173 lines
6.1 KiB
Plaintext
173 lines
6.1 KiB
Plaintext
[][][][][][][][] = Inventory (example)
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B = some kind of block / node
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I = some kind of item (not a block)
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? = does not mather what is front of the tool
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D = Diplazer
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Dc = Diplazer:com / di_com (yelow / green / cyan)
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Dg = Diplazer:gun / di_gun (red)
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Da = Diplazer:admin / di_ad (purple)
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Dan = Diplazer:adminno / di_adno (orange)
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It does not mather where you have dipalzer in the inventory, as long you have a block/item left of it
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The amount of the item/stack sets how many to place / dig in next to all modes
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When placing , it will automacly stop when hit a node with colision / walkable, or it will be replaced (like grass air water lava...) but not maptools nodes if using Dc
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You can hold rightclick+leftclick to use next mode instand of change modes in 1,3,11
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point a player / mob
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Dc: hurts 10hp if pvp is off
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Dg: always hurts 10hp
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Da: always kills
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Dan: always kills
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Dc: lost power on use
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Dg: autorepair on use
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Da: sets full health on use / autorepair on use
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Dan: sets full health on use / autorepair on use
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Hold shift+leftclick to change modes
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Hold shift+jump+leftclick to change modes backwards
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or / if you not have a keyboard, use switcher: dipalzer:box / di_box
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================Mode1================
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Place:
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Place nodes front of you
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if there is atleast 1 block over the pointed, it will place backwards
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if there is a block on the backside of the pointed, it will use its rotation (between you and the pointed)
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Dc: taking from inventory
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Dg: taking from inventory if not have give
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Da:
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Dan:
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[][B][D][][][][][]
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Shoot lazer:
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Dc: hurts 10hp if pvp is off / can pick up drops
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Dg: always hurts 10hp / can pick up drops
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Da: always kills / can pick up drops
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Dan: always kills / destroy drops
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[][?][D][][][][][]
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================Mode2================
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Dig nodes front
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Dc: keep stuff on dig, cant break unbreakable blocks
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Dg: keep stuff on dig
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Da: keep stuff on dig
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Dan: destroying any kind of node
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[][I][D][][][][][] or [][B][D][][][][][]
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================Mode3================
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Place nodes up
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[][B][D][][][][][]
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================Mode4================
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Dig nodes down
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[][B][D][][][][][] or [][I][D][][][][][]
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================Mode5================
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Dig nodes 3x3 (up & down)
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it does not mather wht you have front of the
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[][?][D][][][][][]
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================Mode6================
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Teleport you to a pinted block point a player / mob / droped ting hurts
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[][?][D][][][][][]
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================Mode7================
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select a player / mobs / droped ting, then point a node to teleport it
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[][?][D][][][][][]
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================Mode8================
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Dc is disable as default in this, or it can only hold a thing in 10s
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point something to pick it up
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point again to drop (single block will be placed a node, [do jump+point] to drop it)
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rightclick+leftclick to throw away
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if that you throwed hit someting it will be hurted 20hp (kills a player) even the hited object will be hurted
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[][?][D][][][][][]
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================Mode9================
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Replacing block to left with block to right
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[][B][D][B][][][][]
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================Mode10================
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Autoswitsh: will use from all slots in hotbar, until it hit a tool or emty slot from left to right
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[B][B][B][B][D][][][]
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================Mode11================
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Place platform:
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this will always palce stack x stack (like 2=4, 5=25, 10=100 ...)
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to use more then 10 do /di_1112 to get access until next time you change mods or if someone leaves the game
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It will always place front then the other to left, this mking it automacly fill able space.
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[][B][D][][][][][]
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================Mode12================
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Place platform:
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this will always palce stack x stack (like 2=4, 5=25, 10=100 ...)
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to use more then 10 do /di_1112 to get access until next time you change mods or if someone leaves the game
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[][B][D][][][][][]
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================Mode13================
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Place cube:
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this works like mode11, but in 3d like stack x stack x stack (2=8, 5=125, 10=1000)
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to use more then 10 do /di_1112 to get access 1 time
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[][B][D][][][][][]
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================Mode14================
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Dig cube:
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this works like mode13, but will dig instand stack x stack x stack (2=8, 5=125, 10=1000)
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to use more then 10 do /di_1112 to get access 1 time
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[][B][D][][][][][]
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==================================================
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================Diplazer 3D Transfer================
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==================================================
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The stack front of the tool will set how much to copy (woks like otehr diplazes)
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So a stack with 2, will make it copy 2x2x2 (8 blocks)
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There are only 1 kind of this tool, but will work diference on who are using it.
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Have diplazer_admin: can copy / place up to 30x30x30 (27000 blocks)
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Have diplazer_gun: can copy / place up to 15x15x15 (3375 blocks)
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Have no diplazer priv: can copy / place up to 10x10x10 (1000 blocks)
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Players with: creative or give or diplazer_admin can place without it effects ther inventory.
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The copyed data saves in the tool.
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Players without diplazer_admin diplazer_gun priv cant place on stuff like water, grass, flowers, and cant copy unbreakable blocks (will be returnend as air).
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Stuff that have titles / owned / doors wont be copyed.
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Right click to copy
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Left to place
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It will always start from the pointed block and to left in a 3D cube.
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<<<<<<<^
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<<<<<<<^
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<<<<<<<P
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[][?][D][][][][][]
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==================================================
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================Using pipeworks:nodebreaker================
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==================================================
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Nodebreakers will use the tool like player, but becaouse it not have space to add blocks, its limeted.
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Point somewhere in air to save info inside the tool, that can be used with a breaker.
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[][I/B][D][I/B][][][][]
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The tool wont work in a breaker if there is no block fronf of it [Point]
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To make the breakers as usefull as possable, it will (place/dig 2 blocks front, and 1 block up) [Start] from the breaker like this
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[Start][Node][Node]
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[Node][Point][nBrek]
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Possable modes to use:
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(1l = laer)
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Dc: 1l,2,4,5,12
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Dg: 1l,2,4,5,12
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Dg: 1/1l,2,3,4,5,9,11,12 (with give)
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Da: 1/1l,2,3,4,5,9,11,12
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Dan: 1/1l,2,3,4,5,9,11,12 |