access to the SVN repository
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* (http://geany-plugins.svn.sourceforge.net/viewvc/geany-plugins/).
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* Then you can use the repository for your own plugin.
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*
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* Authors using this service should subscribe to the
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* geany-plugins-commits at uvena.de and geany-plugins-tracker at uvena.de
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* mailing lists(see my previous post) to stay up to date with changes.
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* General plugin discussion can happen on the normal geany at uvena.de or
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* geany-devel at uvena.de lists.
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*
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* At time of writing, there are some plugins already available in the
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* repository. Feel free to use any of these plugins as a start for your own,
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* maybe by copying the directory structure and the autotools files
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* (Makefile.am, configure.in, ...). Most of the available plugins are also ready for
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* i18n support, just for reference.
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*
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* New plugins should be imported into a new directory inside the trunk/
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* directory. There are also the common branches and tags directories, use
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* them as needed, use always a subdirectory for your own plugin.
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*
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* We encourage authors using this service to only commit changes to their
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* own plugin and not to others' plugins. Instead just send patches to
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* geany-devel at uvena.de or the plugin author directly.
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*
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* (the full announcement of this service can be found at
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* http://lists.uvena.de/geany/2008-April/003225.html)
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*
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*
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* @section paths Installation paths
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*
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* - The plugin binary (@c pluginname.so) should be installed in Geany's libdir. This is
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* necessary so that Geany can find the plugin.
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* An easy way to retrieve Geany's libdir is to use the pkg-config tool, e.g. @code
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* `$PKG_CONFIG --variable=libdir geany`/ geany
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* @endcode
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* - If your plugin creates other binary files like helper programs or helper libraries,
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* they should go into @c $prefix/bin (for programs, ideally prefixed with @a geany),
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* additional libraries should be installed in Geany's libdir, maybe in a subdirectory.
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* - Plugins should install their documentation files (README, NEWS, ChangeLog, licences and
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* other documentation files) into the common documentation directory
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* @c $prefix/share/doc/geany-plugins/$pluginname/
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* - Translation files should be installed normally into @c $prefix/share/locale. There is no
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* need to use Geany's translation directory. To set up translation support properly and
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* for additional information, see main_locale_init().
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* - Do @a never install anything into a user's home directory like installing
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* the plugin binary in @c ~/.config/geany/plugins/.
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*
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*
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* @page howto Plugin Howto
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*
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* @section intro Introduction
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*
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* Since Geany 0.12 there is a plugin interface to extend Geany's functionality and
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* add new features. This document gives a brief overview about how to add new
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* plugins by writing a simple "Hello World" plugin in C.
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*
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*
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* @section buildenv Build environment
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*
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* To be able to write plugins for Geany, you need the source code and some development
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* packages for GTK and its dependencies. The following will only describe the way to compile and
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* build plugins on Unix-like systems [1].
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* If you already have the Geany source code and compiled it from them, you can skip the
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* following.
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*
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* First you need to have Geany installed. Then install the development files for GTK
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* and its dependencies. The easiest way to do this is to use your distribution's package
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* management system, e.g. on Debian and Ubuntu systems you can use
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* @code apt-get install libgtk2.0-dev intltool @endcode
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* This will install all necessary files to be able to compile plugins for Geany. On other
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* distributions, the package names and commands to use may differ.
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*
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* Basically, you are done at this point and could continue with writing the plugin code.
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*
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* [1] For Windows, it is basically the same but you might have some more work on setting up
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* the general build environment(compiler, GTK development files, ...). This is described on
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* Geany's website at http://www.geany.org/Support/BuildingOnWin32.
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*
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* @section helloworld "Hello World"
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*
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* When writing a plugin, you will find a couple of functions or macros which are mandatory
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* and some which are free to use for implementing some useful feature once your plugin
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* becomes more powerful like including a configuration or help dialog.
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*
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* You should start your plugin with including some of the needed C header files and defining
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* some basic global variables which will help you to access all needed functions of the plugin
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* API in a more comfortable way.
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*
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* Let's start with the very basic headers and add more later if necessary.
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* @code
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#include "geanyplugin.h"
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* @endcode
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*
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* @a geanyplugin.h includes all of the Geany API and also the necessary GTK header files,
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* so there is no need to include @a gtk/gtk.h yourself.
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*
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* @note
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* @a plugindata.h contains the biggest part of the plugin API and provides some basic macros.
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* @a geanyfunctions.h provides some macros for convenient access to plugin API functions.
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*
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* The you should define three basic variables which will give access to data fields and
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* functions provided by the plugin API.
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* @code
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GeanyPlugin *geany_plugin;
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GeanyData *geany_data;
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GeanyFunctions *geany_functions;
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* @endcode
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*
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* Now you can go on and write your first lines for your new plugin. As mentioned before,
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* you will need to implement and fill out a couple of functions/macros to make the plugin work.
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* So let's start with PLUGIN_VERSION_CHECK().
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*
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* PLUGIN_VERSION_CHECK() is a convenient way to tell Geany which version of Geany's plugin API
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* is needed at minimum to run your plugin. The value is defined in
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* @a plugindata.h by @a GEANY_API_VERSION. In most cases this should be your minimum.
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* Nevertheless when setting this value, you should choose the lowest possible version here to
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* make the plugin compatible with a bigger number of versions of Geany.
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*
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* For the next step, you will need to tell Geany some basic information about your plugin
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* which will be shown in the plugin manager dialog.
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*
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* For doing this, you should use PLUGIN_SET_INFO() which expects 4 values:
|
|
* - Plugin name
|
|
* - Short description
|
|
* - Version
|
|
* - Author
|
|
*
|
|
* Based on this, the line could look like:
|
|
* @code
|
|
PLUGIN_SET_INFO("HelloWorld", "Just another tool to say hello world",
|
|
"1.0", "John Doe <john.doe@example.org>");
|
|
* @endcode
|
|
*
|
|
* Once this is done, you will need to implement the function which will be executed when the
|
|
* plugin is loaded. Part of that function could be adding and removing of an item to
|
|
* Geany's Tools menu, setting up keybindings or registering some callbacks. Also you will
|
|
* need to implement the function that is called when your plugin is unloaded.
|
|
* These functions are called plugin_init() and plugin_cleanup(). Let's see how it could look like:
|
|
* @code
|
|
PLUGIN_VERSION_CHECK(147)
|
|
|
|
PLUGIN_SET_INFO("HelloWorld", "Just another tool to say hello world",
|
|
"1.0", "Joe Doe <joe.doe@example.org>");
|
|
|
|
void plugin_init(GeanyData *data)
|
|
{
|
|
}
|
|
|
|
void plugin_cleanup(void)
|
|
{
|
|
}
|
|
* @endcode
|
|
*
|
|
* If you think this plugin seems not to implement any functionality right now and only wastes
|
|
* some memory, you are right. But it should compile and load/unload in Geany nicely.
|
|
* Now you have the very basic layout of a new plugin. Great, isn't it?
|
|
*
|
|
* @section building Building
|
|
*
|
|
* First make plugin.o:
|
|
*
|
|
* @code gcc -c plugin.c -fPIC `pkg-config --cflags geany` @endcode
|
|
*
|
|
* Then make the plugin library plugin.so (or plugin.dll on Windows):
|
|
*
|
|
* @code gcc plugin.o -o plugin.so -shared `pkg-config --libs geany` @endcode
|
|
*
|
|
* If all went OK, put the library into one of the paths Geany looks for plugins,
|
|
* e.g. $prefix/lib/geany. See @ref paths "Installation paths" for details.
|
|
*
|
|
* @section realfunc Adding functionality
|
|
*
|
|
* Let's go on and implement some real functionality.
|
|
*
|
|
* As mentioned before, plugin_init() will be called when the plugin is loaded in Geany.
|
|
* So it should implement everything that needs to be done during startup. In this case,
|
|
* we'd like to add a menu item to Geany's Tools menu which runs a dialog printing "Hello World".
|
|
* @code
|
|
void plugin_init(GeanyData *data)
|
|
{
|
|
GtkWidget *main_menu_item;
|
|
|
|
// Create a new menu item and show it
|
|
main_menu_item = gtk_menu_item_new_with_mnemonic("Hello World");
|
|
gtk_widget_show(main_menu_item);
|
|
|
|
// Attach the new menu item to the Tools menu
|
|
gtk_container_add(GTK_CONTAINER(geany->main_widgets->tools_menu),
|
|
main_menu_item);
|
|
|
|
// Connect the menu item with a callback function
|
|
// which is called when the item is clicked
|
|
g_signal_connect(main_menu_item, "activate",
|
|
G_CALLBACK(item_activate_cb), NULL);
|
|
}
|
|
* @endcode
|
|
*
|
|
* This will add an item to the Tools menu and connect this item to a function which implements
|
|
* what should be done when the menu item is activated by the user.
|
|
* This is done by g_signal_connect(). The Tools menu can be accessed with
|
|
* geany->main_widgets->tools_menu. The structure @a main_widgets contains pointers to the
|
|
* main GUI elements in Geany.
|
|
*
|
|
* Geany has a simple API for showing message dialogs. So our function contains
|
|
* only a few lines:
|
|
* @code
|
|
void item_activate_cb(GtkMenuItem *menuitem, gpointer user_data)
|
|
{
|
|
dialogs_show_msgbox(GTK_MESSAGE_INFO, "Hello World");
|
|
}
|
|
* @endcode
|
|
*
|
|
* For the moment you don't need to worry about the parameters of that function.
|
|
*
|
|
* Now we need to clean up properly when the plugin is unloaded.
|
|
*
|
|
* To remove the menu item from the Tools menu, you can use gtk_widget_destroy().
|
|
* gtk_widget_destroy() expects a pointer to a GtkWidget object.
|
|
*
|
|
* First you should add gtk_widget_destroy() to your plugin_cleanup() function.
|
|
* The argument for gtk_widget_destroy() is the widget object you created earlier in
|
|
* plugin_init(). To be able to access this pointer in plugin_cleanup(), you need to move
|
|
* its definition from plugin_init() into the global context so its visibility will increase
|
|
* and it can be accessed in all functions.
|
|
* @code
|
|
static GtkWidget *main_menu_item = NULL;
|
|
|
|
// ...
|
|
void plugin_init(GeanyData *data)
|
|
{
|
|
main_menu_item = gtk_menu_item_new_with_mnemonic("Hello World");
|
|
gtk_widget_show(main_menu_item);
|
|
// ...
|
|
}
|
|
|
|
void plugin_cleanup(void)
|
|
{
|
|
gtk_widget_destroy(main_menu_item);
|
|
}
|
|
* @endcode
|
|
*
|
|
* This will ensure your menu item is removed from the Tools menu as well as from
|
|
* memory once your plugin is unloaded, so you don't leave any memory leaks.
|
|
* Once this is done, your first plugin is ready. Congratulations!
|
|
*
|
|
* @section listing Complete listing (without comments)
|
|
*
|
|
* @code
|
|
#include "geanyplugin.h"
|
|
|
|
GeanyPlugin *geany_plugin;
|
|
GeanyData *geany_data;
|
|
GeanyFunctions *geany_functions;
|
|
|
|
PLUGIN_VERSION_CHECK(147)
|
|
|
|
PLUGIN_SET_INFO("HelloWorld", "Just another tool to say hello world",
|
|
"1.0", "John Doe <john.doe@example.org>");
|
|
|
|
|
|
static GtkWidget *main_menu_item = NULL;
|
|
|
|
static void item_activate_cb(GtkMenuItem *menuitem, gpointer gdata)
|
|
{
|
|
dialogs_show_msgbox(GTK_MESSAGE_INFO, "Hello World");
|
|
}
|
|
|
|
void plugin_init(GeanyData *data)
|
|
{
|
|
main_menu_item = gtk_menu_item_new_with_mnemonic("Hello World");
|
|
gtk_widget_show(main_menu_item);
|
|
gtk_container_add(GTK_CONTAINER(geany->main_widgets->tools_menu),
|
|
main_menu_item);
|
|
g_signal_connect(main_menu_item, "activate",
|
|
G_CALLBACK(item_activate_cb), NULL);
|
|
}
|
|
|
|
void plugin_cleanup(void)
|
|
{
|
|
gtk_widget_destroy(main_menu_item);
|
|
}
|
|
* @endcode
|
|
*
|
|
*
|
|
* Now you might like to look at Geany's source code for core plugins such as
|
|
* @a plugins/demoplugin.c.
|
|
**/
|